Player Matchup

Medusa
Medusa
SquinTree34
Medusa
Level 49
God Stats
1W - 1L
1,741 SR
Queue Stats
16W - 10L
1,362 Elo+
Party 2
Bacchus
Bacchus
iCringo
Bacchus
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 10L
1,344 Elo+
Party 2
Zhong Kui
Zhong Kui
minihibbz
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,403 Elo+
Party 2
Team Averages
Level 43
1,580 SR
1,370 Elo+

VS

Team Averages
Level 40
1,474 SR
1,327 Elo+
Kuzenbo
Kuzenbo
C00KIEMonsta942
Kuzenbo
Level 29
God Stats
1W - 3L
1,661 SR
Queue Stats
59W - 88L
1,303 Elo+
Party 1
Izanami
Izanami
TheCount123 165
Izanami
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
70W - 100L
1,312 Elo+
Party 1
Thoth
Thoth
tacorific34
Thoth
Level 62
God Stats
0W - 3L
1,260 SR
Queue Stats
428W - 500L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
9 / 0 / 7
10,737
826
17,901
10,736
5,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
iCringo
Bacchus
15
5 / 0 / 11
10,795
830
7,397
14,355
22,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
minihibbz
Zhong Kui
13
2 / 0 / 13
9,389
722
8,328
9,285
7,472
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,531
579
4,156
14,792
16,777
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 0
7,281
560
6,617
13,301
4,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 0
7,872
606
10,920
9,570
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
16
Kills
0
0
Deaths
16
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Medusa
9
0
7
12.5
L
0
5
0
0
W
Bacchus
iCringo
Bacchus
5
0
11
10.5
W
Zhong Kui
minihibbz
Zhong Kui
2
0
13
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,626
Damage
21,693
34,376
Taken
37,663
35,429
Mitigated
25,357
10,756
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,156
1,792
0
795
14,792
16,777
145
5,524
9,268
8,780
0
W
Medusa
17,901
9,715
0
2,651
10,736
5,120
1,638
6,664
4,072
0
59,562
L
6,617
3,748
0
458
13,301
4,874
270
6,613
6,688
0
21,798
W
Bacchus
iCringo
Bacchus
7,397
904
0
3,484
14,355
22,837
54
4,396
9,959
19,845
0
W
Zhong Kui
minihibbz
Zhong Kui
8,328
3,237
0
4,621
9,285
7,472
1,302
5,095
4,190
29,435
0
L
10,920
269
425
1,205
9,570
3,706
0
4,129
5,441
44,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,921
Gold Earned
22,684
153
Minions Killed
115
6
Camps Cleared
6
694,943
Distance Traveled
668,923
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,531
579
13
1
1
227,196
3
W
Medusa
10,737
826
78
6
4
246,297
3
L
Izanami
7,281
560
30
2
2
210,223
2
W
Bacchus
10,795
830
21
2
1
265,080
5
W
Zhong Kui
9,389
722
54
4
1
183,566
0
L
Thoth
7,872
606
72
6
3
231,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role