Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Lilwill8272
Hel
Level 140
God Stats
16W - 23L
1,416 SR
Queue Stats
323W - 337L
1,515 Elo+
Solo
Kali
Kali
NOmoreHIROS1
Kali
Level 141
God Stats
15W - 7L
1,669 SR
Queue Stats
162W - 173L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
Rabajin793
Sun Wukong
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 244L
1,437 Elo+
Solo
Cernunnos
Cernunnos
friedpossum
Cernunnos
Level 109
God Stats
9W - 4L
1,658 SR
Queue Stats
271W - 273L
1,469 Elo+
Party 2
Team Averages
Level 131
1,549 SR
1,473 Elo+

VS

Team Averages
Level 113
1,554 SR
1,500 Elo+
Achilles
Achilles
DarthJohnson876
Achilles
Level 143
God Stats
24W - 20L
1,599 SR
Queue Stats
441W - 440L
1,495 Elo+
Party 1
Athena
Athena
Ubetter_watchout
Athena
Level 125
God Stats
64W - 65L
1,572 SR
Queue Stats
334W - 353L
1,475 Elo+
Party 1
King Arthur
King Arthur
Wojtek_wreck
King Arthur
Level 84
God Stats
5W - 4L
1,470 SR
Queue Stats
184W - 183L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
nahhhmann
Zhong Kui
Level 114
God Stats
21W - 8L
1,622 SR
Queue Stats
258W - 254L
1,477 Elo+
Party 1
Izanami
Izanami
xliL C Dew777x
Izanami
Level 101
God Stats
17W - 13L
1,508 SR
Queue Stats
26W - 21L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
1 / 1 / 10
9,231
486
13,220
15,467
20,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 5
9,586
505
10,067
14,825
7,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 3
9,799
516
8,909
20,373
10,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
Rabajin793
Sun Wukong
15
1 / 6 / 0
9,002
474
8,710
18,799
15,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
friedpossum
Cernunnos
17
6 / 1 / 2
10,794
568
10,130
11,570
5,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
5 / 4 / 0
9,394
494
11,290
17,674
8,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 1 / 4
8,500
447
6,818
16,337
18,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Wojtek_wreck
King Arthur
15
6 / 2 / 2
9,867
519
15,599
19,078
22,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
nahhhmann
Zhong Kui
13
0 / 5 / 2
8,055
424
11,970
15,466
9,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 1 / 2
8,853
466
7,879
11,432
4,428
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
13
Kills
11
12
Deaths
13
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
1
10
6
L
Achilles
5
4
0
1.25
W
2
3
5
1.5
W
3
1
3
4.5
W
Sun Wukong
Rabajin793
Sun Wukong
1
6
0
0.17
L
0
1
4
2
L
King Arthur
Wojtek_wreck
King Arthur
6
2
2
3.5
W
Cernunnos
friedpossum
Cernunnos
6
1
2
7
L
Zhong Kui
nahhhmann
Zhong Kui
0
5
2
0.2
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,036
Damage
53,556
81,034
Taken
79,987
60,127
Mitigated
63,163
27,412
Healing
19,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
13,220
1,707
0
4,631
15,467
20,795
0
4,346
10,869
38,283
4,413
L
Achilles
11,290
4,142
0
1,793
17,674
8,575
0
3,714
13,960
0
85,977
W
10,067
332
3,199
7,098
14,825
7,571
282
6,669
8,156
70,890
0
W
8,909
4,221
0
6,408
20,373
10,320
54
4,393
15,980
32
81,446
W
Sun Wukong
Rabajin793
Sun Wukong
8,710
2,692
0
2,331
18,799
15,915
852
826
17,973
0
65,448
L
6,818
1,375
0
5,238
16,337
18,317
14
5,914
10,423
38,034
2,034
L
King Arthur
Wojtek_wreck
King Arthur
15,599
1,809
0
1,250
19,078
22,302
351
2,436
16,642
0
69,934
W
Cernunnos
friedpossum
Cernunnos
10,130
5,079
0
3,745
11,570
5,526
1,328
2,192
9,378
0
99,952
L
Zhong Kui
nahhhmann
Zhong Kui
11,970
1,165
0
5,098
15,466
9,541
263
7,134
8,332
61,619
0
L
7,879
4,926
0
5,823
11,432
4,428
0
3,137
8,295
0
91,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,412
Gold Earned
44,669
582
Minions Killed
526
0
Camps Cleared
0
1,841,211
Distance Traveled
1,751,585
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,231
486
62
3
0
366,014
5
L
Achilles
9,394
494
127
7
0
366,154
6
W
Hel
9,586
505
142
7
0
359,019
3
W
Kali
9,799
516
109
6
0
413,795
5
W
Sun Wukong
9,002
474
108
6
0
354,723
2
L
Athena
8,500
447
38
2
0
405,779
4
L
King Arthur
9,867
519
98
5
0
353,372
3
W
Cernunnos
10,794
568
161
8
0
347,660
0
L
Zhong Kui
8,055
424
99
5
0
300,756
4
L
Izanami
8,853
466
164
9
0
325,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role