Player Matchup

Bellona
Bellona
Batou
Bellona
Level 127
God Stats
4W - 5L
1,369 SR
Queue Stats
81W - 82L
1,438 Elo+
Party 2
Heimdallr
Heimdallr
IAwFawkI
Heimdallr
Level 145
God Stats
4W - 0L
1,723 SR
Queue Stats
82W - 75L
1,562 Elo+
Party 2
Thanatos
Thanatos
Master Tubb
Thanatos
Level 121
God Stats
5W - 4L
1,766 SR
Queue Stats
67W - 69L
1,518 Elo+
Party 2
Baron Samedi
Baron Samedi
Papa Meekss
Baron Samedi
Level 26
God Stats
12W - 12L
1,652 SR
Queue Stats
63W - 50L
1,473 Elo+
Party 2
Tiamat
Tiamat
YoinkMyKills
Tiamat
Level 128
God Stats
39W - 34L
1,552 SR
Queue Stats
451W - 459L
1,466 Elo+
Party 2
Team Averages
Level 109
1,612 SR
1,491 Elo+

VS

Team Averages
Level 77
1,459 SR
1,427 Elo+
Izanami
Izanami
Mundobr
Izanami
Level 90
God Stats
90W - 87L
1,471 SR
Queue Stats
347W - 388L
1,419 Elo+
Solo
Nu Wa
Nu Wa
Nerdmageddon
Nu Wa
Level 42
God Stats
20W - 21L
1,440 SR
Queue Stats
117W - 129L
1,403 Elo+
Party 1
Poseidon
Poseidon
Psychotic Fools
Poseidon
Level 83
God Stats
6W - 9L
1,541 SR
Queue Stats
265W - 262L
1,461 Elo+
Party 1
Atlas
Atlas
SuperSONcUH
Atlas
Level 32
God Stats
3W - 3L
1,227 SR
Queue Stats
63W - 79L
1,402 Elo+
Party 3
Gilgamesh
Gilgamesh
Tonaenae80
Gilgamesh
Level 140
God Stats
4W - 4L
1,617 SR
Queue Stats
133W - 138L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Batou
Bellona
14
0 / 1 / 2
9,181
510
13,553
15,752
14,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
IAwFawkI
Heimdallr
16
4 / 1 / 4
10,059
559
12,755
12,893
5,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Master Tubb
Thanatos
15
9 / 3 / 1
9,976
554
6,354
14,125
6,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Papa Meekss
Baron Samedi
13
1 / 1 / 5
8,021
446
7,919
8,661
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
15
1 / 0 / 1
9,601
533
10,049
9,923
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mundobr
Izanami
13
0 / 3 / 1
7,518
418
4,259
14,106
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 2 / 1
7,870
437
7,241
8,351
3,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
15
4 / 4 / 2
8,810
489
9,021
16,340
5,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 4 / 2
7,542
419
3,683
15,770
11,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Tonaenae80
Gilgamesh
15
0 / 2 / 2
8,659
481
9,217
19,967
21,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
15
Kills
6
6
Deaths
15
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
Batou
Bellona
0
1
2
1
W
Heimdallr
IAwFawkI
Heimdallr
4
1
4
6
W
Thanatos
Master Tubb
Thanatos
9
3
1
3.17
L
Izanami
Mundobr
Izanami
0
3
1
0.17
L
2
2
1
1.25
W
Baron Samedi
Papa Meekss
Baron Samedi
1
1
5
3.5
L
Poseidon
4
4
2
1.25
L
0
4
2
0.25
L
Gilgamesh
Tonaenae80
Gilgamesh
0
2
2
0.5
W
Tiamat
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,630
Damage
33,421
61,354
Taken
74,534
38,055
Mitigated
47,154
33,355
Healing
20,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Batou
Bellona
13,553
4,226
0
6,626
15,752
14,192
0
2,710
12,944
0
69,955
W
Heimdallr
IAwFawkI
Heimdallr
12,755
5,541
0
5,396
12,893
5,655
0
3,266
9,515
0
98,795
W
Thanatos
Master Tubb
Thanatos
6,354
1,688
0
11,888
14,125
6,759
294
3,463
10,574
0
58,487
L
Izanami
Mundobr
Izanami
4,259
2,387
0
5,238
14,106
5,181
0
1,231
12,875
0
78,411
L
7,241
1,578
237
988
8,351
3,179
80
6,633
1,718
51,651
0
W
Baron Samedi
Papa Meekss
Baron Samedi
7,919
537
767
2,694
8,661
5,159
128
4,285
4,154
57,911
0
L
Poseidon
9,021
1,557
207
5,604
16,340
5,911
378
2,486
13,840
70,125
0
L
3,683
1,540
0
2,631
15,770
11,380
0
6,439
9,331
20,250
0
L
Gilgamesh
Tonaenae80
Gilgamesh
9,217
3,299
0
5,263
19,967
21,503
0
1,507
18,460
0
70,549
W
Tiamat
10,049
424
0
5,984
9,923
6,290
177
5,342
4,222
81,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,838
Gold Earned
40,399
563
Minions Killed
508
0
Camps Cleared
0
1,749,308
Distance Traveled
1,742,039
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,181
510
116
6
0
360,244
4
W
Heimdallr
10,059
559
151
8
0
345,659
2
W
Thanatos
9,976
554
76
4
0
375,344
0
L
Izanami
7,518
418
125
7
0
339,904
1
L
Nu Wa
7,870
437
121
7
0
310,035
3
W
Baron Samedi
8,021
446
64
4
0
320,144
6
L
Poseidon
8,810
489
99
6
0
401,829
3
L
Atlas
7,542
419
33
2
0
340,563
0
L
Gilgamesh
8,659
481
130
7
0
349,708
8
W
Tiamat
9,601
533
156
9
0
347,917
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role