Player Matchup

Scylla
Scylla
Spliffuz
Scylla
Level 51
God Stats
14W - 25L
1,500 SR
Queue Stats
55W - 84L
1,500 Elo+
Solo
Fenrir
Fenrir
furiousgamer205
Fenrir
Level 39
God Stats
5W - 8L
1,393 SR
Queue Stats
43W - 48L
1,340 Elo+
Solo
Chaac
Chaac
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Chaac
Level 64
God Stats
3W - 4L
1,512 SR
Queue Stats
93W - 134L
1,295 Elo+
Solo
Team Averages
Level 51
1,468 SR
1,378 Elo+

VS

Team Averages
Level 71
1,486 SR
1,367 Elo+
Odin
Odin
Big x Soulja
Odin
Level 61
God Stats
2W - 1L
1,222 SR
Queue Stats
68W - 104L
1,361 Elo+
Solo
Bastet
Bastet
I2EVoLuTol1
Bastet
Level 87
God Stats
55W - 59L
1,502 SR
Queue Stats
362W - 545L
1,273 Elo+
Solo
Merlin
Merlin
Inst1nct0
Merlin
Level 65
God Stats
1W - 0L
1,735 SR
Queue Stats
8W - 8L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Spliffuz
Scylla
15
1 / 4 / 8
11,091
616
13,552
13,136
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 6 / 1
11,589
644
13,940
21,173
8,458
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 7 / 7
11,266
626
13,630
27,939
18,233

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 11
13,293
739
11,573
20,456
17,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
17
6 / 4 / 9
12,473
693
17,343
19,071
6,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Inst1nct0
Merlin
18
5 / 2 / 11
12,448
692
25,075
15,290
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
9
Kills
17
17
Deaths
9
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
W
Bastet
6
4
9
2.63
W
Merlin
Inst1nct0
Merlin
5
2
11
5.25
L
Scylla
Spliffuz
Scylla
1
4
8
1.25
L
6
6
1
1.08
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,122
Damage
53,991
62,248
Taken
54,817
30,712
Mitigated
29,677
12,414
Healing
17,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,573
2,045
780
6,159
20,456
17,403
495
5,683
14,773
0
45,095
W
Bastet
17,343
6,485
346
5,005
19,071
6,659
926
3,375
15,696
0
54,814
W
Merlin
Inst1nct0
Merlin
25,075
1,740
0
5,300
15,290
5,615
865
4,858
10,432
64,776
0
L
Scylla
Spliffuz
Scylla
13,552
721
0
2,693
13,136
4,021
0
5,457
7,679
40,576
0
L
13,940
4,715
0
3,762
21,173
8,458
0
7,482
13,691
0
36,777
L
13,630
2,800
428
5,531
27,939
18,233
1,017
12,730
15,209
0
40,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,946
Gold Earned
38,214
177
Minions Killed
204
6
Camps Cleared
9
870,970
Distance Traveled
990,093
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,293
739
81
5
1
351,455
0
W
Bastet
12,473
693
59
3
3
339,943
4
W
Merlin
12,448
692
64
4
5
298,695
4
L
Scylla
11,091
616
65
4
2
262,570
1
L
Fenrir
11,589
644
54
3
1
291,215
1
L
Chaac
11,266
626
58
3
3
317,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role