Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Newbhero
Amaterasu
Level 26
God Stats
2W - 2L
1,726 SR
Queue Stats
104W - 107L
1,488 Elo+
Solo
Apollo
Apollo
OlDirtyHaze
Apollo
Level 85
God Stats
7W - 10L
1,453 SR
Queue Stats
634W - 629L
1,563 Elo+
Party 1
Scylla
Scylla
Thulrash
Scylla
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 186L
1,461 Elo+
Party 1
Shiva
Shiva
blueViper218587
Shiva
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,473 Elo+
Solo
Team Averages
Level 35
1,536 SR
1,497 Elo+

VS

Team Averages
Level 98
1,564 SR
1,511 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Skrumft
Jormungandr
Level 29
God Stats
3W - 1L
1,766 SR
Queue Stats
138W - 157L
1,516 Elo+
Party 2
Ishtar
Ishtar
lief473
Ishtar
Level 135
God Stats
5W - 3L
1,555 SR
Queue Stats
231W - 239L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
0 / 6 / 8
10,383
649
7,302
23,792
37,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Amaterasu
Newbhero
Amaterasu
17
4 / 7 / 4
11,078
692
9,784
29,233
32,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
18
5 / 4 / 4
10,591
662
13,131
19,057
10,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
Thulrash
Scylla
19
3 / 7 / 10
10,640
665
10,425
15,724
7,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 7 / 10
9,713
607
8,772
23,010
26,776
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
6 / 0 / 23
13,308
832
22,209
11,116
6,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nox
 
Nox
20
9 / 3 / 14
12,709
794
16,273
9,722
6,008
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
 
Baron Samedi
17
4 / 3 / 20
11,085
693
12,482
10,224
9,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Skrumft
Jormungandr
17
3 / 5 / 20
10,735
671
8,573
18,943
26,433
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
lief473
Ishtar
20
9 / 3 / 16
12,559
785
37,534
14,096
8,029
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
124
13
Kills
31
31
Deaths
14
36
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
6
8
0.67
W
Ah Muzen Cab
 
Ah Muzen Cab
6
0
23
17.5
W
Nox
 
Nox
9
3
14
5.33
W
Baron Samedi
 
Baron Samedi
4
3
20
4.67
L
Amaterasu
Newbhero
Amaterasu
4
7
4
0.86
L
Apollo
5
4
4
1.75
W
Jormungandr
Skrumft
Jormungandr
3
5
20
2.6
L
Scylla
Thulrash
Scylla
3
7
10
1.14
L
1
7
10
0.86
W
Ishtar
lief473
Ishtar
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,414
Damage
97,071
110,816
Taken
64,101
114,601
Mitigated
56,338
29,939
Healing
24,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,302
2,349
0
3,090
23,792
37,340
0
7,226
16,566
12,434
0
W
Ah Muzen Cab
 
Ah Muzen Cab
22,209
6,173
507
7,067
11,116
6,728
892
2,848
8,268
0
55,165
W
Nox
 
Nox
16,273
528
684
763
9,722
6,008
1,940
1,969
7,753
27,187
0
W
Baron Samedi
 
Baron Samedi
12,482
1,129
6,092
2,842
10,224
9,140
1,138
3,071
7,153
23,134
0
L
Amaterasu
Newbhero
Amaterasu
9,784
2,681
1,969
7,474
29,233
32,311
0
7,726
21,507
0
28,015
L
Apollo
13,131
5,518
5,774
7,176
19,057
10,306
0
7,299
11,758
0
35,728
W
Jormungandr
Skrumft
Jormungandr
8,573
2,055
1,094
2,239
18,943
26,433
661
5,464
13,479
15,384
0
L
Scylla
Thulrash
Scylla
10,425
1,060
844
453
15,724
7,868
0
7,072
8,652
28,747
0
L
8,772
1,357
1,727
1,432
23,010
26,776
0
8,005
15,005
0
17,126
W
Ishtar
lief473
Ishtar
37,534
16,367
583
3,092
14,096
8,029
3,372
4,375
9,721
0
58,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,405
Gold Earned
60,396
172
Minions Killed
185
0
Camps Cleared
0
1,326,150
Distance Traveled
1,379,363
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,383
649
8
1
0
236,595
0
W
Ah Muzen Cab
13,308
832
72
5
0
367,678
2
W
Nox
12,709
794
41
3
0
240,457
0
W
Baron Samedi
11,085
693
26
2
0
258,582
0
L
Amaterasu
11,078
692
39
2
0
278,139
0
L
Apollo
10,591
662
73
5
0
289,167
0
W
Jormungandr
10,735
671
8
1
0
272,637
0
L
Scylla
10,640
665
37
2
0
242,710
1
L
Shiva
9,713
607
15
1
0
279,539
0
W
Ishtar
12,559
785
38
2
0
240,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role