Player Matchup

Chaac
Chaac
DdRaigR
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 43L
1,297 Elo+
Party 1
Cerberus
Cerberus
Xntv_Rang_Nr-1
Cerberus
Level 9
God Stats
0W - 2L
1,245 SR
Queue Stats
3W - 16L
1,108 Elo+
Party 1
Baba Yaga
Baba Yaga
x_Silence_Kill
Baba Yaga
Level 40
God Stats
0W - 3L
1,191 SR
Queue Stats
2W - 14L
1,056 Elo+
Party 1
Team Averages
Level 39
1,312 SR
1,154 Elo+

VS

Team Averages
Level 105
1,486 SR
1,247 Elo+
Zeus
Zeus
Danielomelo1991
Zeus
Level 111
God Stats
56W - 95L
1,459 SR
Queue Stats
59W - 106L
1,272 Elo+
Solo
Ah Puch
Ah Puch
I_hatePC_players
Ah Puch
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 42L
862 Elo+
Solo
Ravana
Ravana
MistrCraven
Ravana
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DdRaigR
Chaac
18
2 / 7 / 2
14,435
577
15,872
37,147
27,570
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
17
0 / 3 / 3
13,640
546
5,287
33,835
41,665
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
x_Silence_Kill
Baba Yaga
20
2 / 2 / 2
15,149
606
14,935
14,888
7,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 6
16,305
652
31,273
18,878
6,560
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

4
0 / 0 / 0
11,460
458
0
0
0
Ravana
20
8 / 0 / 4
18,148
726
35,239
23,763
25,898
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
12
12
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
Chaac
DdRaigR
Chaac
2
7
2
0.43
W
0
0
0
0
W
Ravana
8
0
4
10
L
Cerberus
0
3
3
0.5
L
Baba Yaga
x_Silence_Kill
Baba Yaga
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,094
Damage
66,512
85,870
Taken
42,641
76,620
Mitigated
32,458
17,171
Healing
12,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,273
3,213
0
2,498
18,878
6,560
1,310
8,101
10,739
66,839
0
L
Chaac
DdRaigR
Chaac
15,872
6,197
0
8,983
37,147
27,570
584
13,115
23,832
0
62,039
W
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
35,239
7,999
0
9,637
23,763
25,898
2,017
12,193
11,438
0
118,901
L
Cerberus
5,287
217
0
4,122
33,835
41,665
177
14,259
19,076
40,269
0
L
Baba Yaga
x_Silence_Kill
Baba Yaga
14,935
434
0
4,066
14,888
7,385
233
6,458
8,430
69,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,224
Gold Earned
45,913
263
Minions Killed
200
13
Camps Cleared
7
1,321,915
Distance Traveled
853,962
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,305
652
55
2
3
350,669
0
L
Chaac
14,435
577
76
3
7
424,651
1
W
Ah Puch
11,460
458
0
0
0
0
0
W
Ravana
18,148
726
145
6
4
503,293
3
L
Cerberus
13,640
546
79
3
4
428,308
4
L
Baba Yaga
15,149
606
108
4
2
468,956
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role