Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DirtyKinsui
Ne Zha
Level 157
God Stats
27W - 16L
1,637 SR
Queue Stats
239W - 175L
1,651 Elo+
Party 1
Ra
Ra
FazeDio
Ra
Level 64
God Stats
9W - 0L
2,011 SR
Queue Stats
267W - 96L
1,651 Elo+
Party 1
Baron Samedi
Baron Samedi
Sata_Sween
Baron Samedi
Level 144
God Stats
4W - 0L
1,788 SR
Queue Stats
276W - 228L
1,603 Elo+
Party 1
Achilles
Achilles
Straited vl
Achilles
Level 99
God Stats
9W - 17L
1,332 SR
Queue Stats
370W - 346L
1,550 Elo+
Solo
Team Averages
Level 125
1,654 SR
1,591 Elo+

VS

Team Averages
Level 108
1,504 SR
1,559 Elo+
Agni
Agni
 
Agni
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
SuicideCliffs
Hun Batz
Level 67
God Stats
3W - 2L
1,748 SR
Queue Stats
238W - 227L
1,593 Elo+
Party 3
Ares
Ares
gary_tard_
Ares
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,595 Elo+
Party 3
Mulan
Mulan
jwho13
Mulan
Level 86
God Stats
1W - 5L
1,544 SR
Queue Stats
117W - 122L
1,537 Elo+
Party 3
Ishtar
Ishtar
zaza0218
Ishtar
Level 122
God Stats
1W - 3L
1,229 SR
Queue Stats
98W - 95L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
5 / 0 / 7
9,719
572
11,378
11,992
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
15
5 / 1 / 3
9,820
578
11,924
15,920
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 3 / 3
9,604
565
8,370
11,146
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Sata_Sween
Baron Samedi
14
4 / 2 / 4
8,901
524
6,083
13,362
13,559
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Straited vl
Achilles
15
4 / 4 / 2
9,389
552
10,342
17,788
13,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 3 / 0
8,314
489
8,420
9,596
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
SuicideCliffs
Hun Batz
14
2 / 4 / 4
8,427
496
6,874
15,001
5,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 4 / 2
8,003
471
8,063
16,070
21,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mulan
jwho13
Mulan
14
2 / 4 / 2
8,732
514
11,995
17,670
17,865
Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
zaza0218
Ishtar
14
1 / 5 / 1
8,155
480
5,677
10,928
4,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
20
Kills
9
10
Deaths
20
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
0
7
8.5
L
Agni
 
Agni
2
3
0
0.67
W
Ne Zha
5
1
3
6.5
W
2
3
3
1.17
W
Baron Samedi
Sata_Sween
Baron Samedi
4
2
4
3
W
Achilles
Straited vl
Achilles
4
4
2
1.25
L
Hun Batz
SuicideCliffs
Hun Batz
2
4
4
1
L
2
4
2
0.75
L
Mulan
jwho13
Mulan
2
4
2
0.75
L
Ishtar
zaza0218
Ishtar
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,097
Damage
41,029
70,208
Taken
69,265
44,503
Mitigated
54,067
33,247
Healing
16,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,378
9,465
0
8,780
11,992
5,385
2,121
2,395
9,597
0
70,601
L
Agni
 
Agni
8,420
809
0
1,856
9,596
4,158
0
5,563
4,033
81,480
0
W
Ne Zha
11,924
3,892
0
9,511
15,920
6,887
152
1,616
14,304
0
78,798
W
8,370
1,916
786
3,977
11,146
5,278
96
6,652
4,494
88,606
0
W
Baron Samedi
Sata_Sween
Baron Samedi
6,083
1,236
1,439
3,788
13,362
13,559
53
5,696
7,666
25,887
0
W
Achilles
Straited vl
Achilles
10,342
2,583
0
4,966
17,788
13,394
0
942
16,846
0
62,026
L
Hun Batz
SuicideCliffs
Hun Batz
6,874
1,461
0
4,384
15,001
5,983
0
2,445
12,556
0
60,753
L
8,063
924
0
3,301
16,070
21,374
0
3,849
12,221
29,597
0
L
Mulan
jwho13
Mulan
11,995
1,654
0
5,175
17,670
17,865
0
1,081
16,589
0
60,584
L
Ishtar
zaza0218
Ishtar
5,677
3,103
0
2,001
10,928
4,687
0
1,515
9,413
0
70,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,433
Gold Earned
41,631
519
Minions Killed
511
0
Camps Cleared
0
1,636,221
Distance Traveled
1,569,061
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,719
572
121
7
0
314,908
3
L
Agni
8,314
489
140
8
0
335,242
3
W
Ne Zha
9,820
578
118
7
0
370,178
6
W
Ra
9,604
565
140
8
0
335,888
4
W
Baron Samedi
8,901
524
34
2
0
298,810
2
W
Achilles
9,389
552
106
6
0
316,437
5
L
Hun Batz
8,427
496
110
6
0
343,235
7
L
Ares
8,003
471
31
2
0
303,316
2
L
Mulan
8,732
514
102
6
0
288,114
0
L
Ishtar
8,155
480
128
8
0
299,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role