Player Matchup

Ganesha
Ganesha
AXEBALANQUE
Ganesha
Level 141
God Stats
13W - 4L
1,587 SR
Queue Stats
458W - 237L
1,697 Elo+
Party 1
Da Ji
Da Ji
Mattatoskr2331
Da Ji
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
238W - 35L
1,996 Elo+
Party 1
Mercury
Mercury
TFN Quelo
Mercury
Level 128
God Stats
7W - 2L
1,794 SR
Queue Stats
508W - 267L
1,806 Elo+
Party 1
Team Averages
Level 98
1,627 SR
1,833 Elo+

VS

Team Averages
Level 53
1,413 SR
1,253 Elo+
Persephone
Persephone
Chevy_King1995
Persephone
Level 25
God Stats
4W - 9L
1,387 SR
Queue Stats
35W - 57L
1,254 Elo+
Party 2
Fenrir
Fenrir
bloodzombie479
Fenrir
Level 121
God Stats
13W - 10L
1,561 SR
Queue Stats
167W - 179L
1,412 Elo+
Party 2
Charybdis
Charybdis
ohokmhmm
Charybdis
Level 14
God Stats
0W - 2L
1,292 SR
Queue Stats
1W - 11L
1,092 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AXEBALANQUE
Ganesha
16
0 / 0 / 20
11,097
740
12,311
10,699
11,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
13 / 1 / 8
12,043
803
23,910
15,585
9,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
TFN Quelo
Mercury
17
10 / 1 / 10
12,400
827
10,400
11,294
10,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chevy_King1995
Persephone
14
0 / 7 / 2
9,571
638
4,251
14,790
8,137
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 7 / 1
9,309
621
9,384
23,635
24,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
ohokmhmm
Charybdis
13
1 / 9 / 1
9,188
613
8,474
14,007
4,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
6
23
Kills
2
2
Deaths
23
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AXEBALANQUE
Ganesha
0
0
20
10
L
Persephone
Chevy_King1995
Persephone
0
7
2
0.14
W
13
1
8
17
W
Mercury
TFN Quelo
Mercury
10
1
10
15
L
1
7
1
0.21
L
Charybdis
ohokmhmm
Charybdis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,621
Damage
22,109
37,578
Taken
52,432
32,372
Mitigated
37,525
10,447
Healing
2,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AXEBALANQUE
Ganesha
12,311
1,010
2,321
2,109
10,699
11,870
222
1,462
9,015
39,262
0
L
Persephone
Chevy_King1995
Persephone
4,251
131
0
842
14,790
8,137
0
3,069
11,186
38,193
0
W
23,910
7,469
0
4,584
15,585
9,796
168
2,173
12,974
0
56,341
W
Mercury
TFN Quelo
Mercury
10,400
4,083
396
1,037
11,294
10,706
1,805
1,494
9,583
0
36,785
L
9,384
2,177
0
1,378
23,635
24,424
0
4,514
18,632
0
17,797
L
Charybdis
ohokmhmm
Charybdis
8,474
5,215
0
421
14,007
4,964
0
4,872
8,894
0
25,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,540
Gold Earned
28,068
150
Minions Killed
122
13
Camps Cleared
1
917,648
Distance Traveled
681,999
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,097
740
4
0
0
295,034
4
L
Persephone
9,571
638
72
5
0
235,987
0
W
Da Ji
12,043
803
69
5
7
282,490
4
W
Mercury
12,400
827
77
5
6
340,124
2
L
Fenrir
9,309
621
20
1
0
258,254
1
L
Charybdis
9,188
613
30
2
1
187,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role