Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
BigFishSen
Guan Yu
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 69L
1,783 Elo+
Party 3
Loki
Loki
Jeff_Webby74
Loki
Level 25
God Stats
2W - 0L
1,836 SR
Queue Stats
8W - 2L
1,879 Elo+
Party 3
Awilix
Awilix
Mordy98
Awilix
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 142L
1,532 Elo+
Party 1
Olorun
Olorun
zentax94
Olorun
Level 129
God Stats
2W - 0L
1,255 SR
Queue Stats
16W - 22L
1,405 Elo+
Party 1
Team Averages
Level 105
1,518 SR
1,620 Elo+

VS

Team Averages
Level 43
1,470 SR
1,347 Elo+
Ishtar
Ishtar
Bidou95440-
Ishtar
Level 149
God Stats
2W - 2L
1,469 SR
Queue Stats
16W - 11L
1,630 Elo+
Party 2
Anubis
Anubis
Il-KiruaV3
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
Not-MiKaSa-_
Cthulhu
Level 24
God Stats
1W - 1L
1,725 SR
Queue Stats
9W - 15L
1,309 Elo+
Party 2
Pele
Pele
ScorCher_SaVaGee
Pele
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 51L
1,279 Elo+
Party 2
Ymir
Ymir
ZenitsU-_-Demon
Ymir
Level 28
God Stats
20W - 31L
1,155 SR
Queue Stats
45W - 83L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
5 / 0 / 5
8,298
553
11,940
7,303
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Guan Yu
BigFishSen
Guan Yu
15
4 / 1 / 5
8,871
591
8,064
11,598
8,009
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 1 / 6
8,644
576
11,524
8,056
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
Mordy98
Awilix
13
2 / 2 / 7
8,226
548
10,126
11,843
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Olorun
zentax94
Olorun
12
2 / 2 / 3
7,173
478
2,847
7,642
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
1 / 3 / 2
7,441
496
10,998
14,847
5,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Il-KiruaV3
Anubis
10
0 / 8 / 1
6,040
403
2,692
13,666
5,866
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Not-MiKaSa-_
Cthulhu
12
2 / 2 / 1
7,267
484
7,342
10,606
6,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 6 / 2
6,349
423
5,483
13,590
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 1 / 2
7,107
474
2,473
9,840
8,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
20
Kills
6
6
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
0
5
7.5
L
Ishtar
1
3
2
0.67
W
Guan Yu
BigFishSen
Guan Yu
4
1
5
6.5
L
Anubis
Il-KiruaV3
Anubis
0
8
1
0.06
W
7
1
6
10
W
Awilix
Mordy98
Awilix
2
2
7
2.75
L
Cthulhu
Not-MiKaSa-_
Cthulhu
2
2
1
1.25
L
1
6
2
0.33
L
2
1
2
3
W
Olorun
zentax94
Olorun
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,501
Damage
28,988
46,442
Taken
62,549
21,816
Mitigated
30,103
11,513
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
11,940
994
0
850
7,303
2,825
804
3,129
4,094
48,981
0
L
Ishtar
10,998
6,919
0
4,663
14,847
5,561
28
2,661
12,186
0
67,959
W
Guan Yu
BigFishSen
Guan Yu
8,064
1,042
315
3,143
11,598
8,009
144
5,084
5,812
0
57,623
L
Anubis
Il-KiruaV3
Anubis
2,692
362
0
2,302
13,666
5,866
0
5,073
8,593
30,587
0
W
11,524
3,463
0
2,890
8,056
2,837
858
919
7,060
0
62,316
W
Awilix
Mordy98
Awilix
10,126
4,269
0
767
11,843
4,749
0
1,666
10,109
0
63,354
L
Cthulhu
Not-MiKaSa-_
Cthulhu
7,342
779
338
2,659
10,606
6,068
0
1,480
9,126
39,997
0
L
5,483
1,527
0
1,373
13,590
3,952
0
1,280
12,310
0
39,201
L
2,473
597
0
2,215
9,840
8,656
0
3,965
5,875
27,166
0
W
Olorun
zentax94
Olorun
2,847
1,012
111
3,437
7,642
3,396
594
772
6,860
35,246
4,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,212
Gold Earned
34,204
450
Minions Killed
335
0
Camps Cleared
0
1,482,235
Distance Traveled
1,356,355
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,298
553
75
5
0
278,929
4
L
Ishtar
7,441
496
114
8
0
255,702
5
W
Guan Yu
8,871
591
124
8
0
313,515
0
L
Anubis
6,040
403
43
3
0
221,774
0
W
Loki
8,644
576
92
6
0
317,299
4
W
Awilix
8,226
548
95
6
0
331,979
2
L
Cthulhu
7,267
484
90
6
0
300,099
3
L
Pele
6,349
423
52
3
0
291,521
0
L
Ymir
7,107
474
36
2
0
287,259
4
W
Olorun
7,173
478
64
4
0
240,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role