Player Matchup

Bacchus
Bacchus
GRENADE101
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,795 Elo+
Party 1
Merlin
Merlin
Raconic
Merlin
Level 34
God Stats
2W - 0L
1,849 SR
Queue Stats
42W - 37L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
Soalk
Erlang Shen
Level 45
God Stats
5W - 3L
1,623 SR
Queue Stats
103W - 104L
1,530 Elo+
Party 1
Team Averages
Level 35
1,657 SR
1,633 Elo+

VS

Team Averages
Level 53
1,421 SR
1,294 Elo+
Baron Samedi
Baron Samedi
IDaMoonY
Baron Samedi
Level 18
God Stats
0W - 1L
1,294 SR
Queue Stats
2W - 9L
1,092 Elo+
Party 2
Athena
Athena
KJtheLeo
Athena
Level 49
God Stats
1W - 3L
1,470 SR
Queue Stats
3W - 7L
1,296 Elo+
Party 2
Ratatoskr
Ratatoskr
WastebasketDingo
Ratatoskr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 111L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GRENADE101
Bacchus
17
1 / 5 / 18
12,738
670
11,252
19,651
28,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
Raconic
Merlin
20
6 / 4 / 13
14,658
771
21,626
14,842
6,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Soalk
Erlang Shen
20
17 / 6 / 6
15,713
827
37,110
32,688
27,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IDaMoonY
Baron Samedi
18
4 / 11 / 6
13,746
723
20,770
25,042
12,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
KJtheLeo
Athena
17
3 / 7 / 7
12,599
663
9,820
26,564
35,956
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ratatoskr
20
8 / 6 / 7
15,560
819
21,785
27,387
24,578
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
24
Kills
15
15
Deaths
24
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GRENADE101
Bacchus
1
5
18
2
L
Baron Samedi
IDaMoonY
Baron Samedi
4
11
6
0.64
L
Athena
KJtheLeo
Athena
3
7
7
0.93
W
Merlin
Raconic
Merlin
6
4
13
3.13
W
Erlang Shen
Soalk
Erlang Shen
17
6
6
3.33
L
Ratatoskr
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,988
Damage
52,375
67,181
Taken
78,993
62,744
Mitigated
72,893
16,056
Healing
16,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GRENADE101
Bacchus
11,252
2,083
0
349
19,651
28,771
518
8,542
10,829
24,152
0
L
Baron Samedi
IDaMoonY
Baron Samedi
20,770
3,256
2,271
4,555
25,042
12,359
1,001
11,109
13,933
53,383
0
L
Athena
KJtheLeo
Athena
9,820
3,342
528
1,401
26,564
35,956
508
10,587
15,977
18,890
0
W
Merlin
Raconic
Merlin
21,626
1,538
0
750
14,842
6,730
963
5,592
8,990
81,248
0
W
Erlang Shen
Soalk
Erlang Shen
37,110
20,979
2,135
12,822
32,688
27,243
818
15,981
16,229
0
66,854
L
Ratatoskr
21,785
4,593
0
8,199
27,387
24,578
0
11,807
15,580
47
66,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,109
Gold Earned
41,905
215
Minions Killed
195
8
Camps Cleared
8
965,297
Distance Traveled
982,427
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,738
670
17
1
0
297,227
7
L
Baron Samedi
13,746
723
89
5
2
281,941
0
L
Athena
12,599
663
19
1
1
304,930
0
W
Merlin
14,658
771
131
7
3
313,770
2
W
Erlang Shen
15,713
827
67
4
5
354,300
0
L
Ratatoskr
15,560
819
87
5
5
395,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role