Player Matchup

Chronos
Chronos
Platinum II
 
Chronos
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold V
Litle_Dragons
Atlas
Gold V
Level 133
God Stats
1W - 0L
1,777 SR
Queue Stats
8W - 3L
1,725 MMR
Party 1
Achilles
Achilles
Gold IV
Obeymyeggs
Achilles
Gold IV
Level 137
God Stats
1W - 0L
1,634 SR
Queue Stats
8W - 3L
1,730 MMR
Party 1
Chaac
Chaac
Platinum V
eliteabtl
Chaac
Platinum V
Level 159
God Stats
112W - 94L
1,666 SR
Queue Stats
395W - 395L
1,701 MMR
Solo
Apollo
Apollo
Platinum II
iBurials
Apollo
Platinum II
Level 155
God Stats
3W - 7L
1,367 SR
Queue Stats
352W - 340L
1,787 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,589 SR
1,689 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,550 SR
1,742 MMR
Rama
Rama
Platinum V
 
Rama
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Platinum III
FUEG0 420
Lancelot
Platinum III
Level 141
God Stats
3W - 5L
1,368 SR
Queue Stats
399W - 418L
1,826 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
Wuzat_115
Sun Wukong
Platinum II
Level 156
God Stats
2W - 6L
1,579 SR
Queue Stats
147W - 133L
1,878 MMR
Solo
Cerberus
Cerberus
Platinum III
x Antdawgg x
Cerberus
Platinum III
Level 107
God Stats
8W - 4L
1,614 SR
Queue Stats
241W - 234L
1,735 MMR
Solo
Poseidon
Poseidon
Gold II
xTHE_IRISH_KINGx
Poseidon
Gold II
Level 129
God Stats
1W - 1L
1,689 SR
Queue Stats
21W - 14L
1,771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
2 / 0 / 11
13,774
599
10,728
15,382
7,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 1 / 10
12,841
558
9,493
22,864
31,159
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Obeymyeggs
Achilles
17
3 / 6 / 4
11,990
521
7,238
20,320
10,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
eliteabtl
Chaac
20
5 / 1 / 5
13,965
607
15,718
27,834
26,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
iBurials
Apollo
20
7 / 2 / 6
14,092
613
18,156
14,690
7,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Baba YagaMercuryKaliYu Huang

VS

Bans
IshtarRavanaKing ArthurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
0 / 7 / 2
10,143
441
2,887
16,683
6,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
FUEG0 420
Lancelot
18
7 / 4 / 1
11,759
511
14,464
20,461
11,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Wuzat_115
Sun Wukong
17
0 / 2 / 5
10,976
477
7,549
19,890
25,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
x Antdawgg x
Cerberus
13
1 / 6 / 1
8,791
382
6,252
20,242
16,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 2 / 2
11,864
516
12,639
10,716
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
20
Kills
9
10
Deaths
21
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
11
7.5
L
Rama
 
Rama
0
7
2
0.14
L
Lancelot
FUEG0 420
Lancelot
7
4
1
1.88
W
3
1
10
8
W
Achilles
Obeymyeggs
Achilles
3
6
4
0.83
L
Sun Wukong
Wuzat_115
Sun Wukong
0
2
5
1.25
W
Chaac
eliteabtl
Chaac
5
1
5
7.5
W
Apollo
iBurials
Apollo
7
2
6
5
L
Cerberus
x Antdawgg x
Cerberus
1
6
1
0.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,333
Damage
43,791
101,090
Taken
87,992
83,027
Mitigated
64,129
42,808
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,728
5,091
0
7,720
15,382
7,336
6,717
6,380
8,656
123,014
0
L
Rama
 
Rama
2,887
2,184
0
2,844
16,683
6,247
1,362
4,326
12,186
0
76,644
L
Lancelot
FUEG0 420
Lancelot
14,464
3,295
0
1,195
20,461
11,199
156
4,727
15,680
0
110,461
W
9,493
3,250
0
7,044
22,864
31,159
758
3,763
18,863
45,135
2,298
W
Achilles
Obeymyeggs
Achilles
7,238
2,359
0
1,781
20,320
10,209
39
3,987
16,271
0
85,555
L
Sun Wukong
Wuzat_115
Sun Wukong
7,549
1,364
0
2,589
19,890
25,745
0
2,514
16,295
0
82,216
W
Chaac
eliteabtl
Chaac
15,718
3,518
0
18,447
27,834
26,489
2,654
3,545
23,377
0
112,038
W
Apollo
iBurials
Apollo
18,156
13,623
0
7,816
14,690
7,834
5,556
2,578
11,884
0
154,303
L
Cerberus
x Antdawgg x
Cerberus
6,252
330
0
3,198
20,242
16,152
0
5,834
14,302
36,054
112
L
12,639
1,023
0
672
10,716
4,786
0
2,145
8,369
136,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,662
Gold Earned
53,533
775
Minions Killed
751
0
Camps Cleared
0
2,402,292
Distance Traveled
2,236,625
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,774
599
203
9
0
502,911
2
L
Rama
10,143
441
148
6
0
401,672
5
L
Lancelot
11,759
511
151
7
0
496,846
3
W
Atlas
12,841
558
40
2
0
464,371
5
W
Achilles
11,990
521
116
5
0
475,251
8
L
Sun Wukong
10,976
477
149
6
0
469,284
2
W
Chaac
13,965
607
186
8
0
492,177
6
W
Apollo
14,092
613
230
10
0
467,582
9
L
Cerberus
8,791
382
72
3
0
402,431
4
L
Poseidon
11,864
516
231
10
0
466,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role