Player Matchup

Ratatoskr
Ratatoskr
Diamond III
 
Ratatoskr
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Merlin
Merlin
Diamond V
Jtyxion
Merlin
Diamond V
Level 127
God Stats
4W - 5L
1,394 SR
Queue Stats
289W - 283L
2,110 MMR
Solo
Geb
Geb
Diamond V
Swilleyy
Geb
Diamond V
Level 160
God Stats
14W - 6L
1,682 SR
Queue Stats
606W - 592L
2,123 MMR
Party 1
Cthulhu
Cthulhu
Diamond III
TeachLikeADad
Cthulhu
Diamond III
Level 153
God Stats
1W - 0L
1,312 SR
Queue Stats
94W - 81L
2,153 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
VulcanNeedsNerf
Cernunnos
Platinum IV
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 22L
2,114 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,478 SR
2,000 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,424 SR
2,155 MMR
Ares
Ares
Diamond V
AcRo Freek
Ares
Diamond V
Level 142
God Stats
3W - 4L
1,178 SR
Queue Stats
275W - 266L
2,102 MMR
Solo
Yu Huang
Yu Huang
Diamond III
LegendofPierre
Yu Huang
Diamond III
Level 140
God Stats
2W - 5L
1,207 SR
Queue Stats
124W - 102L
2,222 MMR
Solo
Achilles
Achilles
Diamond II
NoGutsNoWin
Achilles
Diamond II
Level 149
God Stats
7W - 11L
1,643 SR
Queue Stats
711W - 712L
2,140 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
Yungslatt22
Erlang Shen
Diamond IV
Level 107
God Stats
10W - 18L
1,614 SR
Queue Stats
503W - 478L
2,234 MMR
Party 2
Anhur
Anhur
Platinum I
diegoxlpz
Anhur
Platinum I
Level 109
God Stats
6W - 10L
1,480 SR
Queue Stats
609W - 581L
2,077 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
1 / 1 / 2
8,146
543
3,037
10,830
4,355
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Jtyxion
Merlin
13
1 / 1 / 4
8,095
540
6,495
6,975
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 1 / 8
8,227
548
3,767
12,324
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cthulhu
14
0 / 0 / 1
8,642
576
6,469
10,245
8,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
VulcanNeedsNerf
Cernunnos
16
14 / 0 / 2
10,515
701
16,840
10,234
4,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
KaliLancelotDa JiLoki

VS

Bans
CabrakanFreyaKing ArthurNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,388
426
5,894
15,553
10,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yu Huang
11
1 / 3 / 1
6,873
458
5,845
7,164
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
NoGutsNoWin
Achilles
13
2 / 2 / 1
7,686
512
5,788
10,296
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Yungslatt22
Erlang Shen
13
0 / 1 / 0
7,886
526
7,269
13,759
11,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
diegoxlpz
Anhur
11
0 / 5 / 0
6,508
434
2,722
8,844
2,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
3
3
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
1
1
2
2
L
0
5
1
0.1
W
Merlin
Jtyxion
Merlin
1
1
4
3
L
Yu Huang
1
3
1
0.5
L
Achilles
NoGutsNoWin
Achilles
2
2
1
1.25
W
0
1
8
4
W
Cthulhu
0
0
1
0.5
W
Cernunnos
VulcanNeedsNerf
Cernunnos
14
0
2
15
L
Erlang Shen
Yungslatt22
Erlang Shen
0
1
0
0
L
Anhur
diegoxlpz
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,608
Damage
27,518
50,608
Taken
55,616
30,094
Mitigated
31,581
22,001
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
3,037
749
0
2,519
10,830
4,355
0
2,525
8,305
0
65,427
L
5,894
541
1,518
2,567
15,553
10,085
0
3,955
11,598
22,558
0
W
Merlin
Jtyxion
Merlin
6,495
553
0
2,928
6,975
2,865
542
2,680
4,295
66,718
0
L
Yu Huang
5,845
556
0
857
7,164
2,805
0
3,090
4,074
58,541
0
L
Achilles
NoGutsNoWin
Achilles
5,788
1,396
0
264
10,296
5,034
0
2,725
7,571
0
66,646
W
3,767
686
713
5,167
12,324
10,652
322
5,010
7,314
15,878
2,384
W
Cthulhu
6,469
1,120
0
6,728
10,245
8,181
0
1,524
8,721
60,019
0
W
Cernunnos
VulcanNeedsNerf
Cernunnos
16,840
9,850
0
3,946
10,234
4,041
3,336
2,306
7,928
0
91,799
L
Erlang Shen
Yungslatt22
Erlang Shen
7,269
4,436
0
8,684
13,759
11,102
0
6,500
7,259
0
62,053
L
Anhur
diegoxlpz
Anhur
2,722
1,532
0
1,221
8,844
2,555
0
299
8,545
0
42,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,625
Gold Earned
35,341
483
Minions Killed
463
0
Camps Cleared
0
1,487,348
Distance Traveled
1,396,904
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,146
543
118
8
0
322,643
1
L
Ares
6,388
426
35
2
0
287,400
2
W
Merlin
8,095
540
119
8
0
274,247
6
L
Yu Huang
6,873
458
105
7
0
256,691
4
L
Achilles
7,686
512
115
8
0
339,506
2
W
Geb
8,227
548
21
1
0
319,223
4
W
Cthulhu
8,642
576
110
7
0
277,584
5
W
Cernunnos
10,515
701
115
8
0
293,651
2
L
Erlang Shen
7,886
526
129
9
0
273,138
5
L
Anhur
6,508
434
79
5
0
240,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role