Player Matchup

Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Mateusf7
Anubis
Level 126
God Stats
1W - 3L
1,486 SR
Queue Stats
11W - 23L
1,331 Elo+
Solo
Neith
Neith
THE-QUEEN-MX1
Neith
Level 104
God Stats
96W - 71L
1,543 SR
Queue Stats
142W - 129L
1,449 Elo+
Solo
Thor
Thor
fernandezdiazusu
Thor
Level 109
God Stats
0W - 1L
1,332 SR
Queue Stats
112W - 79L
1,425 Elo+
Solo
Shiva
Shiva
itzjokerS2
Shiva
Level 65
God Stats
1W - 3L
1,774 SR
Queue Stats
69W - 71L
1,511 Elo+
Solo
Team Averages
Level 98
1,527 SR
1,443 Elo+

VS

Team Averages
Level 78
1,542 SR
1,401 Elo+
Ne Zha
Ne Zha
Father_Monke
Ne Zha
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 76L
1,348 Elo+
Party 1
Hades
Hades
Jacobi1-Kenobi
Hades
Level 69
God Stats
5W - 2L
1,635 SR
Queue Stats
96W - 100L
1,372 Elo+
Party 1
Bellona
Bellona
Jwarmachine
Bellona
Level 80
God Stats
44W - 29L
1,520 SR
Queue Stats
101W - 105L
1,351 Elo+
Party 1
Artemis
Artemis
TFuzzy27
Artemis
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 65L
1,412 Elo+
Solo
Persephone
Persephone
WolflybXd5
Persephone
Level 117
God Stats
7W - 5L
1,555 SR
Queue Stats
121W - 112L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 5 / 1
4,677
520
4,115
7,758
2,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
Mateusf7
Anubis
7
0 / 3 / 0
3,939
438
686
4,317
1,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
0 / 1 / 1
4,771
530
3,445
6,105
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 2 / 0
5,235
582
2,535
7,275
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
7
1 / 1 / 0
4,663
518
1,906
5,970
2,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
2 / 0 / 0
5,104
567
1,508
7,610
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 1
5,752
639
5,586
4,057
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Jwarmachine
Bellona
10
5 / 1 / 1
6,151
683
6,716
7,943
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
TFuzzy27
Artemis
8
2 / 0 / 0
4,859
540
4,879
3,262
970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
WolflybXd5
Persephone
8
0 / 1 / 2
4,706
523
1,997
4,273
1,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
12
12
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
1
0.1
W
Ne Zha
2
0
0
2
W
3
0
1
3.5
W
Bellona
Jwarmachine
Bellona
5
1
1
5.5
L
Anubis
Mateusf7
Anubis
0
3
0
0
W
Artemis
TFuzzy27
Artemis
2
0
0
2
L
0
1
1
0.5
W
Persephone
WolflybXd5
Persephone
0
1
2
1
L
1
2
0
0.5
L
Shiva
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,687
Damage
20,686
31,425
Taken
27,145
11,991
Mitigated
11,337
10,211
Healing
10,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,115
1,577
0
2,897
7,758
2,806
168
1,309
6,293
22,863
3,490
W
Ne Zha
1,508
736
25
1,266
7,610
2,532
252
617
6,993
0
32,351
W
5,586
464
125
2,803
4,057
1,596
430
1,051
3,006
33,945
0
W
Bellona
Jwarmachine
Bellona
6,716
1,782
0
3,181
7,943
4,712
0
2,492
5,451
0
38,685
L
Anubis
Mateusf7
Anubis
686
113
0
1,195
4,317
1,884
0
3,104
899
14,887
0
W
Artemis
TFuzzy27
Artemis
4,879
2,109
0
1,311
3,262
970
0
0
3,262
0
20,419
L
3,445
1,223
141
2,624
6,105
1,797
25
1,337
4,768
0
32,407
W
Persephone
WolflybXd5
Persephone
1,997
462
0
2,055
4,273
1,527
0
0
4,272
22,058
0
L
2,535
892
0
1,516
7,275
2,539
217
164
7,103
0
23,969
L
Shiva
1,906
283
0
1,838
5,970
2,965
0
1,147
4,779
0
22,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,285
Gold Earned
26,572
212
Minions Killed
272
0
Camps Cleared
0
766,936
Distance Traveled
868,397
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,677
520
40
4
0
171,842
2
W
Ne Zha
5,104
567
51
6
0
157,009
3
W
Hades
5,752
639
67
7
0
170,287
3
W
Bellona
6,151
683
74
8
0
203,947
0
L
Anubis
3,939
438
19
2
0
98,504
3
W
Artemis
4,859
540
41
5
0
185,970
2
L
Neith
4,771
530
60
7
0
156,819
3
W
Persephone
4,706
523
39
4
0
151,184
2
L
Thor
5,235
582
51
6
0
166,438
0
L
Shiva
4,663
518
42
5
0
173,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role