Player Matchup

Sol
Sol
DarkLightSeance
Sol
Level 139
God Stats
16W - 14L
1,217 SR
Queue Stats
132W - 98L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
jlala101
Cthulhu
Level 129
God Stats
2W - 2L
1,647 SR
Queue Stats
48W - 50L
1,463 Elo+
Party 2
Skadi
Skadi
morbina
Skadi
Level 38
God Stats
5W - 6L
1,572 SR
Queue Stats
101W - 142L
1,306 Elo+
Solo
Team Averages
Level 102
1,478 SR
1,437 Elo+

VS

Team Averages
Level 108
1,512 SR
1,331 Elo+
Baron Samedi
Baron Samedi
DG xRABBBITx
Baron Samedi
Level 105
God Stats
4W - 10L
1,641 SR
Queue Stats
77W - 114L
1,304 Elo+
Party 1
Horus
Horus
theyluvfalco
Horus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,432 Elo+
Solo
Ravana
Ravana
xvxWICKxvx
Ravana
Level 137
God Stats
7W - 10L
1,395 SR
Queue Stats
172W - 276L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
8,389
763
11,835
8,809
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
jlala101
Cthulhu
12
1 / 1 / 7
8,108
737
8,676
11,749
7,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
morbina
Skadi
13
7 / 3 / 4
8,703
791
9,691
6,926
2,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DG xRABBBITx
Baron Samedi
11
2 / 4 / 3
7,206
655
9,708
9,881
5,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 2 / 2
7,457
678
7,000
14,326
10,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
xvxWICKxvx
Ravana
12
1 / 5 / 2
7,137
649
4,749
10,628
5,268
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
6
6
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DG xRABBBITx
Baron Samedi
2
4
3
0.88
W
3
2
8
3.5
W
Cthulhu
jlala101
Cthulhu
1
1
7
4.5
W
Skadi
morbina
Skadi
7
3
4
3
L
3
2
2
2
L
Ravana
xvxWICKxvx
Ravana
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,202
Damage
21,457
27,484
Taken
34,835
12,652
Mitigated
21,446
7,280
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DG xRABBBITx
Baron Samedi
9,708
902
1,195
2,935
9,881
5,476
0
7,483
2,398
29,819
0
W
11,835
4,722
0
3,432
8,809
2,831
1,208
3,205
5,452
26,383
0
W
Cthulhu
jlala101
Cthulhu
8,676
670
1,726
2,122
11,749
7,577
0
5,428
5,904
28,317
0
W
Skadi
morbina
Skadi
9,691
3,950
0
0
6,926
2,244
340
1,496
5,270
0
23,809
L
7,000
2,944
647
4,066
14,326
10,702
0
6,965
7,361
0
15,928
L
Ravana
xvxWICKxvx
Ravana
4,749
747
0
842
10,628
5,268
0
6,448
4,180
0
17,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,200
Gold Earned
21,800
115
Minions Killed
98
5
Camps Cleared
2
580,086
Distance Traveled
579,255
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,206
655
43
4
2
178,091
3
W
Sol
8,389
763
52
5
1
182,994
1
W
Cthulhu
8,108
737
37
3
3
207,431
3
W
Skadi
8,703
791
26
2
1
189,661
2
L
Horus
7,457
678
21
2
0
211,160
1
L
Ravana
7,137
649
34
3
0
190,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role