Player Matchup

Pele
Pele
 
Pele
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
AlexF0x
Merlin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,442 Elo+
Solo
Jing Wei
Jing Wei
DiabloX666X
Jing Wei
Level 105
God Stats
0W - 2L
1,254 SR
Queue Stats
236W - 277L
1,419 Elo+
Solo
Zeus
Zeus
shooter-riddik
Zeus
Level 156
God Stats
6W - 1L
1,622 SR
Queue Stats
75W - 87L
1,455 Elo+
Party 2
Tiamat
Tiamat
stefffanne
Tiamat
Level 88
God Stats
1W - 2L
1,703 SR
Queue Stats
63W - 70L
1,451 Elo+
Party 2
Team Averages
Level 112
1,516 SR
1,453 Elo+

VS

Team Averages
Level 74
1,352 SR
1,458 Elo+
The Morrigan
The Morrigan
AsapDucy
The Morrigan
Level 69
God Stats
5W - 1L
1,277 SR
Queue Stats
132W - 121L
1,486 Elo+
Party 1
Skadi
Skadi
Mysiaa
Skadi
Level 63
God Stats
1W - 1L
1,161 SR
Queue Stats
22W - 20L
1,520 Elo+
Solo
Hercules
Hercules
Son-Luca99
Hercules
Level 106
God Stats
2W - 0L
1,321 SR
Queue Stats
113W - 114L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
kilianjustin
Gilgamesh
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 99L
1,438 Elo+
Party 1
Ravana
Ravana
starwars2012r2d2
Ravana
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 176L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 7 / 8
9,259
712
14,145
21,910
19,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
AlexF0x
Merlin
14
3 / 6 / 6
8,481
652
12,845
9,957
4,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
DiabloX666X
Jing Wei
16
3 / 4 / 10
9,136
703
12,634
10,898
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 2 / 8
8,883
683
19,792
6,575
2,793
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
stefffanne
Tiamat
15
0 / 5 / 8
8,075
621
7,700
10,790
6,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AsapDucy
The Morrigan
19
9 / 1 / 13
10,650
819
12,636
9,754
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Mysiaa
Skadi
18
3 / 1 / 16
10,945
842
15,121
13,365
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Son-Luca99
Hercules
18
6 / 1 / 16
10,505
808
10,525
20,865
25,197
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
kilianjustin
Gilgamesh
16
2 / 5 / 14
10,319
794
9,481
18,600
17,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
4 / 5 / 13
9,401
723
9,177
14,102
6,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
96
13
Kills
24
24
Deaths
13
40
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
7
8
1
L
Merlin
AlexF0x
Merlin
3
6
6
1
W
The Morrigan
AsapDucy
The Morrigan
9
1
13
15.5
L
Jing Wei
DiabloX666X
Jing Wei
3
4
10
2
W
Skadi
Mysiaa
Skadi
3
1
16
11
W
Hercules
Son-Luca99
Hercules
6
1
16
14
W
Gilgamesh
kilianjustin
Gilgamesh
2
5
14
1.8
L
4
2
8
4
W
4
5
13
2.1
L
Tiamat
stefffanne
Tiamat
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,116
Damage
56,940
60,130
Taken
76,686
38,080
Mitigated
61,296
16,599
Healing
40,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
14,145
1,337
810
6,356
21,910
19,379
0
4,431
17,479
2,755
31,489
L
Merlin
AlexF0x
Merlin
12,845
680
0
500
9,957
4,722
126
1,727
8,230
29,266
0
W
The Morrigan
AsapDucy
The Morrigan
12,636
1,320
5,438
5,041
9,754
4,625
554
5,377
4,360
15,854
6,200
L
Jing Wei
DiabloX666X
Jing Wei
12,634
6,220
711
2,040
10,898
4,512
560
1,155
9,743
0
30,617
W
Skadi
Mysiaa
Skadi
15,121
3,890
320
5,725
13,365
7,423
2,431
7,046
6,319
0
35,142
W
Hercules
Son-Luca99
Hercules
10,525
2,213
3,877
8,696
20,865
25,197
731
10,444
10,421
0
19,836
W
Gilgamesh
kilianjustin
Gilgamesh
9,481
862
2,579
2,002
18,600
17,158
1,178
11,068
7,532
0
19,507
L
19,792
1,038
1,980
1,701
6,575
2,793
0
916
5,659
28,535
0
W
9,177
3,084
3,498
3,141
14,102
6,893
0
7,568
6,534
0
18,344
L
Tiamat
stefffanne
Tiamat
7,700
413
612
1,889
10,790
6,674
0
464
10,326
19,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
51,820
146
Minions Killed
132
0
Camps Cleared
0
1,135,750
Distance Traveled
1,308,577
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,259
712
32
2
0
209,024
0
L
Merlin
8,481
652
31
2
0
204,958
0
W
The Morrigan
10,650
819
21
2
0
281,911
0
L
Jing Wei
9,136
703
37
3
0
245,076
2
W
Skadi
10,945
842
48
4
0
255,650
0
W
Hercules
10,505
808
24
2
0
274,210
3
W
Gilgamesh
10,319
794
26
2
0
251,579
6
L
Zeus
8,883
683
14
1
0
229,461
0
W
Ravana
9,401
723
13
1
0
245,227
1
L
Tiamat
8,075
621
32
2
0
247,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role