Player Matchup

Sylvanus
Sylvanus
Gold V
Ultimatrium
Sylvanus
Gold V
Level 148
God Stats
0W - 2L
1,344 SR
Queue Stats
14W - 22L
1,577 MMR
Solo
Anubis
Anubis
Bronze IV
sieje
Anubis
Bronze IV
Level 119
God Stats
1W - 1L
1,517 SR
Queue Stats
4W - 12L
1,306 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
who8mahpancakes
Sun Wukong
Silver II
Level 55
God Stats
0W - 2L
1,406 SR
Queue Stats
17W - 33L
1,547 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,422 SR
1,477 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,514 SR
1,247 MMR
Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Silver II
ShiftyShafty
Atlas
Silver II
Level 88
God Stats
3W - 1L
1,526 SR
Queue Stats
51W - 78L
950 MMR
Party 1
Cupid
Cupid
Gold V
SoMuchChub
Cupid
Gold V
Level 83
God Stats
3W - 6L
1,515 SR
Queue Stats
53W - 71L
1,291 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ultimatrium
Sylvanus
14
1 / 3 / 2
9,675
605
11,328
18,453
21,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
sieje
Anubis
15
0 / 4 / 2
9,461
591
6,960
13,148
7,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
who8mahpancakes
Sun Wukong
15
2 / 3 / 1
10,177
636
12,962
17,961
16,560
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AresUllrCabrakanThothFenrir

VS

Bans
Ah Muzen CabKumbhakarnaHou YiGaneshaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 1 / 7
11,274
705
16,499
8,337
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 7
11,449
716
12,268
22,476
25,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
17
5 / 1 / 4
11,409
713
13,495
14,518
6,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
7
6.5
W
2
1
7
5.5
W
Cupid
5
1
4
7
L
Sylvanus
Ultimatrium
Sylvanus
1
3
2
0.67
L
Anubis
sieje
Anubis
0
4
2
0.25
L
Sun Wukong
who8mahpancakes
Sun Wukong
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,250
Damage
42,262
49,562
Taken
45,331
45,416
Mitigated
36,604
18,455
Healing
16,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
16,499
1,267
0
1,580
8,337
3,957
597
3,975
4,362
54,392
0
W
12,268
5,063
0
5,970
22,476
25,871
124
7,656
14,820
28,607
0
W
Cupid
13,495
7,149
1,936
6,822
14,518
6,776
2,003
6,188
8,330
0
55,780
L
Sylvanus
Ultimatrium
Sylvanus
11,328
2,492
3,460
7,157
18,453
21,189
0
9,910
8,543
25,226
4,339
L
Anubis
sieje
Anubis
6,960
616
0
3,844
13,148
7,667
0
7,978
5,170
43,761
0
L
Sun Wukong
who8mahpancakes
Sun Wukong
12,962
2,437
0
3,994
17,961
16,560
0
11,132
6,829
0
36,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,313
Gold Earned
34,132
179
Minions Killed
206
8
Camps Cleared
5
788,443
Distance Traveled
940,394
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,274
705
91
6
0
320,616
3
W
Atlas
11,449
716
27
2
1
320,820
6
W
Cupid
11,409
713
88
6
4
298,958
6
L
Sylvanus
9,675
605
38
2
1
273,878
2
L
Anubis
9,461
591
86
5
4
240,973
2
L
Sun Wukong
10,177
636
55
3
3
273,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role