Player Matchup

Mercury
Mercury
BurningAnubis
Mercury
Level 37
God Stats
7W - 7L
1,550 SR
Queue Stats
79W - 82L
1,440 Elo+
Party 3
Sol
Sol
FreeRexy
Sol
Level 87
God Stats
2W - 1L
1,781 SR
Queue Stats
156W - 152L
1,441 Elo+
Party 3
Da Ji
Da Ji
MissWyvern
Da Ji
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 29L
1,353 Elo+
Party 2
Guan Yu
Guan Yu
NarutoNgo
Guan Yu
Level 15
God Stats
3W - 14L
1,218 SR
Queue Stats
7W - 25L
1,271 Elo+
Party 3
Terra
Terra
n170
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,375 Elo+
Party 2
Team Averages
Level 58
1,510 SR
1,376 Elo+

VS

Team Averages
Level 51
1,552 SR
1,469 Elo+
Xbalanque
Xbalanque
AWildSoapdish
Xbalanque
Level 22
God Stats
1W - 1L
1,278 SR
Queue Stats
1W - 4L
1,174 Elo+
Party 1
Hades
Hades
DiglettsPony
Hades
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
HoomanGarbage
Jing Wei
Level 82
God Stats
6W - 3L
1,807 SR
Queue Stats
15W - 14L
1,547 Elo+
Party 1
Vulcan
Vulcan
MAst3rArch3r
Vulcan
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 21L
1,604 Elo+
Solo
Hercules
Hercules
iProtecJuffy
Hercules
Level 29
God Stats
1W - 0L
1,675 SR
Queue Stats
7W - 6L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
3 / 4 / 2
10,349
1,035
11,667
16,847
8,644
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 4
9,978
998
16,727
15,095
7,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
15
2 / 8 / 3
9,791
979
7,687
15,619
9,620
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
NarutoNgo
Guan Yu
16
0 / 7 / 4
9,375
938
3,616
22,340
27,218
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Terra
n170
Terra
16
1 / 5 / 5
11,349
1,135
6,475
20,146
27,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

93

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AWildSoapdish
Xbalanque
17
6 / 4 / 15
11,204
1,120
13,031
9,305
4,002
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 1 / 17
11,008
1,101
16,991
11,479
7,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
HoomanGarbage
Jing Wei
18
12 / 0 / 13
12,897
1,290
17,704
11,555
4,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
17
2 / 2 / 17
10,982
1,098
22,254
6,417
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
iProtecJuffy
Hercules
17
4 / 0 / 21
11,255
1,126
12,103
11,829
12,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
111
7
Kills
28
28
Deaths
7
18
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AWildSoapdish
Xbalanque
6
4
15
3.38
L
Mercury
3
4
2
1
W
4
1
17
12.5
L
1
4
4
0.75
W
Jing Wei
HoomanGarbage
Jing Wei
12
0
13
18.5
W
Vulcan
2
2
17
5.25
L
Da Ji
2
8
3
0.44
L
Guan Yu
NarutoNgo
Guan Yu
0
7
4
0.29
W
Hercules
iProtecJuffy
Hercules
4
0
21
14.5
L
Terra
n170
Terra
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,172
Damage
82,083
90,047
Taken
50,585
79,827
Mitigated
31,649
16,672
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AWildSoapdish
Xbalanque
13,031
6,241
0
0
9,305
4,002
0
3,593
5,536
0
28,052
L
Mercury
11,667
3,907
0
821
16,847
8,644
0
6,184
10,663
0
25,699
W
16,991
1,356
433
3,398
11,479
7,618
0
4,784
6,475
29,091
0
L
16,727
5,823
0
5,258
15,095
7,177
0
7,401
7,694
47,966
0
W
Jing Wei
HoomanGarbage
Jing Wei
17,704
16,834
0
3,856
11,555
4,750
0
6,604
4,778
0
38,807
W
Vulcan
22,254
10,504
0
524
6,417
2,644
0
2,494
3,793
49,501
0
L
Da Ji
7,687
1,537
0
273
15,619
9,620
0
5,069
10,550
0
17,443
L
Guan Yu
NarutoNgo
Guan Yu
3,616
926
1,908
1,602
22,340
27,218
0
11,467
10,873
0
12,077
W
Hercules
iProtecJuffy
Hercules
12,103
3,324
0
3,780
11,829
12,635
0
4,827
6,801
0
20,894
L
Terra
n170
Terra
6,475
659
2,897
3,913
20,146
27,168
0
9,124
11,022
23,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,842
Gold Earned
57,346
180
Minions Killed
219
4
Camps Cleared
5
945,899
Distance Traveled
1,021,768
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,204
1,120
26
3
2
152,384
2
L
Mercury
10,349
1,035
30
3
4
228,036
0
W
Hades
11,008
1,101
33
3
0
192,011
0
L
Sol
9,978
998
79
8
0
177,596
0
W
Jing Wei
12,897
1,290
56
6
1
228,557
1
W
Vulcan
10,982
1,098
79
8
1
216,636
1
L
Da Ji
9,791
979
29
3
0
173,479
0
L
Guan Yu
9,375
938
14
1
0
163,234
0
W
Hercules
11,255
1,126
25
3
1
232,180
0
L
Terra
11,349
1,135
28
3
0
203,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role