Player Matchup

Ymir
Ymir
PabloOP
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,519 Elo+
Party 1
Set
Set
PsychaSiada
Set
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 41L
1,511 Elo+
Party 1
Hera
Hera
patrizi98
Hera
Level 61
God Stats
7W - 8L
1,486 SR
Queue Stats
17W - 38L
1,571 Elo+
Party 1
Team Averages
Level 38
1,495 SR
1,534 Elo+

VS

Team Averages
Level 112
1,708 SR
1,621 Elo+
Ne Zha
Ne Zha
HippieLord
Ne Zha
Level 142
God Stats
20W - 4L
1,768 SR
Queue Stats
129W - 73L
1,723 Elo+
Party 2
Scylla
Scylla
HuskyPhysics
Scylla
Level 156
God Stats
6W - 2L
1,499 SR
Queue Stats
174W - 107L
1,660 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MetaEvil
Kumbhakarna
Level 39
God Stats
2W - 0L
1,858 SR
Queue Stats
16W - 19L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
PabloOP
Ymir
9
1 / 5 / 0
6,498
650
1,675
12,194
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 1
5,872
587
4,805
11,612
8,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
9
0 / 4 / 1
5,766
577
6,157
6,044
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HippieLord
Ne Zha
13
4 / 0 / 10
8,561
856
7,832
9,975
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
13
6 / 1 / 6
8,277
828
14,654
4,014
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
MetaEvil
Kumbhakarna
12
4 / 0 / 9
8,244
824
3,196
6,512
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
1
Kills
14
14
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
HippieLord
Ne Zha
4
0
10
9
W
Scylla
6
1
6
9
W
Kumbhakarna
MetaEvil
Kumbhakarna
4
0
9
8.5
L
Ymir
PabloOP
Ymir
1
5
0
0.2
L
0
5
1
0.1
L
Hera
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,637
Damage
25,682
29,850
Taken
20,501
19,945
Mitigated
16,115
2,923
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
HippieLord
Ne Zha
7,832
1,227
0
3,959
9,975
9,237
237
3,474
6,501
198
23,554
W
Scylla
14,654
1,994
0
140
4,014
1,650
312
1,849
2,165
42,559
0
W
Kumbhakarna
MetaEvil
Kumbhakarna
3,196
318
244
2,091
6,512
5,228
402
2,908
3,604
13,939
0
L
Ymir
PabloOP
Ymir
1,675
509
86
840
12,194
9,718
0
7,937
3,905
6,462
0
L
4,805
1,799
0
1,827
11,612
8,057
0
6,715
4,698
0
18,342
L
Hera
6,157
933
0
170
6,044
2,170
0
2,789
3,199
15,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,136
Gold Earned
25,082
59
Minions Killed
134
0
Camps Cleared
9
463,168
Distance Traveled
573,836
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,561
856
30
3
2
207,171
0
W
Scylla
8,277
828
78
8
5
183,722
3
W
Kumbhakarna
8,244
824
26
3
2
182,943
4
L
Ymir
6,498
650
5
1
0
125,625
0
L
Set
5,872
587
37
4
0
168,910
1
L
Hera
5,766
577
17
2
0
168,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role