Player Matchup

Ne Zha
Ne Zha
Diamond I
 
Ne Zha
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Diamond I
 
Terra
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Masters
KillerOfBoarřds
Merlin
Masters
Level 139
God Stats
1W - 7L
1,351 SR
Queue Stats
103W - 86L
2,778 MMR
Solo
Ishtar
Ishtar
Grandmaster
Tubahh
Ishtar
Grandmaster
Level 160
God Stats
22W - 22L
1,909 SR
Queue Stats
657W - 523L
2,890 MMR
Party 2
Ratatoskr
Ratatoskr
Diamond I
mοntez
Ratatoskr
Diamond I
Level 124
God Stats
3W - 3L
1,656 SR
Queue Stats
83W - 54L
2,776 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 149
1,583 SR
2,289 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,634 SR
2,311 MMR
Awilix
Awilix
Masters
 
Awilix
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Olorun
Olorun
Diamond I
 
Olorun
Diamond I
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
BennyQ
Sun Wukong
Masters
Level 160
God Stats
1W - 1L
1,886 SR
Queue Stats
601W - 460L
2,932 MMR
Party 1
Mulan
Mulan
Diamond I
Chefjjs
Mulan
Diamond I
Level 159
God Stats
4W - 5L
1,500 SR
Queue Stats
283W - 247L
3,009 MMR
Party 3
Atlas
Atlas
Diamond I
Jwr1ght
Atlas
Diamond I
Level 160
God Stats
5W - 6L
1,783 SR
Queue Stats
233W - 211L
2,614 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 5 / 0
5,199
520
3,217
9,005
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Terra
 
Terra
7
0 / 3 / 1
4,752
475
2,783
8,071
3,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
0 / 5 / 1
4,801
480
2,641
7,497
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Tubahh
Ishtar
10
0 / 1 / 0
5,421
542
2,553
5,399
1,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
mοntez
Ratatoskr
9
2 / 1 / 0
5,584
558
4,689
8,529
2,451
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
NemesisKhepriYemojaHades

VS

Bans
Yu HuangGuan YuCupidKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
6 / 1 / 5
6,232
623
5,730
5,645
1,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
 
Olorun
10
0 / 0 / 3
5,669
567
4,733
4,651
1,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
BennyQ
Sun Wukong
10
2 / 0 / 3
5,953
595
7,052
9,025
4,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Chefjjs
Mulan
12
4 / 0 / 1
7,005
701
7,651
8,063
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atlas
Jwr1ght
Atlas
8
3 / 1 / 4
5,550
555
3,099
5,697
3,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
15
15
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
0
0
L
Terra
 
Terra
0
3
1
0.17
W
Awilix
 
Awilix
6
1
5
8.5
W
Olorun
 
Olorun
0
0
3
1.5
W
Sun Wukong
BennyQ
Sun Wukong
2
0
3
3.5
W
Mulan
Chefjjs
Mulan
4
0
1
4.5
W
Atlas
Jwr1ght
Atlas
3
1
4
5
L
0
5
1
0.1
L
Ishtar
Tubahh
Ishtar
0
1
0
0
L
Ratatoskr
mοntez
Ratatoskr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,883
Damage
28,265
38,501
Taken
33,081
16,052
Mitigated
17,156
6,952
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,217
1,559
0
1,673
9,005
5,761
0
0
8,455
0
34,890
L
Terra
 
Terra
2,783
403
1,080
2,130
8,071
3,985
0
3,241
4,830
10,850
0
W
Awilix
 
Awilix
5,730
2,350
0
285
5,645
1,873
0
307
5,338
0
38,343
W
Olorun
 
Olorun
4,733
1,976
95
2,679
4,651
1,870
0
412
4,088
39,127
8,909
W
Sun Wukong
BennyQ
Sun Wukong
7,052
1,820
0
2,895
9,025
4,241
0
3,091
5,914
0
48,004
W
Mulan
Chefjjs
Mulan
7,651
2,172
0
3,652
8,063
5,447
0
246
7,817
0
48,317
W
Atlas
Jwr1ght
Atlas
3,099
1,256
0
2,020
5,697
3,725
0
1,197
4,500
14,953
0
L
2,641
647
0
500
7,497
1,993
0
564
6,933
31,578
0
L
Ishtar
Tubahh
Ishtar
2,553
1,697
0
1,428
5,399
1,862
0
2,593
2,806
0
48,753
L
Ratatoskr
mοntez
Ratatoskr
4,689
1,297
0
141
8,529
2,451
0
452
8,032
0
36,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,757
Gold Earned
30,409
291
Minions Killed
338
0
Camps Cleared
0
1,001,566
Distance Traveled
1,067,688
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,199
520
67
7
0
184,921
2
L
Terra
4,752
475
20
2
0
217,249
6
W
Awilix
6,232
623
66
7
0
247,597
2
W
Olorun
5,669
567
92
9
0
188,253
5
W
Sun Wukong
5,953
595
70
7
0
236,167
1
W
Mulan
7,005
701
97
10
0
196,635
2
W
Atlas
5,550
555
13
1
0
199,036
2
L
Merlin
4,801
480
55
6
0
182,109
1
L
Ishtar
5,421
542
88
9
0
179,461
3
L
Ratatoskr
5,584
558
61
6
0
237,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role