Player Matchup

Danzaburou
Danzaburou
RoyalHeir69ing
Danzaburou
Level 114
God Stats
13W - 10L
1,653 SR
Queue Stats
613W - 619L
1,441 Elo+
Solo
Nox
Nox
Sal4Short
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,352 Elo+
Party 1
Ra
Ra
Skrumft
Ra
Level 29
God Stats
2W - 3L
1,719 SR
Queue Stats
138W - 157L
1,526 Elo+
Party 3
Sun Wukong
Sun Wukong
Thedman5843
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,157 Elo+
Party 1
Persephone
Persephone
lief473
Persephone
Level 135
God Stats
8W - 8L
1,506 SR
Queue Stats
231W - 239L
1,549 Elo+
Party 3
Team Averages
Level 62
1,576 SR
1,405 Elo+

VS

Team Averages
Level 65
1,590 SR
1,544 Elo+
Guan Yu
Guan Yu
Evil Moji1815
Guan Yu
Level 28
God Stats
6W - 0L
1,725 SR
Queue Stats
107W - 65L
1,629 Elo+
Party 4
Anhur
Anhur
Manga
Anhur
Level 64
God Stats
3W - 4L
1,458 SR
Queue Stats
259W - 261L
1,454 Elo+
Solo
Mercury
Mercury
OlDirtyHaze
Mercury
Level 85
God Stats
3W - 5L
1,264 SR
Queue Stats
634W - 629L
1,557 Elo+
Party 2
Cabrakan
Cabrakan
Thulrash
Cabrakan
Level 25
God Stats
3W - 2L
1,513 SR
Queue Stats
159W - 186L
1,449 Elo+
Party 2
Arachne
Arachne
pinķ
Arachne
Level 124
God Stats
3W - 1L
1,989 SR
Queue Stats
110W - 65L
1,634 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RoyalHeir69ing
Danzaburou
16
2 / 7 / 10
9,587
737
14,016
18,529
8,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 6 / 5
9,116
701
4,623
11,525
5,304
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 5 / 11
9,404
723
14,333
12,570
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Thedman5843
Sun Wukong
15
4 / 5 / 6
9,360
720
11,438
17,327
12,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
lief473
Persephone
17
9 / 5 / 7
10,938
841
28,270
12,030
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
3 / 3 / 15
9,878
760
6,729
21,306
25,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
Manga
Anhur
18
8 / 5 / 11
10,746
827
17,252
16,939
8,833
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
OlDirtyHaze
Mercury
19
8 / 4 / 12
11,376
875
17,182
14,868
8,397
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Thulrash
Cabrakan
15
0 / 4 / 15
9,349
719
4,335
19,433
27,404
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
pinķ
Arachne
19
9 / 4 / 14
11,940
918
13,576
22,642
20,023
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
95
20
Kills
28
28
Deaths
20
39
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
3
3
15
3.5
W
Anhur
Manga
Anhur
8
5
11
2.7
W
Mercury
OlDirtyHaze
Mercury
8
4
12
3.5
L
Danzaburou
RoyalHeir69ing
Danzaburou
2
7
10
1
L
2
6
5
0.75
L
3
5
11
1.7
L
Sun Wukong
Thedman5843
Sun Wukong
4
5
6
1.4
W
Cabrakan
Thulrash
Cabrakan
0
4
15
1.88
L
Persephone
lief473
Persephone
9
5
7
2.5
W
Arachne
pinķ
Arachne
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,680
Damage
59,074
71,981
Taken
95,188
36,639
Mitigated
89,807
21,247
Healing
39,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
6,729
860
11,610
9,275
21,306
25,150
897
10,634
10,672
0
18,091
W
Anhur
Manga
Anhur
17,252
6,671
1,519
1,044
16,939
8,833
1,913
9,327
7,612
0
32,513
W
Mercury
OlDirtyHaze
Mercury
17,182
6,538
2,394
2,538
14,868
8,397
1,324
7,405
7,463
0
40,687
L
Danzaburou
RoyalHeir69ing
Danzaburou
14,016
4,777
613
4,404
18,529
8,423
1,014
1,466
17,063
0
26,898
L
4,623
1,196
0
2
11,525
5,304
51
309
11,216
9,182
0
L
14,333
2,286
5,596
3,884
12,570
5,346
38
1,024
11,546
20,408
0
L
Sun Wukong
Thedman5843
Sun Wukong
11,438
1,763
283
3,941
17,327
12,220
260
1,315
16,012
0
23,820
W
Cabrakan
Thulrash
Cabrakan
4,335
995
1,023
2,176
19,433
27,404
322
8,502
10,931
8,472
0
L
Persephone
lief473
Persephone
28,270
2,284
732
1,792
12,030
5,346
269
1,385
10,640
52,496
0
W
Arachne
pinķ
Arachne
13,576
7,358
1,967
5,981
22,642
20,023
2,675
11,358
11,284
3,083
23,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,405
Gold Earned
53,289
146
Minions Killed
117
0
Camps Cleared
0
1,100,512
Distance Traveled
1,285,530
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,878
760
14
1
0
289,774
2
W
Anhur
10,746
827
27
2
0
217,802
0
W
Mercury
11,376
875
49
4
0
296,003
0
L
Danzaburou
9,587
737
41
3
0
197,071
0
L
Nox
9,116
701
14
1
0
205,243
2
L
Ra
9,404
723
24
2
0
224,059
0
L
Sun Wukong
9,360
720
28
2
0
250,654
0
W
Cabrakan
9,349
719
3
0
0
233,518
0
L
Persephone
10,938
841
39
3
0
223,485
2
W
Arachne
11,940
918
24
2
0
248,433
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role