Player Matchup

Pele
Pele
Augury 2X
Pele
Level 106
God Stats
4W - 0L
2,022 SR
Queue Stats
29W - 20L
1,544 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CindyGawddesss
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,303 Elo+
Solo
Kukulkan
Kukulkan
MistaCL
Kukulkan
Level 45
God Stats
42W - 50L
1,426 SR
Queue Stats
157W - 206L
1,364 Elo+
Solo
Sol
Sol
SteampunkSkadi
Sol
Level 154
God Stats
17W - 25L
1,297 SR
Queue Stats
180W - 207L
1,400 Elo+
Party 2
Atlas
Atlas
lucafer12
Atlas
Level 160
God Stats
45W - 32L
1,635 SR
Queue Stats
286W - 335L
1,383 Elo+
Party 2
Team Averages
Level 95
1,576 SR
1,399 Elo+

VS

Team Averages
Level 39
1,455 SR
1,176 Elo+
Vamana
Vamana
Squeecur
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,101 Elo+
Party 1
Kuzenbo
Kuzenbo
TheMainMan01
Kuzenbo
Level 143
God Stats
0W - 2L
1,470 SR
Queue Stats
24W - 34L
1,478 Elo+
Solo
Chiron
Chiron
Tweecur
Chiron
Level 24
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 7L
1,101 Elo+
Party 1
Merlin
Merlin
jatticx
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,101 Elo+
Party 1
Atlas
Atlas
temp-153324
Atlas
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
17 / 0 / 6
15,864
835
28,184
24,989
12,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
CindyGawddesss
Ah Muzen Cab
20
3 / 3 / 14
13,747
724
15,863
18,783
10,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
MistaCL
Kukulkan
20
7 / 6 / 13
13,807
727
22,056
15,490
8,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 1 / 6
14,812
780
19,635
14,839
8,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
lucafer12
Atlas
19
1 / 5 / 21
13,319
701
16,453
26,975
29,127
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Squeecur
Vamana
18
2 / 6 / 1
11,588
610
9,981
30,921
18,400
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Kuzenbo
TheMainMan01
Kuzenbo
20
3 / 4 / 3
13,554
713
25,709
32,885
48,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Tweecur
Chiron
20
9 / 7 / 0
13,873
730
25,252
26,790
12,559
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
jatticx
Merlin
16
0 / 9 / 2
10,524
554
4,986
13,174
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 9 / 6
11,291
594
8,046
24,892
11,840
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
35
Kills
14
15
Deaths
35
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
17
0
6
20
W
Ah Muzen Cab
CindyGawddesss
Ah Muzen Cab
3
3
14
3.33
W
Kukulkan
MistaCL
Kukulkan
7
6
13
2.25
L
Vamana
Squeecur
Vamana
2
6
1
0.42
W
7
1
6
10
L
Kuzenbo
TheMainMan01
Kuzenbo
3
4
3
1.13
L
Chiron
Tweecur
Chiron
9
7
0
1.29
L
Merlin
jatticx
Merlin
0
9
2
0.11
W
Atlas
lucafer12
Atlas
1
5
21
2.3
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,191
Damage
73,974
101,076
Taken
128,662
69,106
Mitigated
97,053
27,419
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
28,184
6,126
0
6,793
24,989
12,737
1,609
11,155
13,834
0
73,836
W
Ah Muzen Cab
CindyGawddesss
Ah Muzen Cab
15,863
5,549
250
7,259
18,783
10,222
1,809
8,927
9,856
0
47,126
W
Kukulkan
MistaCL
Kukulkan
22,056
2,235
0
562
15,490
8,486
973
7,928
7,562
42,460
0
L
Vamana
Squeecur
Vamana
9,981
5,480
0
6,608
30,921
18,400
0
15,263
14,982
0
30,939
W
19,635
6,209
0
7,773
14,839
8,534
3,330
4,628
10,211
92,405
5,442
L
Kuzenbo
TheMainMan01
Kuzenbo
25,709
5,169
0
1,304
32,885
48,358
0
9,428
22,361
65,655
0
L
Chiron
Tweecur
Chiron
25,252
12,404
1,097
4,831
26,790
12,559
0
10,979
15,657
0
71,554
L
Merlin
jatticx
Merlin
4,986
1,114
0
300
13,174
5,896
38
7,480
5,694
19,811
0
W
Atlas
lucafer12
Atlas
16,453
4,096
612
4,170
26,975
29,127
2,042
6,103
20,872
40,728
0
L
8,046
1,869
0
661
24,892
11,840
102
12,103
12,575
32,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,549
Gold Earned
60,830
367
Minions Killed
312
0
Camps Cleared
0
1,909,705
Distance Traveled
1,540,811
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,864
835
71
4
0
464,832
0
W
Ah Muzen Cab
13,747
724
68
4
0
366,500
0
W
Kukulkan
13,807
727
65
3
0
326,746
0
L
Vamana
11,588
610
46
2
0
395,226
0
W
Sol
14,812
780
115
6
0
360,196
7
L
Kuzenbo
13,554
713
83
4
0
357,742
2
L
Chiron
13,873
730
107
6
0
315,640
0
L
Merlin
10,524
554
34
2
0
183,216
0
W
Atlas
13,319
701
48
3
0
391,431
1
L
Atlas
11,291
594
42
2
0
288,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role