Player Matchup

Ares
Ares
GOATwitDaRemote
Ares
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 160L
1,409 Elo+
Solo
Rama
Rama
McFlairy
Rama
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,171 Elo+
Solo
Agni
Agni
Ziqqee
Agni
Level 116
God Stats
24W - 23L
1,538 SR
Queue Stats
389W - 416L
1,405 Elo+
Solo
Team Averages
Level 91
1,513 SR
1,329 Elo+

VS

Team Averages
Level 93
1,416 SR
1,422 Elo+
Danzaburou
Danzaburou
Babykhan13
Danzaburou
Level 24
God Stats
2W - 2L
1,512 SR
Queue Stats
14W - 27L
1,323 Elo+
Party 1
Nu Wa
Nu Wa
MeGa_MoRpHeUs
Nu Wa
Level 147
God Stats
169W - 171L
1,465 SR
Queue Stats
302W - 307L
1,443 Elo+
Solo
Bastet
Bastet
xVonTreyDa3rdK
Bastet
Level 108
God Stats
1W - 0L
1,271 SR
Queue Stats
16W - 30L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,944
639
7,880
16,919
23,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
14
3 / 5 / 4
9,568
683
6,494
14,232
5,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
Ziqqee
Agni
14
1 / 4 / 4
8,946
639
10,047
11,780
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Babykhan13
Danzaburou
15
3 / 2 / 7
10,059
719
12,645
9,488
4,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 2 / 7
9,810
701
11,907
8,121
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 3 / 6
10,472
748
13,680
13,633
6,195
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
12
12
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Babykhan13
Danzaburou
3
2
7
3.25
L
3
3
2
1.33
L
Rama
3
5
4
1
W
3
2
7
3.25
L
Agni
Ziqqee
Agni
1
4
4
0.75
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,421
Damage
38,232
42,931
Taken
31,242
32,074
Mitigated
14,007
6,984
Healing
5,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Babykhan13
Danzaburou
12,645
5,410
0
1,654
9,488
4,350
1,279
6,490
2,998
0
35,265
L
7,880
637
549
877
16,919
23,157
235
4,093
12,430
15,872
0
L
Rama
6,494
4,961
0
3,298
14,232
5,261
891
4,422
9,458
0
32,056
W
11,907
3,871
0
1,738
8,121
3,462
635
4,927
3,194
34,506
0
L
Agni
Ziqqee
Agni
10,047
218
0
2,260
11,780
3,656
336
2,933
8,655
42,461
0
W
13,680
2,866
131
1,731
13,633
6,195
562
6,645
6,988
0
33,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
30,341
180
Minions Killed
140
7
Camps Cleared
4
629,981
Distance Traveled
712,153
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,059
719
47
3
2
229,168
1
L
Ares
8,944
639
21
2
2
238,956
3
L
Rama
9,568
683
75
5
3
172,176
0
W
Nu Wa
9,810
701
50
4
1
232,755
1
L
Agni
8,946
639
84
6
2
218,849
3
W
Bastet
10,472
748
43
3
1
250,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role