Player Matchup

Tyr
Tyr
Dr Mine245
Tyr
Level 153
God Stats
31W - 21L
1,553 SR
Queue Stats
339W - 336L
1,386 Elo+
Party 1
Medusa
Medusa
ZKGUNNZ23
Medusa
Level 160
God Stats
4W - 8L
1,429 SR
Queue Stats
200W - 207L
1,396 Elo+
Party 1
Discordia
Discordia
bwenoo
Discordia
Level 129
God Stats
1W - 1L
1,544 SR
Queue Stats
1W - 2L
1,392 Elo+
Party 1
Team Averages
Level 147
1,509 SR
1,392 Elo+

VS

Team Averages
Level 101
1,640 SR
1,486 Elo+
Medusa
Medusa
 
Medusa
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Its Floof
Guan Yu
Level 97
God Stats
11W - 3L
1,871 SR
Queue Stats
158W - 156L
1,464 Elo+
Party 2
Ra
Ra
MemefulDaddy
Ra
Level 143
God Stats
7W - 3L
1,551 SR
Queue Stats
173W - 157L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
10,791
635
11,058
23,882
20,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
ZKGUNNZ23
Medusa
16
2 / 8 / 5
11,051
650
13,290
18,305
7,599
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
bwenoo
Discordia
17
5 / 7 / 2
12,196
717
26,672
14,279
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
6 / 3 / 9
12,889
758
13,568
15,672
8,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Its Floof
Guan Yu
18
7 / 1 / 9
12,747
750
19,511
24,787
32,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 5 / 6
12,193
717
18,961
19,726
10,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
19
19
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
9
3.5
L
2
4
6
1.25
W
Guan Yu
Its Floof
Guan Yu
7
1
9
11.5
W
6
5
6
1.8
L
Medusa
ZKGUNNZ23
Medusa
2
8
5
0.56
L
Discordia
bwenoo
Discordia
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,020
Damage
52,040
56,466
Taken
60,185
33,789
Mitigated
50,913
10,266
Healing
20,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,568
5,565
0
2,158
15,672
8,055
980
7,396
8,045
0
47,042
L
11,058
1,824
0
6,082
23,882
20,344
0
7,651
16,231
0
15,703
W
Guan Yu
Its Floof
Guan Yu
19,511
3,564
3,686
4,995
24,787
32,522
638
9,834
14,271
0
45,187
W
18,961
929
3,499
6,183
19,726
10,336
813
10,188
9,374
57,658
0
L
Medusa
ZKGUNNZ23
Medusa
13,290
4,337
0
1,188
18,305
7,599
63
6,924
11,381
0
44,842
L
Discordia
bwenoo
Discordia
26,672
1,048
442
2,554
14,279
5,846
0
4,832
9,447
69,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
37,829
182
Minions Killed
202
6
Camps Cleared
9
909,055
Distance Traveled
1,026,711
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,889
758
82
5
1
353,487
4
L
Tyr
10,791
635
5
0
1
333,944
2
W
Guan Yu
12,747
750
40
2
6
367,128
0
W
Ra
12,193
717
80
5
2
306,096
1
L
Medusa
11,051
650
73
4
1
267,698
5
L
Discordia
12,196
717
104
6
4
307,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role