Player Matchup

Hercules
Hercules
CandyGunz
Hercules
Level 69
God Stats
0W - 2L
1,287 SR
Queue Stats
8W - 18L
1,260 Elo+
Solo
Ganesha
Ganesha
Gwinnythepoo
Ganesha
Level 103
God Stats
1W - 6L
1,428 SR
Queue Stats
45W - 59L
1,399 Elo+
Party 2
Shiva
Shiva
Myy Terf
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,412 Elo+
Party 2
Cernunnos
Cernunnos
Venefictus
Cernunnos
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 99L
1,497 Elo+
Solo
Hachiman
Hachiman
imaPOKEu
Hachiman
Level 140
God Stats
13W - 14L
1,519 SR
Queue Stats
526W - 553L
1,483 Elo+
Solo
Team Averages
Level 101
1,447 SR
1,410 Elo+

VS

Team Averages
Level 114
1,517 SR
1,429 Elo+
Olorun
Olorun
AdammBrownn
Olorun
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 231L
1,399 Elo+
Party 1
King Arthur
King Arthur
AeneousMouse144
King Arthur
Level 63
God Stats
4W - 3L
1,543 SR
Queue Stats
185W - 254L
1,328 Elo+
Party 1
Agni
Agni
AnarchyAksel
Agni
Level 85
God Stats
7W - 5L
1,514 SR
Queue Stats
150W - 150L
1,503 Elo+
Solo
Nemesis
Nemesis
Dewark1161
Nemesis
Level 129
God Stats
3W - 2L
1,511 SR
Queue Stats
316W - 314L
1,539 Elo+
Solo
Sol
Sol
Shannon9894
Sol
Level 142
God Stats
14W - 8L
1,514 SR
Queue Stats
201W - 241L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CandyGunz
Hercules
20
7 / 5 / 19
12,683
668
18,276
28,573
34,209
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Gwinnythepoo
Ganesha
19
1 / 5 / 23
11,187
589
18,749
26,202
25,775
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shiva
Myy Terf
Shiva
20
3 / 4 / 24
12,036
633
16,900
38,041
45,154
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
Venefictus
Cernunnos
20
11 / 8 / 13
12,876
678
29,546
25,288
15,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
imaPOKEu
Hachiman
20
10 / 4 / 18
13,937
734
31,855
21,614
12,937
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
2 / 5 / 11
12,298
647
16,831
21,609
10,615
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
AeneousMouse144
King Arthur
20
6 / 10 / 11
13,472
709
16,731
30,048
34,580
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 7 / 10
13,705
721
34,346
21,424
10,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Dewark1161
Nemesis
18
0 / 6 / 7
10,986
578
18,671
28,408
27,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
12 / 4 / 7
15,238
802
31,604
29,055
13,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
72
32
Kills
26
26
Deaths
32
97
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
5
11
1.5
W
King Arthur
AeneousMouse144
King Arthur
6
10
11
1.15
W
6
7
10
1.57
L
Hercules
CandyGunz
Hercules
7
5
19
3.3
W
Nemesis
Dewark1161
Nemesis
0
6
7
0.58
L
Ganesha
Gwinnythepoo
Ganesha
1
5
23
2.5
L
Shiva
Myy Terf
Shiva
3
4
24
3.75
W
12
4
7
3.88
L
Cernunnos
Venefictus
Cernunnos
11
8
13
2.19
L
Hachiman
imaPOKEu
Hachiman
10
4
18
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,326
Damage
118,183
139,718
Taken
130,544
133,508
Mitigated
96,453
65,439
Healing
55,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
16,831
8,309
5,137
9,479
21,609
10,615
2,126
4,664
16,945
38,148
0
W
King Arthur
AeneousMouse144
King Arthur
16,731
2,775
1,141
1,191
30,048
34,580
381
3,665
26,383
231
26,632
W
34,346
389
2,337
7,524
21,424
10,112
1,257
2,176
19,248
60,758
0
L
Hercules
CandyGunz
Hercules
18,276
7,290
2,327
10,790
28,573
34,209
0
16,455
12,118
45
30,994
W
Nemesis
Dewark1161
Nemesis
18,671
4,799
1,664
9,537
28,408
27,544
801
2,550
25,858
0
29,132
L
Ganesha
Gwinnythepoo
Ganesha
18,749
745
4,136
6,201
26,202
25,775
0
17,271
8,931
29,646
0
L
Shiva
Myy Terf
Shiva
16,900
2,726
7,245
16,730
38,041
45,154
19
20,448
17,593
0
35,278
W
31,604
9,225
2,843
14,709
29,055
13,602
2,962
5,739
23,316
64,036
0
L
Cernunnos
Venefictus
Cernunnos
29,546
15,285
2,119
4,850
25,288
15,433
363
15,799
9,489
0
48,996
L
Hachiman
imaPOKEu
Hachiman
31,855
20,744
1,965
9,076
21,614
12,937
1,585
13,039
8,575
0
57,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,719
Gold Earned
65,699
170
Minions Killed
188
0
Camps Cleared
0
1,676,413
Distance Traveled
1,658,238
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,298
647
47
2
0
302,773
0
W
King Arthur
13,472
709
14
1
0
310,883
0
W
Agni
13,705
721
40
2
0
361,186
1
L
Hercules
12,683
668
35
2
0
345,222
0
W
Nemesis
10,986
578
10
1
0
362,629
0
L
Ganesha
11,187
589
1
0
0
345,268
3
L
Shiva
12,036
633
20
1
0
369,735
4
W
Sol
15,238
802
77
4
0
320,767
0
L
Cernunnos
12,876
678
53
3
0
289,889
0
L
Hachiman
13,937
734
61
3
0
326,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role