Player Matchup

Atlas
Atlas
REAL_BOOM
Atlas
Level 146
God Stats
10W - 8L
1,528 SR
Queue Stats
300W - 353L
1,429 Elo+
Party 2
Chaac
Chaac
deletesmite69
Chaac
Level 19
God Stats
12W - 17L
1,459 SR
Queue Stats
214W - 234L
1,474 Elo+
Party 2
Sol
Sol
mopar410
Sol
Level 64
God Stats
2W - 1L
1,492 SR
Queue Stats
109W - 190L
1,289 Elo+
Party 1
Charybdis
Charybdis
navygrl2009
Charybdis
Level 49
God Stats
1W - 4L
1,111 SR
Queue Stats
61W - 146L
1,214 Elo+
Party 1
Freya
Freya
xMaGnificenT
Freya
Level 139
God Stats
9W - 9L
1,539 SR
Queue Stats
109W - 130L
1,470 Elo+
Party 2
Team Averages
Level 83
1,426 SR
1,375 Elo+

VS

Team Averages
Level 79
1,479 SR
1,420 Elo+
Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
CelestialMoons
Artio
Level 31
God Stats
1W - 2L
1,503 SR
Queue Stats
63W - 76L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
FrAnKdUke89
Baron Samedi
Level 128
God Stats
128W - 131L
1,490 SR
Queue Stats
801W - 859L
1,438 Elo+
Solo
Lancelot
Lancelot
evilkore23
Lancelot
Level 86
God Stats
20W - 21L
1,429 SR
Queue Stats
157W - 215L
1,350 Elo+
Solo
Ishtar
Ishtar
sunshineroyalty
Ishtar
Level 60
God Stats
0W - 1L
1,474 SR
Queue Stats
8W - 11L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
REAL_BOOM
Atlas
15
6 / 0 / 7
8,937
894
7,874
9,405
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 0 / 10
8,095
810
10,094
5,601
3,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 1 / 8
7,157
716
4,886
5,244
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
navygrl2009
Charybdis
14
0 / 0 / 5
7,504
750
4,028
4,821
1,961
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
7 / 0 / 6
8,488
849
9,724
7,267
3,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 3 / 0
6,522
652
4,669
7,222
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 3 / 0
6,409
641
2,534
14,829
12,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
FrAnKdUke89
Baron Samedi
11
0 / 2 / 0
6,152
615
1,074
2,781
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
evilkore23
Lancelot
12
0 / 3 / 0
6,477
648
4,728
10,281
4,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 5 / 0
6,780
678
5,256
9,400
4,154
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
1
16
Kills
1
1
Deaths
16
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
L
1
3
0
0.33
L
Baron Samedi
FrAnKdUke89
Baron Samedi
0
2
0
0
W
Atlas
REAL_BOOM
Atlas
6
0
7
9.5
W
3
0
10
8
L
Lancelot
evilkore23
Lancelot
0
3
0
0
W
0
1
8
4
W
Charybdis
navygrl2009
Charybdis
0
0
5
2.5
L
0
5
0
0
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,606
Damage
18,261
32,338
Taken
44,513
20,782
Mitigated
25,536
8,144
Healing
5,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,669
99
108
671
7,222
3,094
0
2,835
4,323
19,335
0
L
2,534
255
109
2,912
14,829
12,383
0
7,316
7,303
7,855
0
L
Baron Samedi
FrAnKdUke89
Baron Samedi
1,074
37
285
589
2,781
1,097
196
1,882
779
7,219
0
W
Atlas
REAL_BOOM
Atlas
7,874
3,016
0
1,748
9,405
9,123
80
2,738
6,667
17,538
0
W
10,094
1,054
267
2,912
5,601
3,607
1,193
1,289
4,312
0
30,462
L
Lancelot
evilkore23
Lancelot
4,728
429
0
63
10,281
4,808
0
3,549
6,594
0
15,274
W
4,886
318
0
656
5,244
2,262
2,711
2,028
3,216
16,928
714
W
Charybdis
navygrl2009
Charybdis
4,028
1,788
24
1,334
4,821
1,961
1,799
1,003
3,818
0
26,266
L
5,256
3,851
22
549
9,400
4,154
844
6,104
3,082
0
19,347
W
9,724
4,010
0
1,203
7,267
3,829
512
1,219
6,048
19,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,181
Gold Earned
32,340
194
Minions Killed
117
0
Camps Cleared
0
1,056,831
Distance Traveled
766,306
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,522
652
34
3
0
174,397
2
L
Artio
6,409
641
6
1
0
143,903
2
L
Baron Samedi
6,152
615
13
1
0
71,609
0
W
Atlas
8,937
894
24
2
0
211,861
2
W
Chaac
8,095
810
62
6
0
238,916
0
L
Lancelot
6,477
648
25
3
0
215,561
0
W
Sol
7,157
716
28
3
0
206,266
0
W
Charybdis
7,504
750
55
6
0
180,866
1
L
Ishtar
6,780
678
39
4
0
160,836
4
W
Freya
8,488
849
25
3
0
218,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role