Player Matchup

Chaac
Chaac
DrAgOnGaMeRzV12
Chaac
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 43L
1,272 Elo+
Party 1
Ares
Ares
DrAgOnKiLLeRsV6
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,182 Elo+
Party 1
Charybdis
Charybdis
FuriousTiger77
Charybdis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 79L
1,344 Elo+
Party 1
Arachne
Arachne
RJ_scorpion
Arachne
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 93L
1,491 Elo+
Party 3
Mulan
Mulan
weeabojagerman1
Mulan
Level 81
God Stats
4W - 4L
1,587 SR
Queue Stats
66W - 61L
1,500 Elo+
Party 3
Team Averages
Level 82
1,517 SR
1,358 Elo+

VS

Team Averages
Level 47
1,577 SR
1,385 Elo+
Hades
Hades
BaldEmperor
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,460 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MrTumness
Kumbhakarna
Level 55
God Stats
0W - 1L
1,707 SR
Queue Stats
23W - 25L
1,331 Elo+
Party 2
Arachne
Arachne
Snowfalt
Arachne
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,307 Elo+
Party 2
Lancelot
Lancelot
aSnugglyBear
Lancelot
Level 91
God Stats
4W - 10L
1,464 SR
Queue Stats
324W - 332L
1,526 Elo+
Party 2
Zhong Kui
Zhong Kui
tentonkin
Zhong Kui
Level 21
God Stats
5W - 2L
1,712 SR
Queue Stats
45W - 78L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 27
16,462
784
30,786
39,554
60,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 4 / 31
15,517
739
21,088
34,243
53,764
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charybdis
FuriousTiger77
Charybdis
20
8 / 10 / 22
14,934
711
24,301
26,336
15,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
RJ_scorpion
Arachne
20
5 / 7 / 20
14,349
683
20,827
25,652
18,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 6 / 14
15,835
754
40,441
32,305
36,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 14 / 14
12,508
596
26,326
31,733
20,724
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
MrTumness
Kumbhakarna
20
3 / 5 / 24
14,796
705
21,998
31,279
37,065
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
Snowfalt
Arachne
20
2 / 9 / 19
13,607
648
16,828
30,148
21,498
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
aSnugglyBear
Lancelot
20
17 / 7 / 9
16,651
793
41,986
33,434
30,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
tentonkin
Zhong Kui
20
8 / 8 / 15
13,564
646
24,676
30,160
23,244
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
114
42
Kills
33
33
Deaths
43
114
Assists
81
Player
Kills
Deaths
Assists
KDA
L
3
14
14
0.71
W
8
6
27
3.58
W
7
4
31
5.63
W
Charybdis
FuriousTiger77
Charybdis
8
10
22
1.9
L
Kumbhakarna
MrTumness
Kumbhakarna
3
5
24
3
W
Arachne
RJ_scorpion
Arachne
5
7
20
2.14
L
Arachne
Snowfalt
Arachne
2
9
19
1.28
L
Lancelot
aSnugglyBear
Lancelot
17
7
9
3.07
L
Zhong Kui
tentonkin
Zhong Kui
8
8
15
1.94
W
14
6
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,443
Damage
131,814
158,090
Taken
156,754
184,875
Mitigated
132,973
64,876
Healing
49,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,326
1,112
941
5,426
31,733
20,724
299
5,308
25,951
46,064
0
W
30,786
5,838
3,628
20,127
39,554
60,539
1,239
17,985
21,569
0
68,858
W
21,088
2,951
53
4,705
34,243
53,764
2,004
16,694
17,549
31,355
0
W
Charybdis
FuriousTiger77
Charybdis
24,301
10,712
3,773
5,911
26,336
15,842
3,078
11,713
14,623
0
63,528
L
Kumbhakarna
MrTumness
Kumbhakarna
21,998
1,603
757
5,486
31,279
37,065
530
4,417
26,211
43,643
0
W
Arachne
RJ_scorpion
Arachne
20,827
13,132
3,477
7,498
25,652
18,505
2,218
13,412
12,240
0
30,813
L
Arachne
Snowfalt
Arachne
16,828
12,360
1,866
9,505
30,148
21,498
619
3,669
26,257
0
25,860
L
Lancelot
aSnugglyBear
Lancelot
41,986
9,127
3,269
11,811
33,434
30,442
480
3,861
29,068
0
73,477
L
Zhong Kui
tentonkin
Zhong Kui
24,676
3,063
2,148
8,492
30,160
23,244
1,229
3,833
26,168
54,887
0
W
40,441
1,952
1,550
14,154
32,305
36,225
644
13,196
19,109
0
63,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,097
Gold Earned
71,126
253
Minions Killed
226
0
Camps Cleared
0
1,828,335
Distance Traveled
1,671,326
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
12,508
596
52
2
0
267,282
0
W
Chaac
16,462
784
86
4
0
392,049
0
W
Ares
15,517
739
14
1
0
359,776
0
W
Charybdis
14,934
711
72
3
0
319,548
2
L
Kumbhakarna
14,796
705
30
1
0
419,054
0
W
Arachne
14,349
683
29
1
0
375,751
0
L
Arachne
13,607
648
19
1
0
327,017
0
L
Lancelot
16,651
793
60
3
0
370,013
0
L
Zhong Kui
13,564
646
65
3
0
287,960
0
W
Mulan
15,835
754
52
2
0
381,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role