Player Matchup

Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Eatmychicken88
Hachiman
Level 39
God Stats
4W - 1L
1,897 SR
Queue Stats
138W - 136L
1,502 Elo+
Solo
Arachne
Arachne
Jluv304
Arachne
Level 96
God Stats
37W - 42L
1,360 SR
Queue Stats
78W - 85L
1,378 Elo+
Party 2
Team Averages
Level 75
1,551 SR
1,476 Elo+

VS

Team Averages
Level 37
1,315 SR
1,339 Elo+
Tsukuyomi
Tsukuyomi
Crashster32
Tsukuyomi
Level 59
God Stats
3W - 5L
1,242 SR
Queue Stats
125W - 154L
1,407 Elo+
Party 1
Discordia
Discordia
TheAlexa1337
Discordia
Level 8
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 7L
1,165 Elo+
Party 3
Medusa
Medusa
UnfathomablyGay
Medusa
Level 19
God Stats
2W - 3L
1,496 SR
Queue Stats
7W - 16L
1,373 Elo+
Party 3
Cthulhu
Cthulhu
rapidSL0TH
Cthulhu
Level 35
God Stats
2W - 5L
1,352 SR
Queue Stats
8W - 17L
1,383 Elo+
Party 3
Bellona
Bellona
tlgslayerlg
Bellona
Level 66
God Stats
0W - 2L
1,176 SR
Queue Stats
101W - 126L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
9 / 1 / 1
7,825
652
10,693
8,531
4,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
 
Jormungandr
12
3 / 1 / 0
7,474
623
6,578
7,015
7,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
 
Aphrodite
10
1 / 1 / 3
6,313
526
2,552
8,571
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
10
1 / 3 / 3
5,926
494
4,116
6,976
2,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Jluv304
Arachne
10
0 / 0 / 8
6,334
528
3,897
8,236
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Crashster32
Tsukuyomi
11
2 / 5 / 0
6,335
528
5,816
11,227
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
TheAlexa1337
Discordia
9
0 / 2 / 0
5,183
432
2,386
5,918
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 2
5,490
458
7,102
6,523
2,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
rapidSL0TH
Cthulhu
9
2 / 1 / 2
5,922
494
4,074
8,851
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
tlgslayerlg
Bellona
10
0 / 3 / 1
5,449
454
4,790
11,295
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
5
6
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
1
9.5
W
Jormungandr
 
Jormungandr
3
1
0
3
W
Aphrodite
 
Aphrodite
1
1
3
2.5
L
Tsukuyomi
Crashster32
Tsukuyomi
2
5
0
0.4
W
Hachiman
1
3
3
0.83
W
Arachne
Jluv304
Arachne
0
0
8
4
L
Discordia
TheAlexa1337
Discordia
0
2
0
0
L
1
3
2
0.67
L
Cthulhu
rapidSL0TH
Cthulhu
2
1
2
3
L
Bellona
tlgslayerlg
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,836
Damage
24,168
39,329
Taken
43,814
23,001
Mitigated
20,864
15,350
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,693
531
0
5,005
8,531
4,547
1,017
2,111
6,420
62,446
0
W
Jormungandr
 
Jormungandr
6,578
3,153
0
1,460
7,015
7,533
629
0
7,015
51,871
0
W
Aphrodite
 
Aphrodite
2,552
351
1,726
4,177
8,571
5,714
0
2,179
5,723
20,226
0
L
Tsukuyomi
Crashster32
Tsukuyomi
5,816
1,292
0
3,397
11,227
3,662
0
4,564
6,663
0
38,483
W
Hachiman
4,116
3,246
0
1,330
6,976
2,245
52
1,340
5,455
0
30,658
W
Arachne
Jluv304
Arachne
3,897
3,001
44
1,608
8,236
2,962
73
830
7,406
0
34,328
L
Discordia
TheAlexa1337
Discordia
2,386
814
0
1,120
5,918
1,497
0
3,392
2,526
28,105
0
L
7,102
4,397
0
1,701
6,523
2,035
0
1,607
4,916
0
40,800
L
Cthulhu
rapidSL0TH
Cthulhu
4,074
458
0
2,411
8,851
5,968
0
2,564
6,287
16,702
0
L
Bellona
tlgslayerlg
Bellona
4,790
1,632
0
2,750
11,295
7,702
0
7,696
3,599
0
29,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,872
Gold Earned
28,379
314
Minions Killed
271
0
Camps Cleared
0
1,123,971
Distance Traveled
1,152,894
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,825
652
87
7
0
190,938
5
W
Jormungandr
7,474
623
88
7
0
212,113
0
W
Aphrodite
6,313
526
25
2
0
222,190
2
L
Tsukuyomi
6,335
528
77
6
0
260,623
0
W
Hachiman
5,926
494
51
4
0
226,102
5
W
Arachne
6,334
528
63
5
0
272,628
0
L
Discordia
5,183
432
52
4
0
189,224
0
L
Medusa
5,490
458
69
6
0
216,101
1
L
Cthulhu
5,922
494
20
2
0
260,844
6
L
Bellona
5,449
454
53
4
0
226,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role