Player Matchup

Arachne
Arachne
An4rchyZay
Arachne
Level 43
God Stats
0W - 3L
1,237 SR
Queue Stats
63W - 77L
1,405 Elo+
Solo
Sobek
Sobek
Carnage201
Sobek
Level 97
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 2L
1,342 Elo+
Solo
Zeus
Zeus
Rose samurai477
Zeus
Level 52
God Stats
2W - 3L
1,451 SR
Queue Stats
52W - 63L
1,339 Elo+
Solo
Team Averages
Level 64
1,332 SR
1,362 Elo+

VS

Team Averages
Level 53
1,285 SR
1,318 Elo+
Danzaburou
Danzaburou
Remmstein2548
Danzaburou
Level 88
God Stats
8W - 7L
1,446 SR
Queue Stats
64W - 87L
1,373 Elo+
Solo
Ne Zha
Ne Zha
UWU Mr DwOnE
Ne Zha
Level 28
God Stats
3W - 3L
1,178 SR
Queue Stats
66W - 116L
1,275 Elo+
Party 1
Nox
Nox
chris321the4
Nox
Level 44
God Stats
3W - 9L
1,231 SR
Queue Stats
88W - 131L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
An4rchyZay
Arachne
10
2 / 4 / 2
6,659
666
2,967
8,815
4,756
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sobek
12
2 / 1 / 4
7,867
787
5,625
12,781
13,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 5 / 2
7,146
715
5,407
6,761
2,521
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Remmstein2548
Danzaburou
13
5 / 1 / 5
8,159
816
7,919
5,002
2,372
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
11
3 / 4 / 6
7,299
730
6,846
9,753
5,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 5
7,063
706
6,507
4,336
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
10
10
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
An4rchyZay
Arachne
2
4
2
0.75
L
Sobek
2
1
4
4
W
Danzaburou
Remmstein2548
Danzaburou
5
1
5
7.5
L
2
5
2
0.6
W
Ne Zha
3
4
6
1.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,999
Damage
21,272
28,357
Taken
19,091
21,245
Mitigated
9,459
6,795
Healing
3,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
An4rchyZay
Arachne
2,967
1,477
0
1,260
8,815
4,756
0
2,981
5,834
0
11,574
L
Sobek
5,625
689
124
4,911
12,781
13,968
104
2,971
9,810
13,612
0
W
Danzaburou
Remmstein2548
Danzaburou
7,919
2,578
0
1,789
5,002
2,372
236
3,172
1,830
0
34,514
L
5,407
892
0
500
6,761
2,521
88
1,282
5,479
20,014
0
W
Ne Zha
6,846
3,406
175
1,533
9,753
5,068
334
6,023
3,730
0
16,090
W
6,507
441
0
91
4,336
2,019
76
2,215
2,121
17,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,672
Gold Earned
22,521
73
Minions Killed
119
4
Camps Cleared
5
487,186
Distance Traveled
539,506
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,659
666
18
2
3
163,291
0
L
Sobek
7,867
787
20
2
1
178,537
2
W
Danzaburou
8,159
816
66
7
3
165,839
8
L
Zeus
7,146
715
35
4
0
145,358
4
W
Ne Zha
7,299
730
23
2
0
185,741
2
W
Nox
7,063
706
30
3
2
187,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role