Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
ArchAngelsupreme
Pele
Level 105
God Stats
4W - 11L
1,605 SR
Queue Stats
378W - 484L
1,425 Elo+
Solo
Ganesha
Ganesha
BurnedThomas
Ganesha
Level 101
God Stats
0W - 2L
1,318 SR
Queue Stats
331W - 393L
1,370 Elo+
Party 1
Hercules
Hercules
The_Connoisseurx
Hercules
Level 98
God Stats
0W - 1L
1,466 SR
Queue Stats
3W - 10L
1,296 Elo+
Solo
Poseidon
Poseidon
santiigamees
Poseidon
Level 107
God Stats
4W - 1L
1,582 SR
Queue Stats
41W - 34L
1,419 Elo+
Solo
Team Averages
Level 107
1,494 SR
1,402 Elo+

VS

Team Averages
Level 128
1,373 SR
1,425 Elo+
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DEVILofRAMADI 2
Medusa
Level 147
God Stats
5W - 16L
1,233 SR
Queue Stats
424W - 493L
1,383 Elo+
Solo
Sylvanus
Sylvanus
DoomBringer1201
Sylvanus
Level 157
God Stats
49W - 54L
1,468 SR
Queue Stats
167W - 186L
1,373 Elo+
Party 2
Poseidon
Poseidon
DragonsRage1993
Poseidon
Level 158
God Stats
9W - 6L
1,569 SR
Queue Stats
313W - 336L
1,501 Elo+
Solo
Ne Zha
Ne Zha
MORBiD iMPULSES
Ne Zha
Level 69
God Stats
1W - 3L
1,094 SR
Queue Stats
29W - 25L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 6 / 1
4,347
435
2,855
8,712
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 3 / 0
4,580
458
2,742
8,649
2,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
BurnedThomas
Ganesha
7
1 / 1 / 0
4,998
500
1,684
6,435
2,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 2 / 0
4,517
452
4,152
9,227
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
santiigamees
Poseidon
9
1 / 2 / 0
5,021
502
3,799
4,546
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 0 / 2
6,267
627
7,206
8,588
5,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
2 / 0 / 5
5,775
578
4,901
4,702
1,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
9
1 / 1 / 3
5,455
546
5,068
7,453
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
10
3 / 1 / 0
5,986
599
3,208
4,702
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
6 / 1 / 2
6,230
623
6,410
8,071
2,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
14
14
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
6
1
0.08
W
Chaac
 
Chaac
2
0
2
3
L
0
3
0
0
L
Ganesha
BurnedThomas
Ganesha
1
1
0
1
W
2
0
5
4.5
W
Sylvanus
1
1
3
2.5
W
Poseidon
3
1
0
3
W
6
1
2
7
L
0
2
0
0
L
Poseidon
santiigamees
Poseidon
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,232
Damage
26,793
37,569
Taken
33,516
13,248
Mitigated
15,642
8,072
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,855
2,145
152
1,934
8,712
2,929
0
887
7,825
0
20,984
W
Chaac
 
Chaac
7,206
1,505
0
4,923
8,588
5,266
1,107
0
8,588
0
41,870
L
2,742
841
0
958
8,649
2,610
0
2,204
6,325
0
26,741
L
Ganesha
BurnedThomas
Ganesha
1,684
261
120
1,841
6,435
2,854
0
1,253
5,182
11,081
0
W
4,901
2,301
0
999
4,702
1,701
775
708
3,994
0
38,321
W
Sylvanus
5,068
1,689
1,098
3,513
7,453
4,121
763
938
6,515
25,280
9,215
W
Poseidon
3,208
517
0
250
4,702
1,988
350
3,472
1,230
39,326
0
W
6,410
1,782
0
2,037
8,071
2,566
0
365
7,706
0
34,169
L
4,152
1,980
0
2,037
9,227
3,268
0
459
8,109
0
22,823
L
Poseidon
santiigamees
Poseidon
3,799
600
0
1,030
4,546
1,587
0
2,596
1,950
35,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,463
Gold Earned
29,713
189
Minions Killed
322
0
Camps Cleared
0
925,016
Distance Traveled
947,147
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,347
435
38
4
0
172,492
1
W
Chaac
6,267
627
79
8
0
190,828
1
L
Pele
4,580
458
55
6
0
206,064
0
L
Ganesha
4,998
500
7
1
0
180,028
1
W
Medusa
5,775
578
62
6
0
180,402
5
W
Sylvanus
5,455
546
68
7
0
171,303
1
W
Poseidon
5,986
599
64
6
0
190,982
4
W
Ne Zha
6,230
623
49
5
0
213,632
3
L
Hercules
4,517
452
39
4
0
187,035
1
L
Poseidon
5,021
502
50
5
0
179,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role