Player Matchup

Cthulhu
Cthulhu
FreestyleBrent
Cthulhu
Level 129
God Stats
6W - 3L
1,579 SR
Queue Stats
18W - 19L
1,581 Elo+
Party 2
Anhur
Anhur
Gunzo34
Anhur
Level 68
God Stats
2W - 5L
1,333 SR
Queue Stats
803W - 924L
1,477 Elo+
Solo
Nemesis
Nemesis
ILockhartI
Nemesis
Level 42
God Stats
2W - 1L
1,480 SR
Queue Stats
26W - 26L
1,384 Elo+
Solo
Sylvanus
Sylvanus
OBIxRONxKENOBI
Sylvanus
Level 122
God Stats
0W - 2L
1,322 SR
Queue Stats
24W - 26L
1,596 Elo+
Party 2
Merlin
Merlin
OhGProdigyy
Merlin
Level 108
God Stats
8W - 8L
1,625 SR
Queue Stats
114W - 98L
1,615 Elo+
Solo
Team Averages
Level 94
1,468 SR
1,531 Elo+

VS

Team Averages
Level 94
1,425 SR
1,465 Elo+
Hachiman
Hachiman
 
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
GunnerManOZ
Anhur
Level 68
God Stats
41W - 37L
1,330 SR
Queue Stats
548W - 561L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IX_wombat_XI
Morgan Le Fay
Level 29
God Stats
5W - 2L
1,574 SR
Queue Stats
18W - 31L
1,390 Elo+
Party 1
Scylla
Scylla
princedom215
Scylla
Level 160
God Stats
33W - 45L
1,484 SR
Queue Stats
972W - 966L
1,551 Elo+
Solo
Susano
Susano
xLMR-95
Susano
Level 69
God Stats
1W - 3L
1,237 SR
Queue Stats
63W - 66L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,198
1,040
5,905
9,057
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Gunzo34
Anhur
10
0 / 2 / 0
5,261
1,052
2,671
3,311
1,245
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
ILockhartI
Nemesis
9
0 / 0 / 0
4,976
995
170
1,164
277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
10
0 / 1 / 0
5,328
1,066
4,098
6,131
4,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
10
0 / 0 / 0
5,463
1,093
4,361
3,789
1,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

365

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 0 / 4
5,702
1,140
4,718
3,627
1,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 4
5,467
1,093
3,007
4,321
1,807
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
IX_wombat_XI
Morgan Le Fay
11
1 / 0 / 2
6,100
1,220
3,826
3,789
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
10
2 / 0 / 2
5,997
1,199
4,887
3,753
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
xLMR-95
Susano
11
2 / 0 / 3
6,162
1,232
2,681
3,797
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
6
6
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
1
0
4
3
L
0
3
0
0
W
0
0
4
2
L
Anhur
Gunzo34
Anhur
0
2
0
0
L
Nemesis
ILockhartI
Nemesis
0
0
0
0
W
Morgan Le Fay
IX_wombat_XI
Morgan Le Fay
1
0
2
2
L
Sylvanus
0
1
0
0
L
Merlin
0
0
0
0
W
Scylla
2
0
2
3
W
Susano
xLMR-95
Susano
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,205
Damage
19,119
23,452
Taken
19,287
12,486
Mitigated
8,032
2,860
Healing
2,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,718
2,968
0
278
3,627
1,441
0
2,691
813
0
10,905
L
5,905
164
111
535
9,057
5,496
0
2,872
6,185
14,159
0
W
3,007
1,961
0
50
4,321
1,807
0
3,221
858
0
6,633
L
Anhur
Gunzo34
Anhur
2,671
1,146
0
19
3,311
1,245
0
995
2,316
0
7,684
L
Nemesis
ILockhartI
Nemesis
170
0
0
201
1,164
277
0
192
972
0
1,260
W
Morgan Le Fay
IX_wombat_XI
Morgan Le Fay
3,826
842
0
593
3,789
1,726
0
2,801
952
23,244
0
L
Sylvanus
4,098
851
429
1,365
6,131
4,006
0
3,059
3,072
10,093
0
L
Merlin
4,361
211
0
200
3,789
1,462
0
1,595
2,194
17,770
0
W
Scylla
4,887
798
0
215
3,753
1,388
0
2,216
1,493
11,228
0
W
Susano
xLMR-95
Susano
2,681
320
0
1,132
3,797
1,670
0
2,949
807
0
8,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,226
Gold Earned
29,428
80
Minions Killed
92
3
Camps Cleared
7
394,004
Distance Traveled
503,631
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,702
1,140
19
4
0
90,070
0
L
Cthulhu
5,198
1,040
11
2
1
101,892
0
W
Anhur
5,467
1,093
14
3
1
96,062
1
L
Anhur
5,261
1,052
12
2
1
87,842
0
L
Nemesis
4,976
995
7
1
0
15,543
0
W
Morgan Le Fay
6,100
1,220
42
8
1
100,773
0
L
Sylvanus
5,328
1,066
20
4
0
90,235
1
L
Merlin
5,463
1,093
30
6
1
98,492
1
W
Scylla
5,997
1,199
8
2
1
108,958
0
W
Susano
6,162
1,232
9
2
4
107,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role