Player Matchup

Hun Batz
Hun Batz
Silver I
A Cow T1pp3r
Hun Batz
Silver I
Level 126
God Stats
9W - 11L
1,569 SR
Queue Stats
63W - 72L
1,357 MMR
Solo
Charybdis
Charybdis
Gold V
CorneliusIVI
Charybdis
Gold V
Level 108
God Stats
0W - 1L
1,404 SR
Queue Stats
50W - 49L
1,350 MMR
Solo
Athena
Athena
Gold V
HAILxUnbated220
Athena
Gold V
Level 140
God Stats
30W - 35L
1,503 SR
Queue Stats
180W - 165L
1,354 MMR
Solo
Kukulkan
Kukulkan
Bronze V
alwaysatop26
Kukulkan
Bronze V
Level 126
God Stats
0W - 1L
1,890 SR
Queue Stats
64W - 68L
1,361 MMR
Solo
Cabrakan
Cabrakan
Gold V
llamaman6644
Cabrakan
Gold V
Level 146
God Stats
1W - 2L
1,687 SR
Queue Stats
151W - 165L
1,369 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,611 SR
1,358 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,548 SR
1,358 MMR
Ares
Ares
Gold III
GhostNappa5
Ares
Gold III
Level 156
God Stats
13W - 10L
1,608 SR
Queue Stats
218W - 207L
1,331 MMR
Solo
King Arthur
King Arthur
Gold III
Super_Karen420
King Arthur
Gold III
Level 160
God Stats
25W - 40L
1,452 SR
Queue Stats
677W - 703L
1,344 MMR
Solo
Jormungandr
Jormungandr
Gold IV
TunerageBOSS
Jormungandr
Gold IV
Level 66
God Stats
85W - 71L
1,617 SR
Queue Stats
300W - 298L
1,367 MMR
Solo
Ra
Ra
Gold IV
rollhogs
Ra
Gold IV
Level 156
God Stats
101W - 103L
1,586 SR
Queue Stats
578W - 569L
1,400 MMR
Solo
Hachiman
Hachiman
Gold V
sosa-Sportboys
Hachiman
Gold V
Level 121
God Stats
2W - 1L
1,478 SR
Queue Stats
185W - 193L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
A Cow T1pp3r
Hun Batz
12
4 / 5 / 0
7,715
514
8,307
15,366
6,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
CorneliusIVI
Charybdis
5
0 / 2 / 1
4,926
328
1,528
4,122
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 2
6,774
452
3,855
12,329
10,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
alwaysatop26
Kukulkan
11
0 / 6 / 1
6,490
433
4,750
9,949
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
llamaman6644
Cabrakan
13
2 / 3 / 1
8,471
565
8,128
11,917
8,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
IshtarCliodhnaMulanAtlas

VS

Bans
SkadiHadesLancelotBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
8,081
539
7,749
13,204
10,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Super_Karen420
King Arthur
13
3 / 3 / 1
7,958
531
7,573
12,586
7,506
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
TunerageBOSS
Jormungandr
15
3 / 1 / 3
8,568
571
4,571
10,001
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 5
8,632
575
9,447
7,982
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
14
3 / 0 / 2
8,429
562
7,714
8,962
3,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
17
17
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
A Cow T1pp3r
Hun Batz
4
5
0
0.8
L
Charybdis
CorneliusIVI
Charybdis
0
2
1
0.25
W
2
2
7
2.75
L
0
1
2
1
W
King Arthur
Super_Karen420
King Arthur
3
3
1
1.17
W
Jormungandr
TunerageBOSS
Jormungandr
3
1
3
4.5
L
Kukulkan
alwaysatop26
Kukulkan
0
6
1
0.08
L
Cabrakan
llamaman6644
Cabrakan
2
3
1
0.83
W
6
2
5
4.25
W
Hachiman
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,568
Damage
37,054
53,683
Taken
52,735
29,885
Mitigated
31,472
11,233
Healing
16,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
A Cow T1pp3r
Hun Batz
8,307
3,158
0
3,768
15,366
6,103
0
5,953
9,413
0
53,854
L
Charybdis
CorneliusIVI
Charybdis
1,528
1,058
0
1,403
4,122
895
0
1,246
2,876
0
12,092
W
7,749
567
152
3,683
13,204
10,958
0
2,650
10,554
22,944
0
L
3,855
1,115
0
2,286
12,329
10,163
0
3,674
8,655
29,946
0
W
King Arthur
Super_Karen420
King Arthur
7,573
815
0
2,999
12,586
7,506
240
4,036
8,187
0
51,830
W
Jormungandr
TunerageBOSS
Jormungandr
4,571
1,646
0
4,817
10,001
5,545
0
3,464
6,484
75,987
0
L
Kukulkan
alwaysatop26
Kukulkan
4,750
368
0
369
9,949
3,894
0
6,604
3,345
40,965
0
L
Cabrakan
llamaman6644
Cabrakan
8,128
883
0
3,407
11,917
8,830
0
4,290
7,627
58,695
0
W
9,447
1,717
780
2,157
7,982
3,676
565
2,814
5,156
57,402
0
W
Hachiman
7,714
3,232
0
1,520
8,962
3,787
410
3,293
5,621
0
76,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
41,668
366
Minions Killed
458
0
Camps Cleared
0
1,126,248
Distance Traveled
1,416,577
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,715
514
90
6
0
269,952
1
L
Charybdis
4,926
328
23
2
0
106,995
0
W
Ares
8,081
539
25
2
0
296,930
3
L
Athena
6,774
452
46
3
0
298,663
0
W
King Arthur
7,958
531
89
6
0
253,968
2
W
Jormungandr
8,568
571
126
8
0
297,500
2
L
Kukulkan
6,490
433
65
4
0
228,058
1
L
Cabrakan
8,471
565
142
9
0
222,580
1
W
Ra
8,632
575
94
6
0
296,186
2
W
Hachiman
8,429
562
124
8
0
271,993
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role