Player Matchup

Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
RoninBorn
Ratatoskr
Level 152
God Stats
6W - 0L
1,948 SR
Queue Stats
191W - 152L
1,556 Elo+
Party 1
Tiamat
Tiamat
StaringSpectre
Tiamat
Level 104
God Stats
4W - 1L
1,713 SR
Queue Stats
289W - 257L
1,611 Elo+
Party 1
Odin
Odin
brohos3ph
Odin
Level 69
God Stats
18W - 14L
1,537 SR
Queue Stats
143W - 169L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
dronez4
Heimdallr
Level 143
God Stats
10W - 15L
1,419 SR
Queue Stats
499W - 432L
1,547 Elo+
Party 1
Team Averages
Level 123
1,623 SR
1,544 Elo+

VS

Team Averages
Level 80
1,538 SR
1,497 Elo+
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
In21
Artemis
Level 92
God Stats
3W - 1L
1,653 SR
Queue Stats
153W - 151L
1,547 Elo+
Solo
Anubis
Anubis
MLGBREADBLOKE
Anubis
Level 65
God Stats
8W - 6L
1,555 SR
Queue Stats
177W - 186L
1,443 Elo+
Solo
Zeus
Zeus
NikolayQWE
Zeus
Level 108
God Stats
8W - 6L
1,686 SR
Queue Stats
562W - 601L
1,430 Elo+
Solo
Bellona
Bellona
Serpunza
Bellona
Level 66
God Stats
0W - 2L
1,294 SR
Queue Stats
3W - 4L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
3 / 0 / 1
5,912
591
5,213
3,718
1,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
RoninBorn
Ratatoskr
11
3 / 0 / 3
6,434
643
4,964
7,107
2,670
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 1
6,310
631
3,891
4,535
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
9
1 / 0 / 6
5,520
552
2,104
5,201
3,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
dronez4
Heimdallr
11
3 / 0 / 0
6,132
613
3,622
6,098
2,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 3 / 0
4,606
461
2,710
9,410
3,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
In21
Artemis
9
0 / 1 / 0
5,256
526
4,012
3,424
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
4,488
449
2,966
7,041
3,262
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 0
4,712
471
3,317
6,491
1,528
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Serpunza
Bellona
9
0 / 1 / 0
4,875
488
3,030
6,855
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
11
Kills
0
0
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
1
3.5
L
Fenrir
 
Fenrir
0
3
0
0
L
Artemis
In21
Artemis
0
1
0
0
L
0
3
0
0
L
0
3
0
0
W
Ratatoskr
RoninBorn
Ratatoskr
3
0
3
4.5
L
Bellona
Serpunza
Bellona
0
1
0
0
W
1
0
1
1.5
W
Odin
1
0
6
4
W
Heimdallr
dronez4
Heimdallr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,794
Damage
16,035
26,659
Taken
33,221
12,500
Mitigated
14,111
11,251
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,213
832
0
1,500
3,718
1,062
0
2,024
1,694
36,318
0
L
Fenrir
 
Fenrir
2,710
933
0
2,019
9,410
3,739
0
2,032
7,320
0
27,857
L
Artemis
In21
Artemis
4,012
2,119
0
762
3,424
1,013
0
0
3,424
0
36,485
L
2,966
214
0
1,811
7,041
3,262
0
3,847
3,194
24,760
0
L
3,317
589
0
1,357
6,491
1,528
0
0
6,491
25,834
0
W
Ratatoskr
RoninBorn
Ratatoskr
4,964
1,320
0
4,064
7,107
2,670
0
845
6,262
0
44,568
L
Bellona
Serpunza
Bellona
3,030
993
0
2,372
6,855
4,569
0
2,901
3,688
0
28,739
W
3,891
579
0
1,621
4,535
3,126
405
0
4,535
41,205
0
W
Odin
2,104
360
0
2,264
5,201
3,038
0
2,416
2,785
0
12,004
W
Heimdallr
dronez4
Heimdallr
3,622
1,558
0
1,802
6,098
2,604
0
998
5,100
0
47,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,308
Gold Earned
23,937
364
Minions Killed
278
0
Camps Cleared
0
1,045,834
Distance Traveled
925,081
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,912
591
67
7
0
182,009
3
L
Fenrir
4,606
461
55
6
0
202,796
2
L
Artemis
5,256
526
80
8
0
157,472
2
L
Anubis
4,488
449
44
4
0
157,846
2
L
Zeus
4,712
471
46
5
0
204,760
3
W
Ratatoskr
6,434
643
93
9
0
249,650
3
L
Bellona
4,875
488
53
5
0
202,207
1
W
Tiamat
6,310
631
99
10
0
195,688
1
W
Odin
5,520
552
21
2
0
218,035
1
W
Heimdallr
6,132
613
84
8
0
200,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role