Player Matchup

Danzaburou
Danzaburou
Amuro Ray 870
Danzaburou
Level 107
God Stats
2W - 4L
1,148 SR
Queue Stats
15W - 24L
1,255 Elo+
Party 1
Cliodhna
Cliodhna
Jxsen
Cliodhna
Level 107
God Stats
7W - 2L
1,816 SR
Queue Stats
134W - 126L
1,461 Elo+
Solo
Guan Yu
Guan Yu
L3v1athany
Guan Yu
Level 65
God Stats
2W - 1L
1,592 SR
Queue Stats
104W - 107L
1,398 Elo+
Solo
Nu Wa
Nu Wa
TheGreatKuabara
Nu Wa
Level 120
God Stats
7W - 5L
1,342 SR
Queue Stats
40W - 43L
1,454 Elo+
Party 1
Hera
Hera
getsome271
Hera
Level 83
God Stats
1W - 2L
1,399 SR
Queue Stats
40W - 27L
1,524 Elo+
Solo
Team Averages
Level 96
1,459 SR
1,418 Elo+

VS

Team Averages
Level 81
1,505 SR
1,400 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
KhrysVykos
Nemesis
Level 66
God Stats
3W - 4L
1,484 SR
Queue Stats
218W - 242L
1,345 Elo+
Party 2
Atlas
Atlas
Moist Jesus
Atlas
Level 59
God Stats
67W - 47L
1,535 SR
Queue Stats
202W - 214L
1,346 Elo+
Party 2
Anubis
Anubis
druida139
Anubis
Level 105
God Stats
14W - 23L
1,509 SR
Queue Stats
31W - 48L
1,409 Elo+
Solo
Sol
Sol
payton ak47
Sol
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 230L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amuro Ray 870
Danzaburou
13
4 / 2 / 2
8,474
471
10,287
12,125
4,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
Jxsen
Cliodhna
16
4 / 0 / 4
9,649
536
6,924
15,458
6,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
L3v1athany
Guan Yu
17
1 / 0 / 2
9,854
547
4,737
15,908
13,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 0 / 9
9,457
525
11,694
8,326
3,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 2 / 2
10,771
598
17,345
8,834
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
0 / 1 / 0
8,628
479
9,125
8,651
6,583
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
KhrysVykos
Nemesis
12
1 / 8 / 0
7,277
404
6,024
15,935
6,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 2 / 0
7,988
444
5,175
19,145
17,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
druida139
Anubis
13
1 / 5 / 1
8,383
466
5,914
14,881
7,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 3 / 1
7,689
427
8,078
13,524
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
19
Kills
4
4
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Danzaburou
Amuro Ray 870
Danzaburou
4
2
2
2.5
W
Cliodhna
Jxsen
Cliodhna
4
0
4
6
L
Nemesis
KhrysVykos
Nemesis
1
8
0
0.13
W
Guan Yu
L3v1athany
Guan Yu
1
0
2
2
L
2
2
0
1
W
1
0
9
5.5
L
Anubis
druida139
Anubis
1
5
1
0.3
W
9
2
2
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,987
Damage
34,316
60,651
Taken
72,136
30,853
Mitigated
42,013
26,969
Healing
17,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,125
1,296
0
250
8,651
6,583
0
631
8,020
70,613
0
W
Danzaburou
Amuro Ray 870
Danzaburou
10,287
1,860
0
1,571
12,125
4,959
1,427
7,821
4,304
0
52,879
W
Cliodhna
Jxsen
Cliodhna
6,924
845
0
9,492
15,458
6,893
102
2,310
13,148
0
93,054
L
Nemesis
KhrysVykos
Nemesis
6,024
1,749
0
112
15,935
6,118
653
5,421
10,514
0
47,077
W
Guan Yu
L3v1athany
Guan Yu
4,737
873
596
7,641
15,908
13,327
709
9,132
6,776
0
73,112
L
5,175
2,309
209
5,029
19,145
17,491
144
6,492
12,653
33,674
0
W
11,694
6,781
2,332
4,712
8,326
3,296
1,699
4,435
3,891
44,845
424
L
Anubis
druida139
Anubis
5,914
549
18
5,494
14,881
7,621
4
11,377
3,504
76,562
0
W
17,345
3,827
0
625
8,834
2,378
91
4,594
4,240
90,785
0
L
8,078
1,566
0
6,676
13,524
4,200
0
5,118
8,406
75,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,205
Gold Earned
39,965
526
Minions Killed
504
0
Camps Cleared
0
1,722,711
Distance Traveled
1,611,806
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,628
479
128
7
0
320,463
6
W
Danzaburou
8,474
471
95
5
0
338,977
0
W
Cliodhna
9,649
536
131
7
0
397,541
2
L
Nemesis
7,277
404
60
3
0
374,917
5
W
Guan Yu
9,854
547
119
7
0
324,771
5
L
Atlas
7,988
444
39
2
0
328,927
6
W
Nu Wa
9,457
525
48
3
0
313,807
0
L
Anubis
8,383
466
138
8
0
299,169
1
W
Hera
10,771
598
133
7
0
347,615
4
L
Sol
7,689
427
139
8
0
288,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role