Player Matchup

Tsukuyomi
Tsukuyomi
BobyGunner
Tsukuyomi
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,612 Elo+
Party 2
Tiamat
Tiamat
Kibbleis
Tiamat
Level 124
God Stats
3W - 3L
1,583 SR
Queue Stats
145W - 142L
1,591 Elo+
Party 3
Sun Wukong
Sun Wukong
ThugSniff
Sun Wukong
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 7L
1,673 Elo+
Party 3
Cthulhu
Cthulhu
VileLordLoss
Cthulhu
Level 39
God Stats
5W - 2L
1,530 SR
Queue Stats
8W - 5L
1,513 Elo+
Party 3
Chiron
Chiron
Zagsoc
Chiron
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,584 Elo+
Party 2
Team Averages
Level 49
1,523 SR
1,595 Elo+

VS

Team Averages
Level 99
1,481 SR
1,555 Elo+
Discordia
Discordia
DontVexMeBee
Discordia
Level 25
God Stats
7W - 2L
1,484 SR
Queue Stats
52W - 36L
1,590 Elo+
Party 1
Xing Tian
Xing Tian
FrozenºYogen
Xing Tian
Level 157
God Stats
6W - 7L
1,523 SR
Queue Stats
90W - 73L
1,517 Elo+
Party 1
Ao Kuang
Ao Kuang
LeinerKS
Ao Kuang
Level 135
God Stats
7W - 11L
1,479 SR
Queue Stats
48W - 46L
1,539 Elo+
Solo
Odin
Odin
TheGrapêEscape
Odin
Level 155
God Stats
0W - 1L
1,404 SR
Queue Stats
68W - 42L
1,611 Elo+
Party 1
Xbalanque
Xbalanque
TheHiddenSquid
Xbalanque
Level 25
God Stats
25W - 28L
1,514 SR
Queue Stats
66W - 60L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BobyGunner
Tsukuyomi
20
9 / 7 / 18
17,202
1,075
48,294
27,634
16,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Kibbleis
Tiamat
20
10 / 1 / 13
17,449
1,091
41,470
16,652
18,451
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
ThugSniff
Sun Wukong
20
2 / 6 / 18
15,274
955
25,502
32,798
31,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
VileLordLoss
Cthulhu
20
6 / 2 / 21
18,617
1,164
19,616
24,025
45,554
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
Zagsoc
Chiron
20
4 / 11 / 14
16,111
1,007
17,566
30,518
16,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DontVexMeBee
Discordia
20
2 / 10 / 14
15,110
944
19,958
23,295
10,342
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
FrozenºYogen
Xing Tian
20
2 / 5 / 20
16,807
1,050
15,599
40,168
62,577
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ao Kuang
LeinerKS
Ao Kuang
20
12 / 8 / 12
18,541
1,159
34,436
40,273
30,538
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
6 / 5 / 15
16,746
1,047
30,279
36,461
42,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
TheHiddenSquid
Xbalanque
20
5 / 3 / 18
15,578
974
27,270
19,463
8,529
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
106
31
Kills
27
27
Deaths
31
84
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BobyGunner
Tsukuyomi
9
7
18
2.57
L
Discordia
DontVexMeBee
Discordia
2
10
14
0.9
L
Xing Tian
FrozenºYogen
Xing Tian
2
5
20
2.4
W
Tiamat
Kibbleis
Tiamat
10
1
13
16.5
L
Ao Kuang
LeinerKS
Ao Kuang
12
8
12
2.25
L
6
5
15
2.7
L
Xbalanque
TheHiddenSquid
Xbalanque
5
3
18
4.67
W
Sun Wukong
ThugSniff
Sun Wukong
2
6
18
1.83
W
Cthulhu
VileLordLoss
Cthulhu
6
2
21
8.25
W
Chiron
Zagsoc
Chiron
4
11
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,448
Damage
127,542
131,627
Taken
159,660
128,968
Mitigated
154,676
25,332
Healing
17,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BobyGunner
Tsukuyomi
48,294
10,038
0
5,458
27,634
16,590
0
11,521
16,113
0
74,435
L
Discordia
DontVexMeBee
Discordia
19,958
1,407
0
0
23,295
10,342
0
8,134
15,161
49,995
0
L
Xing Tian
FrozenºYogen
Xing Tian
15,599
487
0
3,118
40,168
62,577
0
15,000
25,168
33,987
0
W
Tiamat
Kibbleis
Tiamat
41,470
2,452
1,313
4,864
16,652
18,451
0
9,122
7,530
87,531
0
L
Ao Kuang
LeinerKS
Ao Kuang
34,436
5,801
0
11,728
40,273
30,538
0
15,311
24,962
80,725
0
L
30,279
6,266
0
0
36,461
42,690
0
17,238
19,223
0
66,902
L
Xbalanque
TheHiddenSquid
Xbalanque
27,270
15,916
0
2,712
19,463
8,529
0
5,403
14,060
0
48,608
W
Sun Wukong
ThugSniff
Sun Wukong
25,502
4,748
0
6,194
32,798
31,615
0
21,170
11,628
0
38,129
W
Cthulhu
VileLordLoss
Cthulhu
19,616
1,197
907
2,814
24,025
45,554
0
13,311
10,714
32,279
0
W
Chiron
Zagsoc
Chiron
17,566
7,920
1,653
2,129
30,518
16,758
0
14,869
15,649
0
52,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,653
Gold Earned
82,782
342
Minions Killed
333
5
Camps Cleared
19
1,542,932
Distance Traveled
1,520,453
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,202
1,075
68
4
0
312,243
4
L
Discordia
15,110
944
82
5
2
286,550
0
L
Xing Tian
16,807
1,050
22
1
1
328,513
0
W
Tiamat
17,449
1,091
116
7
2
335,262
0
L
Ao Kuang
18,541
1,159
108
7
4
299,017
0
L
Odin
16,746
1,047
68
4
12
332,416
2
L
Xbalanque
15,578
974
53
3
0
273,957
0
W
Sun Wukong
15,274
955
28
2
2
308,543
0
W
Cthulhu
18,617
1,164
28
2
0
317,672
0
W
Chiron
16,111
1,007
102
6
1
269,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role