Player Matchup

Hou Yi
Hou Yi
AlisaTargaryen
Hou Yi
Level 86
God Stats
4W - 1L
1,598 SR
Queue Stats
184W - 140L
1,624 Elo+
Party 1
Xing Tian
Xing Tian
MizzAnthropie
Xing Tian
Level 159
God Stats
8W - 11L
1,504 SR
Queue Stats
347W - 335L
1,514 Elo+
Solo
Charybdis
Charybdis
Nosoydaveman
Charybdis
Level 104
God Stats
13W - 14L
1,477 SR
Queue Stats
708W - 642L
1,546 Elo+
Party 1
Thoth
Thoth
Wellingdok
Thoth
Level 160
God Stats
1W - 3L
1,377 SR
Queue Stats
233W - 205L
1,569 Elo+
Party 1
Erlang Shen
Erlang Shen
yerkomil
Erlang Shen
Level 147
God Stats
4W - 2L
1,898 SR
Queue Stats
221W - 177L
1,601 Elo+
Party 1
Team Averages
Level 131
1,571 SR
1,571 Elo+

VS

Team Averages
Level 138
1,647 SR
1,636 Elo+
Bastet
Bastet
Darkshines
Bastet
Level 144
God Stats
1W - 3L
1,702 SR
Queue Stats
160W - 190L
1,587 Elo+
Party 2
Cthulhu
Cthulhu
DeadPunknik
Cthulhu
Level 138
God Stats
2W - 0L
1,813 SR
Queue Stats
17W - 5L
1,784 Elo+
Party 2
Atlas
Atlas
JeremiahBro
Atlas
Level 153
God Stats
4W - 4L
1,816 SR
Queue Stats
299W - 301L
1,538 Elo+
Solo
Merlin
Merlin
bobsie
Merlin
Level 127
God Stats
1W - 0L
1,406 SR
Queue Stats
11W - 10L
1,581 Elo+
Party 2
Chaac
Chaac
oOFitZOo
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 11
12,458
692
21,536
18,891
9,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
MizzAnthropie
Xing Tian
19
4 / 9 / 11
11,890
661
8,162
27,836
38,881
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
Nosoydaveman
Charybdis
20
6 / 7 / 10
12,464
692
19,009
19,006
10,720
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
20
8 / 6 / 11
13,850
769
27,289
17,867
9,127
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
yerkomil
Erlang Shen
18
0 / 9 / 13
11,585
644
12,468
33,383
42,649
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Darkshines
Bastet
20
7 / 3 / 20
13,124
729
26,124
24,105
13,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
DeadPunknik
Cthulhu
20
3 / 7 / 24
13,226
735
15,961
24,288
32,492
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 5 / 17
14,013
779
16,989
26,073
22,698
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
bobsie
Merlin
20
8 / 2 / 20
13,858
770
27,177
13,828
7,732
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
oOFitZOo
Chaac
20
10 / 6 / 22
13,656
759
16,342
30,507
37,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
140
22
Kills
37
37
Deaths
23
56
Assists
103
Player
Kills
Deaths
Assists
KDA
L
4
6
11
1.58
W
Bastet
Darkshines
Bastet
7
3
20
5.67
W
Cthulhu
DeadPunknik
Cthulhu
3
7
24
2.14
W
9
5
17
3.5
L
Xing Tian
MizzAnthropie
Xing Tian
4
9
11
1.06
L
Charybdis
Nosoydaveman
Charybdis
6
7
10
1.57
L
Thoth
8
6
11
2.25
W
Merlin
bobsie
Merlin
8
2
20
9
W
Chaac
oOFitZOo
Chaac
10
6
22
3.5
L
Erlang Shen
yerkomil
Erlang Shen
0
9
13
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,464
Damage
102,593
116,983
Taken
118,801
111,362
Mitigated
114,007
28,897
Healing
37,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,536
9,685
2,250
4,161
18,891
9,985
1,131
12,138
6,753
0
40,810
W
Bastet
Darkshines
Bastet
26,124
6,340
963
7,233
24,105
13,199
2,986
8,173
15,932
0
38,810
W
Cthulhu
DeadPunknik
Cthulhu
15,961
737
6,743
3,012
24,288
32,492
244
7,006
17,282
29,803
0
W
16,989
5,376
793
5,607
26,073
22,698
1,284
6,143
19,930
41,188
0
L
Xing Tian
MizzAnthropie
Xing Tian
8,162
483
458
2,533
27,836
38,881
81
13,899
13,937
17,545
0
L
Charybdis
Nosoydaveman
Charybdis
19,009
7,498
595
2,129
19,006
10,720
2,994
10,011
8,995
0
33,790
L
Thoth
27,289
1,606
2,007
3,270
17,867
9,127
886
10,670
7,197
57,682
0
W
Merlin
bobsie
Merlin
27,177
2,684
2,078
2,689
13,828
7,732
2,686
4,645
9,183
57,961
0
W
Chaac
oOFitZOo
Chaac
16,342
1,929
1,987
6,714
30,507
37,886
1,666
10,886
19,621
0
29,092
L
Erlang Shen
yerkomil
Erlang Shen
12,468
4,013
4,277
7,217
33,383
42,649
44
13,409
19,974
2,358
17,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,247
Gold Earned
67,877
208
Minions Killed
188
0
Camps Cleared
0
1,546,239
Distance Traveled
1,735,887
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,458
692
42
2
0
331,912
2
W
Bastet
13,124
729
26
1
0
404,463
1
W
Cthulhu
13,226
735
34
2
0
330,580
0
W
Atlas
14,013
779
45
3
0
314,611
0
L
Xing Tian
11,890
661
10
1
0
301,736
0
L
Charybdis
12,464
692
44
2
0
275,103
0
L
Thoth
13,850
769
81
5
0
317,689
0
W
Merlin
13,858
770
66
4
0
343,250
0
W
Chaac
13,656
759
17
1
0
342,983
0
L
Erlang Shen
11,585
644
31
2
0
319,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role