Player Matchup

Chronos
Chronos
Shenard
Chronos
Level 110
God Stats
0W - 1L
1,739 SR
Queue Stats
41W - 51L
1,391 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SnaggyGlint49
Ah Muzen Cab
Level 102
God Stats
5W - 6L
1,425 SR
Queue Stats
58W - 67L
1,425 Elo+
Party 1
Shiva
Shiva
juicyorange76
Shiva
Level 123
God Stats
3W - 5L
1,386 SR
Queue Stats
79W - 103L
1,415 Elo+
Party 1
Team Averages
Level 112
1,517 SR
1,410 Elo+

VS

Team Averages
Level 112
1,462 SR
1,438 Elo+
Horus
Horus
CAULILINI
Horus
Level 123
God Stats
84W - 69L
1,603 SR
Queue Stats
1,253W - 1,402L
1,440 Elo+
Solo
Merlin
Merlin
DigiTaL-XaN
Merlin
Level 89
God Stats
12W - 19L
1,364 SR
Queue Stats
659W - 767L
1,405 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RunsWithSkizerz
Ah Muzen Cab
Level 125
God Stats
1W - 1L
1,419 SR
Queue Stats
143W - 143L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Shenard
Chronos
11
0 / 1 / 3
6,652
605
5,955
8,124
3,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
SnaggyGlint49
Ah Muzen Cab
10
0 / 4 / 1
6,428
584
7,443
9,469
4,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 5 / 0
7,240
658
7,641
13,516
10,923
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CAULILINI
Horus
12
3 / 0 / 7
7,624
693
7,731
10,315
5,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
2 / 2 / 8
7,805
710
10,084
6,338
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
RunsWithSkizerz
Ah Muzen Cab
13
5 / 1 / 4
8,167
742
8,966
8,477
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
10
10
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
CAULILINI
Horus
3
0
7
6.5
W
Merlin
2
2
8
3
W
Ah Muzen Cab
RunsWithSkizerz
Ah Muzen Cab
5
1
4
7
L
Chronos
Shenard
Chronos
0
1
3
1.5
L
Ah Muzen Cab
SnaggyGlint49
Ah Muzen Cab
0
4
1
0.13
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,039
Damage
26,781
31,109
Taken
25,130
18,157
Mitigated
13,016
4,590
Healing
7,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
CAULILINI
Horus
7,731
2,769
911
2,243
10,315
5,765
0
1,760
8,555
0
20,359
W
Merlin
10,084
1,411
0
635
6,338
2,781
0
2,047
4,291
38,406
0
W
Ah Muzen Cab
RunsWithSkizerz
Ah Muzen Cab
8,966
2,719
0
3,965
8,477
4,470
0
2,103
6,374
0
25,338
L
Chronos
Shenard
Chronos
5,955
1,753
0
1,537
8,124
3,190
123
3,394
4,730
14,064
902
L
Ah Muzen Cab
SnaggyGlint49
Ah Muzen Cab
7,443
1,957
547
1,525
9,469
4,044
0
3,446
6,023
0
26,023
L
7,641
1,353
191
790
13,516
10,923
0
3,244
10,272
0
15,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,320
Gold Earned
23,596
110
Minions Killed
148
1
Camps Cleared
9
592,927
Distance Traveled
646,762
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,624
693
33
3
2
243,307
1
W
Merlin
7,805
710
65
6
5
179,199
2
W
Ah Muzen Cab
8,167
742
50
5
2
224,256
3
L
Chronos
6,652
605
27
2
0
201,025
0
L
Ah Muzen Cab
6,428
584
44
4
0
187,670
0
L
Shiva
7,240
658
39
4
1
204,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role