Player Matchup

Fenrir
Fenrir
CA5PER 84
Fenrir
Level 133
God Stats
1W - 2L
1,484 SR
Queue Stats
165W - 158L
1,493 Elo+
Party 2
Xing Tian
Xing Tian
GloiganJenkins4
Xing Tian
Level 149
God Stats
12W - 11L
1,287 SR
Queue Stats
662W - 717L
1,466 Elo+
Party 2
Odin
Odin
RednckGrrl
Odin
Level 96
God Stats
3W - 4L
1,611 SR
Queue Stats
771W - 698L
1,439 Elo+
Party 2
He Bo
He Bo
Stephmo
He Bo
Level 123
God Stats
2W - 5L
1,394 SR
Queue Stats
542W - 563L
1,491 Elo+
Party 2
Cliodhna
Cliodhna
lIrishFrontl
Cliodhna
Level 126
God Stats
10W - 9L
1,529 SR
Queue Stats
585W - 529L
1,531 Elo+
Party 2
Team Averages
Level 125
1,461 SR
1,484 Elo+

VS

Team Averages
Level 63
1,461 SR
1,328 Elo+
Vamana
Vamana
 
Vamana
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BaldEmperor
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,255 Elo+
Party 1
Awilix
Awilix
MrTumness
Awilix
Level 54
God Stats
1W - 1L
1,283 SR
Queue Stats
23W - 25L
1,236 Elo+
Party 1
Izanami
Izanami
Snowfalt
Izanami
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,124 Elo+
Party 1
Zeus
Zeus
aSnugglyBear
Zeus
Level 91
God Stats
8W - 7L
1,520 SR
Queue Stats
324W - 332L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CA5PER 84
Fenrir
15
5 / 10 / 4
9,703
647
9,312
19,611
10,168
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
GloiganJenkins4
Xing Tian
17
1 / 9 / 13
10,019
668
6,298
26,040
32,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 6 / 8
8,320
555
5,609
18,304
21,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Stephmo
He Bo
16
2 / 8 / 7
9,329
622
4,328
13,222
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
lIrishFrontl
Cliodhna
19
10 / 4 / 6
11,043
736
24,250
19,666
9,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
18
8 / 4 / 19
11,930
795
15,928
19,871
25,224
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 3 / 22
11,141
743
11,554
9,439
4,340
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
MrTumness
Awilix
16
7 / 6 / 12
11,170
745
13,186
15,595
7,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Snowfalt
Izanami
18
2 / 3 / 25
10,899
727
17,685
13,390
6,450
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
17 / 3 / 12
13,829
922
28,046
11,714
5,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
127
18
Kills
37
37
Deaths
19
38
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
4
19
4.38
W
3
3
22
4.67
L
Fenrir
CA5PER 84
Fenrir
5
10
4
0.7
L
Xing Tian
GloiganJenkins4
Xing Tian
1
9
13
0.83
W
Awilix
MrTumness
Awilix
7
6
12
2.17
L
0
6
8
0.67
W
Izanami
Snowfalt
Izanami
2
3
25
4.83
L
He Bo
Stephmo
He Bo
2
8
7
0.69
W
17
3
12
7.67
L
Cliodhna
lIrishFrontl
Cliodhna
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,797
Damage
86,399
96,843
Taken
70,009
79,932
Mitigated
49,754
19,394
Healing
23,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
15,928
8,697
2,787
7,757
19,871
25,224
406
2,933
16,938
1,755
26,156
W
11,554
1,114
2,317
993
9,439
4,340
375
2,189
7,250
23,197
0
L
Fenrir
CA5PER 84
Fenrir
9,312
1,199
463
1,933
19,611
10,168
0
6,642
12,969
0
14,274
L
Xing Tian
GloiganJenkins4
Xing Tian
6,298
726
1,379
1,708
26,040
32,735
26
12,141
13,899
17,167
0
W
Awilix
MrTumness
Awilix
13,186
5,720
54
1,400
15,595
7,980
1,195
1,379
14,216
0
18,160
L
5,609
730
2,130
3,028
18,304
21,753
60
6,660
11,644
2,806
13,522
W
Izanami
Snowfalt
Izanami
17,685
10,460
1,963
3,267
13,390
6,450
4,635
3,193
10,197
0
33,340
L
He Bo
Stephmo
He Bo
4,328
463
858
870
13,222
5,688
0
6,197
7,025
14,203
0
W
28,046
4,783
751
1,905
11,714
5,760
1,254
1,643
10,071
56,196
0
L
Cliodhna
lIrishFrontl
Cliodhna
24,250
2,009
558
6,467
19,666
9,588
40
8,915
10,751
0
39,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,414
Gold Earned
58,969
95
Minions Killed
142
0
Camps Cleared
0
1,199,367
Distance Traveled
1,333,683
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,930
795
10
1
0
283,052
0
W
Eset
11,141
743
23
2
0
253,639
0
L
Fenrir
9,703
647
11
1
0
203,232
0
L
Xing Tian
10,019
668
14
1
0
247,092
2
W
Awilix
11,170
745
10
1
0
277,054
0
L
Odin
8,320
555
13
1
0
240,965
0
W
Izanami
10,899
727
35
2
0
252,014
0
L
He Bo
9,329
622
33
2
0
222,726
1
W
Zeus
13,829
922
64
4
0
267,924
0
L
Cliodhna
11,043
736
24
2
0
285,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role