Player Matchup

Ao Kuang
Ao Kuang
Calwezzy
Ao Kuang
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 69L
1,565 Elo+
Solo
King Arthur
King Arthur
Ete_Gamer123
King Arthur
Level 32
God Stats
9W - 6L
1,500 SR
Queue Stats
215W - 233L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Its2-Pump_Papi
Ah Muzen Cab
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 86L
1,358 Elo+
Solo
Amaterasu
Amaterasu
N2N Chaos
Amaterasu
Level 42
God Stats
1W - 3L
1,127 SR
Queue Stats
38W - 68L
1,321 Elo+
Party 1
Janus
Janus
Twitch caamk
Janus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 143L
1,077 Elo+
Party 1
Team Averages
Level 35
1,425 SR
1,364 Elo+

VS

Team Averages
Level 76
1,591 SR
1,425 Elo+
Jing Wei
Jing Wei
KnifejediTTV
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 107L
1,427 Elo+
Party 2
Ratatoskr
Ratatoskr
Laughriot23
Ratatoskr
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 38L
1,422 Elo+
Party 2
Amaterasu
Amaterasu
Mandingoman42069
Amaterasu
Level 62
God Stats
19W - 15L
1,434 SR
Queue Stats
143W - 163L
1,396 Elo+
Solo
Hades
Hades
TimePatrionix
Hades
Level 125
God Stats
6W - 1L
1,648 SR
Queue Stats
123W - 119L
1,459 Elo+
Party 2
Olorun
Olorun
chopper5235
Olorun
Level 59
God Stats
3W - 0L
1,874 SR
Queue Stats
64W - 79L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Calwezzy
Ao Kuang
20
10 / 3 / 1
13,086
545
22,537
25,402
15,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Ete_Gamer123
King Arthur
18
2 / 3 / 3
11,707
488
17,744
25,888
33,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
Its2-Pump_Papi
Ah Muzen Cab
16
3 / 6 / 4
10,463
436
18,866
18,419
7,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
N2N Chaos
Amaterasu
15
2 / 4 / 5
10,323
430
5,721
25,099
21,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
0 / 4 / 2
11,287
470
5,195
10,182
3,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
KnifejediTTV
Jing Wei
18
1 / 5 / 4
10,892
454
9,113
18,079
6,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Laughriot23
Ratatoskr
17
5 / 3 / 6
11,842
493
15,190
21,508
20,866
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
19
2 / 3 / 8
11,544
481
11,067
26,172
33,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 3 / 9
14,272
595
27,892
23,657
14,864
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
17
2 / 3 / 3
10,833
451
7,551
15,453
7,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
17
Kills
20
20
Deaths
17
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Calwezzy
Ao Kuang
10
3
1
3.5
L
King Arthur
Ete_Gamer123
King Arthur
2
3
3
1.17
L
Ah Muzen Cab
Its2-Pump_Papi
Ah Muzen Cab
3
6
4
0.83
W
Jing Wei
KnifejediTTV
Jing Wei
1
5
4
0.6
W
Ratatoskr
Laughriot23
Ratatoskr
5
3
6
2.67
W
Amaterasu
2
3
8
2
L
Amaterasu
N2N Chaos
Amaterasu
2
4
5
1.13
W
10
3
9
4.83
L
0
4
2
0.25
W
Olorun
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,063
Damage
70,813
104,990
Taken
104,869
81,130
Mitigated
84,172
30,360
Healing
39,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Calwezzy
Ao Kuang
22,537
6,619
0
15,343
25,402
15,202
0
8,229
17,023
123,080
24,832
L
King Arthur
Ete_Gamer123
King Arthur
17,744
3,009
0
2,750
25,888
33,023
0
6,486
19,334
423
99,372
L
Ah Muzen Cab
Its2-Pump_Papi
Ah Muzen Cab
18,866
6,076
0
2,473
18,419
7,662
576
7,061
11,283
0
95,683
W
Jing Wei
KnifejediTTV
Jing Wei
9,113
7,569
152
5,857
18,079
6,936
1,960
241
17,838
0
83,925
W
Ratatoskr
Laughriot23
Ratatoskr
15,190
2,927
430
4,467
21,508
20,866
445
4,222
17,264
0
55,710
W
Amaterasu
11,067
5,985
0
9,317
26,172
33,569
400
3,726
22,424
0
78,664
L
Amaterasu
N2N Chaos
Amaterasu
5,721
2,192
2,739
6,335
25,099
21,427
156
5,376
19,723
0
31,955
W
27,892
3,618
1,704
13,959
23,657
14,864
1,221
7,861
15,688
130,142
1,571
L
5,195
154
0
720
10,182
3,816
1,876
6,883
3,224
85,845
0
W
Olorun
7,551
2,457
29
3,470
15,453
7,937
3,234
9,944
5,269
69,904
8,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,866
Gold Earned
59,383
676
Minions Killed
657
0
Camps Cleared
0
2,173,263
Distance Traveled
2,214,396
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
13,086
545
175
7
0
519,479
5
L
King Arthur
11,707
488
161
7
0
451,673
1
L
Ah Muzen Cab
10,463
436
121
5
0
391,310
0
W
Jing Wei
10,892
454
141
6
0
423,588
0
W
Ratatoskr
11,842
493
64
3
0
453,526
4
W
Amaterasu
11,544
481
115
5
0
487,390
5
L
Amaterasu
10,323
430
62
3
0
407,769
0
W
Hades
14,272
595
208
9
0
462,424
1
L
Janus
11,287
470
157
7
0
403,032
0
W
Olorun
10,833
451
129
5
0
387,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role