Player Matchup

Zhong Kui
Zhong Kui
Johan_D3F4lt
Zhong Kui
Level 126
God Stats
3W - 4L
1,470 SR
Queue Stats
588W - 642L
1,526 Elo+
Solo
Janus
Janus
MrKain0218
Janus
Level 146
God Stats
3W - 4L
1,318 SR
Queue Stats
126W - 151L
1,442 Elo+
Solo
Serqet
Serqet
ShyroD
Serqet
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 74L
1,453 Elo+
Solo
Tiamat
Tiamat
remilson1
Tiamat
Level 160
God Stats
0W - 1L
1,453 SR
Queue Stats
2W - 3L
1,678 Elo+
Solo
Xing Tian
Xing Tian
xXBORREGOXx0
Xing Tian
Level 160
God Stats
5W - 8L
1,542 SR
Queue Stats
432W - 439L
1,482 Elo+
Solo
Team Averages
Level 145
1,456 SR
1,516 Elo+

VS

Team Averages
Level 110
1,488 SR
1,443 Elo+
Sobek
Sobek
EzMaCkZ
Sobek
Level 123
God Stats
3W - 5L
1,216 SR
Queue Stats
196W - 211L
1,502 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Joeyminati
Tsukuyomi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,273 Elo+
Party 1
Ao Kuang
Ao Kuang
LCBRAVOC
Ao Kuang
Level 90
God Stats
4W - 1L
1,543 SR
Queue Stats
188W - 187L
1,448 Elo+
Solo
Chernobog
Chernobog
asdfghjkldana
Chernobog
Level 127
God Stats
2W - 4L
1,536 SR
Queue Stats
158W - 160L
1,508 Elo+
Party 1
Lancelot
Lancelot
missrincon
Lancelot
Level 121
God Stats
2W - 1L
1,647 SR
Queue Stats
85W - 96L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Johan_D3F4lt
Zhong Kui
14
2 / 4 / 13
10,076
530
13,264
12,355
9,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
20
12 / 6 / 12
16,048
845
37,598
19,860
10,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
ShyroD
Serqet
17
3 / 7 / 14
10,922
575
10,962
14,953
10,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
remilson1
Tiamat
19
1 / 7 / 24
12,098
637
16,038
18,351
13,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
xXBORREGOXx0
Xing Tian
20
9 / 5 / 12
14,228
749
12,771
19,840
21,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
EzMaCkZ
Sobek
19
2 / 6 / 18
12,554
661
6,313
29,125
49,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Joeyminati
Tsukuyomi
20
8 / 5 / 13
13,469
709
17,405
19,248
10,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
LCBRAVOC
Ao Kuang
20
8 / 4 / 16
13,174
693
13,050
23,651
13,602
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chernobog
asdfghjkldana
Chernobog
20
5 / 5 / 18
14,055
740
21,411
20,457
11,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
missrincon
Lancelot
20
6 / 7 / 18
13,189
694
11,454
24,063
19,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
112
27
Kills
29
29
Deaths
27
75
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Sobek
EzMaCkZ
Sobek
2
6
18
1.83
W
Tsukuyomi
Joeyminati
Tsukuyomi
8
5
13
2.9
L
Zhong Kui
Johan_D3F4lt
Zhong Kui
2
4
13
2.13
W
Ao Kuang
LCBRAVOC
Ao Kuang
8
4
16
4
L
Janus
12
6
12
3
L
Serqet
ShyroD
Serqet
3
7
14
1.43
W
Chernobog
asdfghjkldana
Chernobog
5
5
18
2.8
W
Lancelot
missrincon
Lancelot
6
7
18
2.14
L
Tiamat
remilson1
Tiamat
1
7
24
1.86
L
Xing Tian
xXBORREGOXx0
Xing Tian
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,633
Damage
69,633
85,359
Taken
116,544
65,662
Mitigated
103,639
24,957
Healing
48,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
EzMaCkZ
Sobek
6,313
81
2,855
7,426
29,125
49,334
48
18,152
10,500
11,279
0
W
Tsukuyomi
Joeyminati
Tsukuyomi
17,405
1,906
2,043
3,310
19,248
10,244
1,742
13,794
4,526
0
35,278
L
Zhong Kui
Johan_D3F4lt
Zhong Kui
13,264
410
1,120
4,152
12,355
9,423
360
3,113
9,242
22,875
0
W
Ao Kuang
LCBRAVOC
Ao Kuang
13,050
1,933
3,791
10,935
23,651
13,602
1,493
15,868
6,864
22,589
0
L
Janus
37,598
1,228
2,336
5,844
19,860
10,415
1,450
4,206
15,654
89,611
0
L
Serqet
ShyroD
Serqet
10,962
1,315
1,330
1,012
14,953
10,130
226
4,635
10,318
0
9,118
W
Chernobog
asdfghjkldana
Chernobog
21,411
8,629
3,575
6,551
20,457
11,151
4,978
15,747
4,285
0
73,703
W
Lancelot
missrincon
Lancelot
11,454
1,366
2,293
5,408
24,063
19,308
1,391
16,110
7,503
0
25,354
L
Tiamat
remilson1
Tiamat
16,038
1,263
667
4,940
18,351
13,786
565
3,244
15,107
30,592
0
L
Xing Tian
xXBORREGOXx0
Xing Tian
12,771
273
963
2,593
19,840
21,908
1,449
4,165
15,675
18,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,372
Gold Earned
66,441
174
Minions Killed
226
0
Camps Cleared
0
1,375,114
Distance Traveled
1,610,883
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,554
661
9
0
0
329,175
0
W
Tsukuyomi
13,469
709
37
2
0
357,397
0
L
Zhong Kui
10,076
530
25
1
0
190,741
2
W
Ao Kuang
13,174
693
28
1
0
305,825
1
L
Janus
16,048
845
106
6
0
296,174
0
L
Serqet
10,922
575
4
0
0
280,268
0
W
Chernobog
14,055
740
123
6
0
289,137
0
W
Lancelot
13,189
694
29
2
0
329,349
2
L
Tiamat
12,098
637
19
1
0
321,833
0
L
Xing Tian
14,228
749
20
1
0
286,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role