Player Matchup

Danzaburou
Danzaburou
CarolBi
Danzaburou
Level 54
God Stats
26W - 29L
1,559 SR
Queue Stats
105W - 145L
1,443 Elo+
Party 3
Ah Puch
Ah Puch
Prec1
Ah Puch
Level 12
God Stats
0W - 2L
1,308 SR
Queue Stats
0W - 5L
1,100 Elo+
Party 1
Loki
Loki
WeeDComBO
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,059 Elo+
Party 1
Cthulhu
Cthulhu
eZay1337
Cthulhu
Level 13
God Stats
0W - 1L
1,206 SR
Queue Stats
1W - 6L
1,059 Elo+
Party 1
Cerberus
Cerberus
zNotSnake-
Cerberus
Level 66
God Stats
0W - 1L
1,756 SR
Queue Stats
151W - 183L
1,439 Elo+
Party 3
Team Averages
Level 51
1,466 SR
1,220 Elo+

VS

Team Averages
Level 67
1,423 SR
1,409 Elo+
Cthulhu
Cthulhu
Artiz28
Cthulhu
Level 41
God Stats
15W - 13L
1,388 SR
Queue Stats
74W - 83L
1,388 Elo+
Party 2
Persephone
Persephone
SAMUELYONGKINGS
Persephone
Level 66
God Stats
12W - 9L
1,192 SR
Queue Stats
214W - 221L
1,354 Elo+
Solo
Ne Zha
Ne Zha
Yui_le_chat
Ne Zha
Level 45
God Stats
12W - 17L
1,416 SR
Queue Stats
124W - 161L
1,410 Elo+
Party 2
King Arthur
King Arthur
kadages
King Arthur
Level 86
God Stats
5W - 5L
1,402 SR
Queue Stats
115W - 123L
1,473 Elo+
Party 2
Hachiman
Hachiman
kadages31
Hachiman
Level 98
God Stats
2W - 2L
1,715 SR
Queue Stats
126W - 143L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarolBi
Danzaburou
16
3 / 3 / 3
10,901
436
5,365
14,064
6,162
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Prec1
Ah Puch
17
3 / 6 / 4
10,871
435
19,622
15,981
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
17
3 / 3 / 2
11,047
442
7,104
20,989
8,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
eZay1337
Cthulhu
17
0 / 4 / 6
10,821
433
9,235
22,552
23,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
zNotSnake-
Cerberus
18
2 / 6 / 1
11,831
473
9,777
24,308
27,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Artiz28
Cthulhu
17
1 / 3 / 13
10,069
403
8,295
18,536
14,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
SAMUELYONGKINGS
Persephone
19
4 / 0 / 3
12,522
501
7,809
10,274
5,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
19
9 / 1 / 4
12,334
493
13,367
16,322
8,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
kadages
King Arthur
19
4 / 2 / 5
12,540
502
18,107
21,192
22,804
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
kadages31
Hachiman
16
3 / 5 / 6
10,471
419
17,694
17,804
7,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
11
Kills
21
22
Deaths
11
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Artiz28
Cthulhu
1
3
13
2.5
L
Danzaburou
CarolBi
Danzaburou
3
3
3
1.5
L
Ah Puch
Prec1
Ah Puch
3
6
4
0.83
W
Persephone
SAMUELYONGKINGS
Persephone
4
0
3
5.5
L
Loki
3
3
2
1.33
W
Ne Zha
9
1
4
11
L
Cthulhu
eZay1337
Cthulhu
0
4
6
0.75
W
King Arthur
kadages
King Arthur
4
2
5
3.25
W
Hachiman
kadages31
Hachiman
3
5
6
1.2
L
Cerberus
zNotSnake-
Cerberus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,103
Damage
65,272
97,894
Taken
84,128
73,931
Mitigated
57,930
28,227
Healing
21,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Artiz28
Cthulhu
8,295
416
0
2,011
18,536
14,232
382
8,421
10,115
41,752
0
L
Danzaburou
CarolBi
Danzaburou
5,365
855
0
4,803
14,064
6,162
1,084
4,236
9,828
0
81,291
L
Ah Puch
Prec1
Ah Puch
19,622
495
0
1,170
15,981
7,367
837
3,752
12,229
77,345
0
W
Persephone
SAMUELYONGKINGS
Persephone
7,809
221
0
4,388
10,274
5,588
936
6,780
3,494
88,333
0
L
Loki
7,104
1,448
0
8,112
20,989
8,730
117
3,827
17,162
0
75,706
W
Ne Zha
13,367
3,111
0
3,813
16,322
8,108
1,192
3,719
12,569
0
108,034
L
Cthulhu
eZay1337
Cthulhu
9,235
1,075
851
6,931
22,552
23,912
618
5,131
17,421
44,410
0
W
King Arthur
kadages
King Arthur
18,107
1,086
201
4,743
21,192
22,804
111
10,636
9,827
0
92,595
W
Hachiman
kadages31
Hachiman
17,694
11,004
0
6,486
17,804
7,198
871
8,261
9,489
0
77,729
L
Cerberus
zNotSnake-
Cerberus
9,777
867
0
6,360
24,308
27,760
0
1,284
23,024
99,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,471
Gold Earned
57,936
627
Minions Killed
601
0
Camps Cleared
0
2,098,124
Distance Traveled
2,456,128
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,069
403
50
2
0
472,421
1
L
Danzaburou
10,901
436
114
5
0
440,122
1
L
Ah Puch
10,871
435
82
3
0
364,734
0
W
Persephone
12,522
501
160
6
0
463,445
0
L
Loki
11,047
442
123
5
0
463,789
0
W
Ne Zha
12,334
493
125
5
0
561,775
3
L
Cthulhu
10,821
433
56
2
0
440,717
5
W
King Arthur
12,540
502
140
6
0
520,118
7
W
Hachiman
10,471
419
126
5
0
438,369
5
L
Cerberus
11,831
473
252
10
0
388,762
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role