Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Dojoi
Thanatos
Level 160
God Stats
2W - 1L
1,814 SR
Queue Stats
204W - 242L
1,596 Elo+
Solo
Tiamat
Tiamat
Treidos
Tiamat
Level 159
God Stats
5W - 9L
1,357 SR
Queue Stats
615W - 639L
1,588 Elo+
Solo
Khepri
Khepri
ksetra
Khepri
Level 137
God Stats
4W - 7L
1,635 SR
Queue Stats
487W - 496L
1,537 Elo+
Solo
Cabrakan
Cabrakan
skuken
Cabrakan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,508 Elo+
Solo
Team Averages
Level 148
1,561 SR
1,546 Elo+

VS

Team Averages
Level 146
1,607 SR
1,535 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Andre1Seb
Medusa
Level 125
God Stats
8W - 6L
1,585 SR
Queue Stats
528W - 529L
1,527 Elo+
Solo
Khepri
Khepri
Inquizit0r
Khepri
Level 155
God Stats
5W - 3L
1,779 SR
Queue Stats
414W - 397L
1,575 Elo+
Solo
Izanami
Izanami
PublicWC94
Izanami
Level 143
God Stats
7W - 2L
1,704 SR
Queue Stats
485W - 486L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Staivros
Morgan Le Fay
Level 153
God Stats
12W - 15L
1,465 SR
Queue Stats
659W - 697L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 4 / 1
8,352
696
8,260
16,565
18,285
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Dojoi
Thanatos
16
3 / 4 / 3
9,058
755
10,957
13,532
9,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Treidos
Tiamat
15
0 / 5 / 7
8,245
687
7,808
12,113
9,998
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
ksetra
Khepri
16
2 / 3 / 3
8,457
705
8,000
13,641
16,069
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
skuken
Cabrakan
14
0 / 4 / 4
7,822
652
5,307
16,584
26,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
2 / 1 / 16
9,529
794
10,703
8,767
9,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
Andre1Seb
Medusa
16
5 / 2 / 13
9,763
814
13,143
9,665
5,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Inquizit0r
Khepri
17
2 / 1 / 16
10,536
878
7,024
12,494
12,793
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
PublicWC94
Izanami
17
7 / 3 / 10
10,020
835
19,148
12,368
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Staivros
Morgan Le Fay
16
4 / 2 / 15
9,498
792
16,220
8,080
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
7
Kills
20
20
Deaths
9
18
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
4
1
0.63
W
Jormungandr
 
Jormungandr
2
1
16
10
W
Medusa
Andre1Seb
Medusa
5
2
13
5.75
L
Thanatos
Dojoi
Thanatos
3
4
3
1.13
W
Khepri
Inquizit0r
Khepri
2
1
16
10
W
Izanami
PublicWC94
Izanami
7
3
10
4
W
Morgan Le Fay
Staivros
Morgan Le Fay
4
2
15
5.75
L
Tiamat
Treidos
Tiamat
0
5
7
0.7
L
Khepri
ksetra
Khepri
2
3
3
1.17
L
Cabrakan
skuken
Cabrakan
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,332
Damage
66,238
72,435
Taken
51,374
79,844
Mitigated
39,877
26,088
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,260
583
1,767
3,471
16,565
18,285
0
8,082
8,483
114
12,799
W
Jormungandr
 
Jormungandr
10,703
2,292
2,438
2,311
8,767
9,503
571
3,044
5,115
28,633
0
W
Medusa
Andre1Seb
Medusa
13,143
7,138
550
1,995
9,665
5,863
2,508
3,003
6,441
0
25,465
L
Thanatos
Dojoi
Thanatos
10,957
430
409
8,929
13,532
9,073
0
7,851
5,681
26
20,000
W
Khepri
Inquizit0r
Khepri
7,024
661
1,695
2,871
12,494
12,793
122
5,101
6,977
12,229
0
W
Izanami
PublicWC94
Izanami
19,148
12,035
0
2,119
12,368
6,868
2,861
6,146
5,492
0
35,274
W
Morgan Le Fay
Staivros
Morgan Le Fay
16,220
1,963
1,005
1,226
8,080
4,850
1,625
2,880
4,971
27,073
0
L
Tiamat
Treidos
Tiamat
7,808
527
1,325
1,414
12,113
9,998
112
5,971
6,142
22,930
0
L
Khepri
ksetra
Khepri
8,000
230
1,233
1,638
13,641
16,069
0
5,747
7,894
20,304
0
L
Cabrakan
skuken
Cabrakan
5,307
414
3,347
2,555
16,584
26,419
0
6,296
10,288
11,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,934
Gold Earned
49,346
109
Minions Killed
154
0
Camps Cleared
0
1,197,501
Distance Traveled
1,091,481
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,352
696
11
1
0
250,003
0
W
Jormungandr
9,529
794
27
2
0
239,394
6
W
Medusa
9,763
814
38
3
0
225,567
4
L
Thanatos
9,058
755
31
3
0
255,481
1
W
Khepri
10,536
878
18
2
0
201,122
3
W
Izanami
10,020
835
49
4
0
188,066
0
W
Morgan Le Fay
9,498
792
22
2
0
237,332
2
L
Tiamat
8,245
687
24
2
0
236,529
1
L
Khepri
8,457
705
33
3
0
225,924
1
L
Cabrakan
7,822
652
10
1
0
229,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role