Player Matchup

Rama
Rama
ChicagoZ
Rama
Level 45
God Stats
40W - 42L
1,496 SR
Queue Stats
329W - 376L
1,404 Elo+
Solo
Raijin
Raijin
Lenoxy223
Raijin
Level 69
God Stats
1W - 3L
1,337 SR
Queue Stats
142W - 167L
1,512 Elo+
Party 4
Medusa
Medusa
Zero_Speedwagon
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 2
Nike
Nike
calebGS
Nike
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,616 Elo+
Party 2
Janus
Janus
micacica
Janus
Level 29
God Stats
6W - 10L
1,449 SR
Queue Stats
130W - 138L
1,517 Elo+
Party 4
Team Averages
Level 51
1,456 SR
1,508 Elo+

VS

Team Averages
Level 34
1,584 SR
1,469 Elo+
Ravana
Ravana
BestRetPallyNA
Ravana
Level 38
God Stats
1W - 0L
1,851 SR
Queue Stats
17W - 7L
1,649 Elo+
Solo
Anubis
Anubis
MoistStinkhorn
Anubis
Level 16
God Stats
2W - 3L
1,336 SR
Queue Stats
60W - 66L
1,556 Elo+
Party 3
Hun Batz
Hun Batz
bobodudebro
Hun Batz
Level 61
God Stats
3W - 0L
1,733 SR
Queue Stats
38W - 32L
1,499 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
doomfable
Ah Muzen Cab
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,369 Elo+
Party 1
Ares
Ares
x0BLIV10Nx
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 2 / 6
10,606
1,061
7,096
13,288
11,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Lenoxy223
Raijin
16
2 / 1 / 7
10,229
1,023
11,820
10,104
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 6
9,919
992
5,825
10,758
3,698
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
calebGS
Nike
16
4 / 1 / 6
10,558
1,056
11,755
12,466
11,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
micacica
Janus
15
0 / 3 / 7
9,505
951
8,586
7,635
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

218

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 5
11,726
1,173
15,441
9,998
9,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 3 / 8
10,534
1,053
11,659
12,421
6,816
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
bobodudebro
Hun Batz
15
3 / 4 / 4
9,954
995
10,985
10,542
5,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
doomfable
Ah Muzen Cab
16
0 / 1 / 8
10,106
1,011
9,663
7,140
4,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 2 / 6
10,781
1,078
4,074
9,391
10,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
44
11
Kills
13
13
Deaths
11
32
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Rama
3
2
6
3
L
Raijin
Lenoxy223
Raijin
2
1
7
5.5
W
2
3
8
2
L
2
6
6
0.83
W
Hun Batz
bobodudebro
Hun Batz
3
4
4
1.25
L
Nike
calebGS
Nike
4
1
6
7
W
Ah Muzen Cab
doomfable
Ah Muzen Cab
0
1
8
4
L
Janus
micacica
Janus
0
3
7
1.17
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,082
Damage
51,822
54,251
Taken
49,492
32,639
Mitigated
36,455
2,278
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,441
4,663
0
5,420
9,998
9,745
0
2,976
7,022
0
28,934
L
Rama
7,096
6,426
1,123
542
13,288
11,126
0
5,538
7,750
0
19,444
L
Raijin
Lenoxy223
Raijin
11,820
1,491
0
436
10,104
3,819
0
2,529
7,575
29,254
0
W
11,659
377
0
3,828
12,421
6,816
0
5,368
7,053
34,216
0
L
5,825
1,844
0
0
10,758
3,698
0
2,626
8,132
0
17,845
W
Hun Batz
bobodudebro
Hun Batz
10,985
2,971
0
0
10,542
5,022
0
5,203
5,339
0
18,456
L
Nike
calebGS
Nike
11,755
1,845
0
0
12,466
11,276
0
3,331
9,135
0
23,408
W
Ah Muzen Cab
doomfable
Ah Muzen Cab
9,663
432
0
2,010
7,140
4,037
0
3,018
4,122
0
37,468
L
Janus
micacica
Janus
8,586
78
0
177
7,635
2,720
0
1,709
5,926
26,418
0
W
4,074
443
0
924
9,391
10,835
0
3,841
5,550
12,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,817
Gold Earned
53,101
192
Minions Killed
177
6
Camps Cleared
9
937,481
Distance Traveled
986,083
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,726
1,173
20
2
3
231,123
2
L
Rama
10,606
1,061
32
3
0
170,507
0
L
Raijin
10,229
1,023
44
4
1
192,102
0
W
Anubis
10,534
1,053
54
5
5
181,007
5
L
Medusa
9,919
992
26
3
2
179,439
0
W
Hun Batz
9,954
995
16
2
1
173,971
0
L
Nike
10,558
1,056
36
4
2
207,653
0
W
Ah Muzen Cab
10,106
1,011
71
7
0
197,938
0
L
Janus
9,505
951
54
5
1
187,780
0
W
Ares
10,781
1,078
16
2
0
202,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role