Player Matchup

Da Ji
Da Ji
Diamond II
 
Da Ji
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Diamond I
Magî
Ne Zha
Diamond I
Level 160
God Stats
5W - 0L
1,838 SR
Queue Stats
37W - 15L
2,612 MMR
Party 1
Scylla
Scylla
Diamond I
Reesje
Scylla
Diamond I
Level 159
God Stats
7W - 3L
1,699 SR
Queue Stats
98W - 44L
2,526 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,679 SR
2,213 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,584 SR
1,841 MMR
Thoth
Thoth
Gold I
DatCasualOne
Thoth
Gold I
Level 157
God Stats
0W - 2L
1,472 SR
Queue Stats
21W - 24L
2,034 MMR
Solo
Amaterasu
Amaterasu
Silver III
Hazybabba
Amaterasu
Silver III
Level 128
God Stats
0W - 4L
1,443 SR
Queue Stats
84W - 138L
1,195 MMR
Solo
Atlas
Atlas
Diamond I
salmonsleeet
Atlas
Diamond I
Level 150
God Stats
7W - 7L
1,837 SR
Queue Stats
329W - 157L
2,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 2 / 6
10,558
754
15,798
13,732
6,310
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Magî
Ne Zha
16
4 / 2 / 10
11,139
796
11,571
15,145
16,704
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
Reesje
Scylla
16
6 / 0 / 9
10,976
784
15,552
8,004
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ah Muzen CabAchillesCabrakanBaron SamediSobek

VS

Bans
FenrirGuan YuEsetHorusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
9,058
647
6,811
10,408
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
Hazybabba
Amaterasu
12
2 / 6 / 1
8,734
624
9,579
18,661
18,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 4
9,119
651
11,210
16,906
19,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
4
4
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
2
6
4.5
L
2
6
2
0.5
L
Amaterasu
Hazybabba
Amaterasu
2
6
1
0.42
W
Ne Zha
Magî
Ne Zha
4
2
10
4.5
W
Scylla
Reesje
Scylla
6
0
9
10.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,921
Damage
27,600
36,881
Taken
45,975
27,059
Mitigated
43,283
7,722
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,798
6,420
0
1,450
13,732
6,310
1,603
6,605
6,711
0
40,221
L
6,811
186
0
794
10,408
4,337
0
1,669
8,739
34,488
0
L
Amaterasu
Hazybabba
Amaterasu
9,579
3,770
0
3,380
18,661
18,990
0
7,640
11,021
0
18,794
W
Ne Zha
Magî
Ne Zha
11,571
2,722
0
4,982
15,145
16,704
388
5,537
8,978
0
38,405
W
Scylla
Reesje
Scylla
15,552
2,438
0
1,290
8,004
4,045
613
6,203
1,706
51,996
0
L
11,210
3,949
0
3,228
16,906
19,956
0
6,414
10,492
24,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,673
Gold Earned
26,911
176
Minions Killed
135
9
Camps Cleared
2
873,163
Distance Traveled
728,228
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,558
754
36
3
2
293,583
3
L
Thoth
9,058
647
96
7
1
222,770
1
L
Amaterasu
8,734
624
25
2
1
256,697
3
W
Ne Zha
11,139
796
35
3
2
299,122
3
W
Scylla
10,976
784
105
8
5
280,458
1
L
Atlas
9,119
651
14
1
0
248,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role