Player Matchup

Sun Wukong
Sun Wukong
GYUTAR0
Sun Wukong
Level 158
God Stats
5W - 5L
1,494 SR
Queue Stats
138W - 88L
1,658 Elo+
Party 1
Hou Yi
Hou Yi
Kyojur0Reng0ku
Hou Yi
Level 143
God Stats
10W - 3L
1,666 SR
Queue Stats
64W - 36L
1,683 Elo+
Party 1
Agni
Agni
deathbreath96
Agni
Level 119
God Stats
13W - 3L
1,646 SR
Queue Stats
135W - 87L
1,638 Elo+
Party 1
Team Averages
Level 140
1,602 SR
1,660 Elo+

VS

Team Averages
Level 101
1,500 SR
1,563 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AnBu_ZAVAGE
Ra
Level 137
God Stats
3W - 2L
1,735 SR
Queue Stats
170W - 163L
1,525 Elo+
Solo
Cernunnos
Cernunnos
SupImDead
Cernunnos
Level 39
God Stats
0W - 2L
1,265 SR
Queue Stats
19W - 24L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GYUTAR0
Sun Wukong
12
3 / 1 / 6
7,200
720
8,892
12,388
10,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 3 / 7
7,779
778
12,299
9,880
4,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
5 / 0 / 7
7,707
771
5,646
6,382
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 3 / 3
6,970
697
6,371
11,152
10,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 6 / 0
7,018
702
6,963
9,276
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
SupImDead
Cernunnos
9
0 / 3 / 2
6,094
609
9,895
9,728
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
4
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
3
0.83
L
3
6
0
0.5
W
Sun Wukong
GYUTAR0
Sun Wukong
3
1
6
6
W
4
3
7
2.5
L
Cernunnos
SupImDead
Cernunnos
0
3
2
0.33
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,837
Damage
23,229
28,650
Taken
30,156
17,381
Mitigated
19,165
9,945
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,371
721
0
1,514
11,152
10,384
0
1,669
8,976
0
18,556
L
6,963
1,044
1,018
2,367
9,276
4,179
0
2,394
6,717
22,624
0
W
Sun Wukong
GYUTAR0
Sun Wukong
8,892
1,856
0
4,091
12,388
10,824
0
2,828
9,342
0
18,672
W
12,299
7,171
0
2,770
9,880
4,061
0
2,214
7,536
0
30,339
L
Cernunnos
SupImDead
Cernunnos
9,895
5,040
0
1,103
9,728
4,602
0
1,903
7,464
0
23,622
W
5,646
544
148
2,936
6,382
2,496
0
1,793
4,479
14,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,686
Gold Earned
20,082
86
Minions Killed
112
4
Camps Cleared
5
535,718
Distance Traveled
491,132
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,970
697
30
3
1
170,806
1
L
Ra
7,018
702
43
4
1
162,127
4
W
Sun Wukong
7,200
720
15
2
1
190,874
4
W
Hou Yi
7,779
778
53
5
3
158,605
2
L
Cernunnos
6,094
609
39
4
3
158,199
0
W
Agni
7,707
771
18
2
0
186,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role