Player Matchup

Jormungandr
Jormungandr
Platinum I
 
Jormungandr
Platinum I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
CrackerJax29
Kuzenbo
Platinum IV
Level 155
God Stats
16W - 15L
1,620 SR
Queue Stats
645W - 663L
1,777 MMR
Party 2
Ishtar
Ishtar
Diamond V
WhinnieTheGoo
Ishtar
Diamond V
Level 155
God Stats
0W - 5L
1,258 SR
Queue Stats
303W - 287L
2,002 MMR
Party 2
Ao Kuang
Ao Kuang
Diamond IV
XxTh3BlacKSkuLL
Ao Kuang
Diamond IV
Level 158
God Stats
5W - 1L
1,948 SR
Queue Stats
379W - 375L
1,960 MMR
Solo
Xbalanque
Xbalanque
Diamond V
marine55555
Xbalanque
Diamond V
Level 147
God Stats
96W - 69L
1,741 SR
Queue Stats
454W - 449L
1,867 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,613 SR
1,821 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,710 SR
1,922 MMR
Xing Tian
Xing Tian
Platinum III
CrescentMoon22
Xing Tian
Platinum III
Level 160
God Stats
3W - 0L
1,929 SR
Queue Stats
135W - 119L
1,843 MMR
Solo
Guan Yu
Guan Yu
Platinum I
Don Pepoon
Guan Yu
Platinum I
Level 149
God Stats
21W - 11L
1,726 SR
Queue Stats
115W - 96L
2,026 MMR
Party 1
Ravana
Ravana
Platinum I
FREEZING_ACE
Ravana
Platinum I
Level 160
God Stats
21W - 23L
1,585 SR
Queue Stats
473W - 471L
1,885 MMR
Party 3
Izanami
Izanami
Platinum II
MeliodasXx_xX
Izanami
Platinum II
Level 155
God Stats
31W - 43L
1,549 SR
Queue Stats
479W - 475L
1,877 MMR
Party 3
Vulcan
Vulcan
Platinum V
VulcanNeedsNerf
Vulcan
Platinum V
Level 68
God Stats
17W - 6L
1,761 SR
Queue Stats
83W - 22L
1,977 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 7 / 2
7,497
441
9,973
19,381
10,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
CrackerJax29
Kuzenbo
10
0 / 4 / 2
7,001
412
4,832
16,018
17,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 4 / 2
7,124
419
4,486
12,028
4,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
10
1 / 6 / 1
6,878
405
4,175
17,714
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
marine55555
Xbalanque
16
3 / 4 / 0
9,336
549
7,247
13,084
5,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
LokiLancelotAtlas

VS

Bans
ShivaGebBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrescentMoon22
Xing Tian
14
5 / 0 / 10
10,133
596
7,870
16,334
17,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Don Pepoon
Guan Yu
16
5 / 0 / 8
10,777
634
15,890
25,660
20,286
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
15
9 / 2 / 9
10,525
619
12,653
9,011
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Izanami
16
1 / 1 / 5
10,289
605
5,143
11,146
5,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 9
10,535
620
17,941
8,516
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
4
Kills
25
25
Deaths
4
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
7
2
0.14
L
Kuzenbo
CrackerJax29
Kuzenbo
0
4
2
0.25
W
Xing Tian
CrescentMoon22
Xing Tian
5
0
10
10
W
Guan Yu
Don Pepoon
Guan Yu
5
0
8
9
W
Ravana
9
2
9
6.75
W
Izanami
1
1
5
3.5
W
5
1
9
9.5
L
0
4
2
0.25
L
Ao Kuang
1
6
1
0.25
L
Xbalanque
marine55555
Xbalanque
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,713
Damage
59,497
78,225
Taken
70,667
42,933
Mitigated
52,180
14,681
Healing
34,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,973
4,219
0
2,308
19,381
10,313
0
5,250
14,131
57,390
0
L
Kuzenbo
CrackerJax29
Kuzenbo
4,832
1,706
0
2,470
16,018
17,194
116
8,029
7,989
27,390
0
W
Xing Tian
CrescentMoon22
Xing Tian
7,870
478
3,372
4,993
16,334
17,096
169
2,927
13,407
18,892
2,144
W
Guan Yu
Don Pepoon
Guan Yu
15,890
3,430
2,338
14,688
25,660
20,286
1,320
9,808
15,852
99
74,778
W
Ravana
12,653
4,799
0
2,397
9,011
4,807
687
2,850
6,161
0
64,765
W
Izanami
5,143
3,336
0
5,571
11,146
5,777
6,203
2,209
8,937
0
113,896
W
17,941
4,198
0
1,493
8,516
4,214
1,924
2,227
6,289
114,341
0
L
4,486
2,182
0
1,403
12,028
4,075
0
4,190
7,838
0
53,037
L
Ao Kuang
4,175
978
0
5,788
17,714
6,090
0
4,572
13,142
46,205
0
L
Xbalanque
marine55555
Xbalanque
7,247
3,364
0
2,712
13,084
5,261
0
3,523
9,519
30
78,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,836
Gold Earned
52,259
446
Minions Killed
543
0
Camps Cleared
0
1,417,056
Distance Traveled
1,701,068
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,497
441
97
6
0
251,773
4
L
Kuzenbo
7,001
412
24
1
0
314,275
5
W
Xing Tian
10,133
596
25
1
0
356,853
2
W
Guan Yu
10,777
634
116
7
0
346,930
5
W
Ravana
10,525
619
91
5
0
363,198
5
W
Izanami
10,289
605
162
10
0
263,690
3
W
Vulcan
10,535
620
149
9
0
370,397
2
L
Ishtar
7,124
419
107
6
0
300,420
5
L
Ao Kuang
6,878
405
84
5
0
281,182
1
L
Xbalanque
9,336
549
134
8
0
269,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role