Player Matchup

Shiva
Shiva
Blackmat40
Shiva
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Pele
Pele
DtS x BACON
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
PoneyValidey
Izanami
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 25
1,500 SR
1,500 Elo+

VS

Team Averages
Level 91
1,457 SR
1,626 Elo+
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
KoiFishPC
Hercules
Level 29
God Stats
18W - 8L
1,670 SR
Queue Stats
115W - 50L
1,732 Elo+
Party 1
Yu Huang
Yu Huang
Tejima
Yu Huang
Level 138
God Stats
7W - 4L
1,202 SR
Queue Stats
156W - 84L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
1 / 4 / 1
6,695
609
8,724
13,108
12,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 9 / 1
7,132
648
7,558
13,107
4,842
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
PoneyValidey
Izanami
11
0 / 8 / 2
6,606
601
3,052
10,771
4,384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 1 / 16
8,338
758
8,701
10,322
10,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
KoiFishPC
Hercules
14
9 / 0 / 11
9,288
844
10,919
11,882
11,285
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
Tejima
Yu Huang
14
9 / 1 / 12
9,649
877
12,773
6,479
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
2
Kills
21
21
Deaths
2
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
16
11
L
Shiva
1
4
1
0.38
L
1
9
1
0.17
W
Hercules
KoiFishPC
Hercules
9
0
11
14.5
L
Izanami
PoneyValidey
Izanami
0
8
2
0.13
W
Yu Huang
Tejima
Yu Huang
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,334
Damage
32,393
36,986
Taken
28,683
21,425
Mitigated
24,559
2,257
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,701
1,987
0
1,461
10,322
10,595
518
295
10,027
30
16,632
L
Shiva
8,724
1,638
0
1,340
13,108
12,199
0
5,054
7,726
189
19,428
L
7,558
1,249
0
675
13,107
4,842
0
4,400
8,531
0
23,253
W
Hercules
KoiFishPC
Hercules
10,919
2,264
0
1,159
11,882
11,285
285
23
11,859
0
20,651
L
Izanami
PoneyValidey
Izanami
3,052
2,343
0
242
10,771
4,384
0
3,723
6,927
0
15,989
W
Yu Huang
Tejima
Yu Huang
12,773
1,945
302
1,603
6,479
2,679
1,534
179
6,300
43,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,433
Gold Earned
27,275
95
Minions Killed
126
5
Camps Cleared
6
539,152
Distance Traveled
610,212
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,338
758
21
2
2
211,751
0
L
Shiva
6,695
609
26
2
1
183,185
0
L
Pele
7,132
648
36
3
1
191,739
3
W
Hercules
9,288
844
20
2
0
204,985
0
L
Izanami
6,606
601
33
3
3
164,228
0
W
Yu Huang
9,649
877
85
8
4
193,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role