Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DoubleB21z
Danzaburou
Level 69
God Stats
2W - 1L
1,607 SR
Queue Stats
28W - 15L
1,554 Elo+
Party 1
Ra
Ra
GrandpawShark
Ra
Level 72
God Stats
13W - 10L
1,606 SR
Queue Stats
45W - 34L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
puppysa555
Guan Yu
Level 56
God Stats
3W - 1L
1,826 SR
Queue Stats
201W - 258L
1,372 Elo+
Solo
Sylvanus
Sylvanus
uCeddSum
Sylvanus
Level 114
God Stats
7W - 11L
1,436 SR
Queue Stats
97W - 113L
1,465 Elo+
Solo
Team Averages
Level 83
1,595 SR
1,475 Elo+

VS

Team Averages
Level 110
1,519 SR
1,455 Elo+
Mercury
Mercury
BaneGuard
Mercury
Level 125
God Stats
152W - 100L
1,653 SR
Queue Stats
387W - 391L
1,469 Elo+
Solo
Chaac
Chaac
DRAGONLEADER557
Chaac
Level 123
God Stats
3W - 5L
1,501 SR
Queue Stats
158W - 170L
1,449 Elo+
Solo
Geb
Geb
RingSting010
Geb
Level 104
God Stats
69W - 44L
1,485 SR
Queue Stats
90W - 77L
1,472 Elo+
Solo
Charybdis
Charybdis
ruftin_vi
Charybdis
Level 69
God Stats
8W - 10L
1,323 SR
Queue Stats
254W - 257L
1,442 Elo+
Solo
Sol
Sol
zaptosrider21
Sol
Level 127
God Stats
6W - 3L
1,631 SR
Queue Stats
103W - 108L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
4 / 6 / 4
8,181
511
7,022
14,883
5,812
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
DoubleB21z
Danzaburou
12
5 / 4 / 3
7,544
472
5,420
12,533
5,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 7 / 3
6,406
400
4,020
11,550
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
puppysa555
Guan Yu
13
1 / 5 / 3
8,315
520
8,744
17,747
15,419
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
uCeddSum
Sylvanus
12
3 / 2 / 5
7,151
447
6,769
13,616
10,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BaneGuard
Mercury
16
10 / 2 / 6
10,087
630
11,564
13,054
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 1 / 5
9,812
613
14,590
13,168
7,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 4 / 11
8,339
521
5,553
14,438
12,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
ruftin_vi
Charybdis
15
2 / 4 / 4
8,507
532
6,416
11,128
4,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 4 / 2
8,020
501
15,676
13,176
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
13
Kills
24
24
Deaths
15
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
4
6
4
1
W
Mercury
BaneGuard
Mercury
10
2
6
6.5
W
7
1
5
9.5
L
Danzaburou
DoubleB21z
Danzaburou
5
4
3
1.63
L
0
7
3
0.21
W
1
4
11
1.63
L
Guan Yu
puppysa555
Guan Yu
1
5
3
0.5
W
Charybdis
ruftin_vi
Charybdis
2
4
4
1
L
Sylvanus
uCeddSum
Sylvanus
3
2
5
2.75
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,975
Damage
53,799
70,329
Taken
64,964
42,129
Mitigated
34,937
17,944
Healing
19,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
7,022
682
0
1,675
14,883
5,812
0
2,625
12,258
0
49,066
W
Mercury
BaneGuard
Mercury
11,564
5,074
0
3,686
13,054
5,609
1,274
620
12,434
0
79,503
W
14,590
2,929
0
3,547
13,168
7,556
1,062
1,038
12,130
0
74,454
L
Danzaburou
DoubleB21z
Danzaburou
5,420
1,612
0
1,827
12,533
5,189
260
3,842
8,691
0
39,020
L
4,020
466
359
1,892
11,550
5,280
0
6,717
4,833
36,491
0
W
5,553
122
2,314
2,972
14,438
12,502
0
1,743
12,695
23,050
0
L
Guan Yu
puppysa555
Guan Yu
8,744
1,586
281
4,642
17,747
15,419
522
2,048
15,699
0
62,252
W
Charybdis
ruftin_vi
Charybdis
6,416
2,950
0
1,730
11,128
4,790
1,474
2,947
8,181
0
84,747
L
Sylvanus
uCeddSum
Sylvanus
6,769
1,828
1,815
5,453
13,616
10,429
141
4,633
8,983
35,303
0
W
15,676
4,320
0
5,067
13,176
4,480
359
4,441
8,735
47,284
7,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,597
Gold Earned
44,765
374
Minions Killed
481
0
Camps Cleared
0
1,379,919
Distance Traveled
1,573,503
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,181
511
73
5
0
316,445
2
W
Mercury
10,087
630
124
8
0
384,270
5
W
Chaac
9,812
613
127
8
0
319,071
0
L
Danzaburou
7,544
472
55
3
0
292,586
2
L
Ra
6,406
400
66
4
0
238,508
0
W
Geb
8,339
521
29
2
0
317,514
4
L
Guan Yu
8,315
520
127
8
0
266,438
4
W
Charybdis
8,507
532
130
8
0
283,874
3
L
Sylvanus
7,151
447
53
3
0
265,942
5
W
Sol
8,020
501
71
4
0
268,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role