Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Aege
Set
Level 140
God Stats
11W - 15L
1,488 SR
Queue Stats
352W - 327L
1,460 Elo+
Party 1
Artemis
Artemis
Dogma412
Artemis
Level 115
God Stats
11W - 7L
1,606 SR
Queue Stats
298W - 180L
1,662 Elo+
Party 4
Sylvanus
Sylvanus
HippleNocker
Sylvanus
Level 135
God Stats
6W - 7L
1,476 SR
Queue Stats
116W - 60L
1,733 Elo+
Party 4
Scylla
Scylla
zkipp3r
Scylla
Level 123
God Stats
4W - 5L
1,356 SR
Queue Stats
170W - 187L
1,448 Elo+
Solo
Team Averages
Level 134
1,485 SR
1,561 Elo+

VS

Team Averages
Level 134
1,608 SR
1,458 Elo+
Chiron
Chiron
AltairEziofan5
Chiron
Level 141
God Stats
23W - 23L
1,564 SR
Queue Stats
233W - 305L
1,458 Elo+
Party 2
Fafnir
Fafnir
DARKKNIGHT3247
Fafnir
Level 121
God Stats
8W - 4L
1,757 SR
Queue Stats
178W - 232L
1,451 Elo+
Party 2
Fenrir
Fenrir
GearWarrior127
Fenrir
Level 141
God Stats
6W - 6L
1,444 SR
Queue Stats
94W - 101L
1,444 Elo+
Party 3
Hades
Hades
GhostofAWorm
Hades
Level 127
God Stats
0W - 1L
1,718 SR
Queue Stats
97W - 100L
1,440 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
trekitch10
Morgan Le Fay
Level 140
God Stats
4W - 3L
1,555 SR
Queue Stats
53W - 53L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
5 / 2 / 14
10,153
781
16,227
16,438
16,061
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Set
Aege
Set
18
7 / 3 / 10
10,645
819
11,187
14,736
11,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Dogma412
Artemis
19
6 / 1 / 12
11,025
848
19,977
14,438
7,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
HippleNocker
Sylvanus
16
2 / 2 / 13
9,951
765
5,447
12,939
17,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
zkipp3r
Scylla
19
8 / 1 / 8
11,291
869
15,483
8,432
4,425
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 1
10,215
786
7,098
12,205
5,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 4 / 2
8,961
689
5,843
16,891
21,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 7 / 4
9,101
700
9,175
19,905
9,484
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 6 / 4
9,176
706
16,129
18,045
11,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
trekitch10
Morgan Le Fay
16
2 / 8 / 5
9,295
715
14,536
14,965
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
25
28
Kills
9
9
Deaths
28
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
2
14
6
W
Set
Aege
Set
7
3
10
4
L
3
3
1
1.17
L
1
4
2
0.5
W
Artemis
Dogma412
Artemis
6
1
12
12
L
2
7
4
0.57
L
1
6
4
0.5
W
Sylvanus
HippleNocker
Sylvanus
2
2
13
4.25
L
Morgan Le Fay
trekitch10
Morgan Le Fay
2
8
5
0.56
W
Scylla
zkipp3r
Scylla
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,321
Damage
52,781
66,983
Taken
82,011
56,894
Mitigated
54,766
19,589
Healing
14,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,227
1,747
0
2,809
16,438
16,061
162
7,480
8,656
342
36,542
W
Set
Aege
Set
11,187
5,325
0
1,357
14,736
11,370
463
8,504
5,834
0
33,511
L
7,098
2,068
969
3,218
12,205
5,445
0
3,582
8,616
0
39,181
L
5,843
1,510
120
1,029
16,891
21,787
0
6,309
10,582
13,587
0
W
Artemis
Dogma412
Artemis
19,977
10,364
0
3,568
14,438
7,352
1,083
8,840
5,376
0
54,497
L
9,175
1,085
0
718
19,905
9,484
0
5,647
14,258
0
19,845
L
16,129
655
663
6,351
18,045
11,292
63
2,998
13,847
38,698
0
W
Sylvanus
HippleNocker
Sylvanus
5,447
1,837
4,693
6,418
12,939
17,686
311
6,844
5,941
12,866
0
L
Morgan Le Fay
trekitch10
Morgan Le Fay
14,536
2,211
0
1,437
14,965
6,758
0
2,736
12,229
39,975
0
W
Scylla
zkipp3r
Scylla
15,483
2,073
0
744
8,432
4,425
680
3,696
4,668
59,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,065
Gold Earned
46,748
288
Minions Killed
247
0
Camps Cleared
0
1,263,728
Distance Traveled
1,173,977
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,153
781
30
2
0
277,110
2
W
Set
10,645
819
42
3
0
264,189
2
L
Chiron
10,215
786
89
7
0
222,932
0
L
Fafnir
8,961
689
20
2
0
225,370
1
W
Artemis
11,025
848
98
8
0
258,593
3
L
Fenrir
9,101
700
24
2
0
253,038
0
L
Hades
9,176
706
67
5
0
244,069
1
W
Sylvanus
9,951
765
14
1
0
205,872
0
L
Morgan Le Fay
9,295
715
47
4
0
228,568
0
W
Scylla
11,291
869
104
8
0
257,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role