Player Matchup

Horus
Horus
ImJamaal
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
ImShockzy
Nox
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 1
Charybdis
Charybdis
Michodie
Charybdis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,578 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SevenFalseLove
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
Yadabar
Kukulkan
Level 118
God Stats
0W - 1L
1,842 SR
Queue Stats
13W - 16L
1,508 Elo+
Party 1
Team Averages
Level 62
1,568 SR
1,496 Elo+

VS

Team Averages
Level 26
1,500 SR
1,417 Elo+
Horus
Horus
Aries233
Horus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,439 Elo+
Party 2
Xbalanque
Xbalanque
BlindSidedStorm
Xbalanque
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 42L
1,391 Elo+
Party 3
Chernobog
Chernobog
Buzzumbles
Chernobog
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,491 Elo+
Solo
Bacchus
Bacchus
raijam
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,384 Elo+
Party 2
Bellona
Bellona
zodiac170
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ImJamaal
Horus
16
1 / 7 / 9
10,075
720
3,829
21,209
18,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
8 / 8 / 11
11,086
792
12,678
15,888
8,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Michodie
Charybdis
16
3 / 7 / 9
9,857
704
8,284
15,659
7,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
SevenFalseLove
Ah Muzen Cab
15
4 / 7 / 14
9,883
706
16,787
17,591
9,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Yadabar
Kukulkan
20
6 / 3 / 13
12,705
908
25,050
11,763
7,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aries233
Horus
18
4 / 6 / 19
11,534
824
6,921
26,725
31,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
BlindSidedStorm
Xbalanque
20
13 / 3 / 17
12,631
902
28,193
15,361
8,861
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
Buzzumbles
Chernobog
19
3 / 6 / 17
11,318
808
18,270
14,778
7,803
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
raijam
Bacchus
17
3 / 3 / 23
11,331
809
12,036
17,683
30,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
zodiac170
Bellona
17
8 / 5 / 12
11,510
822
10,101
17,424
16,027
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
119
22
Kills
31
32
Deaths
23
56
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Horus
Aries233
Horus
4
6
19
2.25
W
Xbalanque
BlindSidedStorm
Xbalanque
13
3
17
7.17
W
Chernobog
Buzzumbles
Chernobog
3
6
17
1.92
L
Horus
ImJamaal
Horus
1
7
9
0.79
L
8
8
11
1.69
L
Charybdis
Michodie
Charybdis
3
7
9
1.07
L
Ah Muzen Cab
SevenFalseLove
Ah Muzen Cab
4
7
14
1.57
L
Kukulkan
Yadabar
Kukulkan
6
3
13
4.17
W
Bacchus
raijam
Bacchus
3
3
23
4.83
W
Bellona
zodiac170
Bellona
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,628
Damage
75,521
82,110
Taken
91,971
52,588
Mitigated
94,492
21,550
Healing
33,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Aries233
Horus
6,921
2,264
5,409
8,874
26,725
31,577
391
9,167
17,558
78
10,563
W
Xbalanque
BlindSidedStorm
Xbalanque
28,193
10,830
1,127
4,584
15,361
8,861
3,898
7,525
7,836
23
65,406
W
Chernobog
Buzzumbles
Chernobog
18,270
7,422
0
2,088
14,778
7,803
1,494
7,653
7,125
0
37,092
L
Horus
ImJamaal
Horus
3,829
2,348
3,988
4,647
21,209
18,922
0
1,486
19,723
0
8,488
L
12,678
1,133
1,490
1,153
15,888
8,963
0
2,305
13,583
20,635
0
L
Charybdis
Michodie
Charybdis
8,284
3,641
1,485
2,987
15,659
7,677
1,132
2,467
13,192
0
15,091
L
Ah Muzen Cab
SevenFalseLove
Ah Muzen Cab
16,787
6,023
0
1,857
17,591
9,269
74
3,574
14,017
0
24,052
L
Kukulkan
Yadabar
Kukulkan
25,050
2,030
1,446
2,497
11,763
7,757
509
2,332
9,431
55,908
0
W
Bacchus
raijam
Bacchus
12,036
461
4,530
4,450
17,683
30,224
524
5,150
12,533
18,202
0
W
Bellona
zodiac170
Bellona
10,101
2,334
464
1,590
17,424
16,027
1,628
8,233
9,191
27
16,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,606
Gold Earned
58,324
136
Minions Killed
173
0
Camps Cleared
0
1,145,862
Distance Traveled
1,327,469
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,534
824
10
1
0
250,694
0
W
Xbalanque
12,631
902
85
6
0
278,989
2
W
Chernobog
11,318
808
48
3
0
215,429
0
L
Horus
10,075
720
9
1
0
229,278
0
L
Nox
11,086
792
18
1
0
216,625
0
L
Charybdis
9,857
704
6
0
0
217,152
0
L
Ah Muzen Cab
9,883
706
20
1
0
237,366
0
L
Kukulkan
12,705
908
83
6
0
245,441
0
W
Bacchus
11,331
809
10
1
0
286,695
1
W
Bellona
11,510
822
20
1
0
295,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role