Player Matchup

Ah Puch
Ah Puch
Assassin W3R0
Ah Puch
Level 138
God Stats
3W - 7L
1,438 SR
Queue Stats
265W - 288L
1,477 Elo+
Solo
Neith
Neith
Chop010
Neith
Level 124
God Stats
3W - 3L
1,903 SR
Queue Stats
16W - 11L
1,703 Elo+
Solo
Yemoja
Yemoja
KNYoungsea25
Yemoja
Level 102
God Stats
7W - 8L
1,579 SR
Queue Stats
233W - 210L
1,440 Elo+
Solo
King Arthur
King Arthur
SoloUnDolo
King Arthur
Level 148
God Stats
4W - 9L
1,365 SR
Queue Stats
250W - 304L
1,469 Elo+
Solo
Ratatoskr
Ratatoskr
The_Owl_Pacino
Ratatoskr
Level 143
God Stats
6W - 7L
1,405 SR
Queue Stats
161W - 189L
1,492 Elo+
Solo
Team Averages
Level 131
1,538 SR
1,516 Elo+

VS

Team Averages
Level 92
1,492 SR
1,447 Elo+
Jing Wei
Jing Wei
I Sided I
Jing Wei
Level 74
God Stats
3W - 8L
1,261 SR
Queue Stats
284W - 328L
1,417 Elo+
Party 2
Ratatoskr
Ratatoskr
SNAKEzzEYES
Ratatoskr
Level 66
God Stats
7W - 6L
1,522 SR
Queue Stats
150W - 168L
1,390 Elo+
Party 1
Yemoja
Yemoja
Stefanorey
Yemoja
Level 105
God Stats
2W - 1L
1,671 SR
Queue Stats
108W - 98L
1,495 Elo+
Solo
Ra
Ra
WhyItSucks
Ra
Level 129
God Stats
17W - 15L
1,527 SR
Queue Stats
385W - 370L
1,453 Elo+
Party 1
Loki
Loki
iSlipNot
Loki
Level 86
God Stats
7W - 9L
1,480 SR
Queue Stats
521W - 568L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
0 / 1 / 0
5,068
461
5,220
3,355
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Chop010
Neith
11
2 / 0 / 0
6,238
567
5,138
3,091
1,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
7
0 / 1 / 1
5,254
478
3,202
8,552
5,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
SoloUnDolo
King Arthur
10
2 / 3 / 0
5,810
528
7,620
10,517
6,170
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
The_Owl_Pacino
Ratatoskr
9
0 / 3 / 1
5,437
494
3,307
8,502
2,893
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
I Sided I
Jing Wei
10
0 / 2 / 0
5,631
512
1,741
6,787
1,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
SNAKEzzEYES
Ratatoskr
11
3 / 2 / 1
6,356
578
4,847
11,681
4,718
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Stefanorey
Yemoja
9
0 / 0 / 3
5,566
506
2,959
8,719
4,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 0 / 3
6,250
568
4,969
6,790
2,621
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
11
3 / 0 / 3
6,394
581
5,776
6,208
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
8
8
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
1
0
0
L
Neith
Chop010
Neith
2
0
0
2
W
Jing Wei
I Sided I
Jing Wei
0
2
0
0
L
Yemoja
0
1
1
0.5
W
Ratatoskr
SNAKEzzEYES
Ratatoskr
3
2
1
1.75
L
King Arthur
SoloUnDolo
King Arthur
2
3
0
0.67
W
Yemoja
Stefanorey
Yemoja
0
0
3
1.5
L
Ratatoskr
The_Owl_Pacino
Ratatoskr
0
3
1
0.17
W
2
0
3
3.5
W
Loki
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,487
Damage
20,292
34,017
Taken
40,185
16,717
Mitigated
15,598
10,034
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
5,220
524
0
772
3,355
1,171
0
1,121
2,150
31,785
0
L
Neith
Chop010
Neith
5,138
2,889
0
1,240
3,091
1,343
434
464
2,627
0
50,438
W
Jing Wei
I Sided I
Jing Wei
1,741
1,292
0
2,016
6,787
1,951
0
732
6,055
0
37,654
L
Yemoja
3,202
957
1,721
2,861
8,552
5,140
0
3,597
4,855
13,640
0
W
Ratatoskr
SNAKEzzEYES
Ratatoskr
4,847
689
0
4,116
11,681
4,718
31
144
11,537
0
41,129
L
King Arthur
SoloUnDolo
King Arthur
7,620
1,859
0
3,250
10,517
6,170
0
856
9,602
0
33,619
W
Yemoja
Stefanorey
Yemoja
2,959
1,547
3,396
2,913
8,719
4,293
125
3,901
4,818
15,081
0
L
Ratatoskr
The_Owl_Pacino
Ratatoskr
3,307
537
0
190
8,502
2,893
0
1,583
6,855
0
39,358
W
4,969
922
359
2,640
6,790
2,621
264
3,143
3,647
40,350
0
W
Loki
5,776
2,402
0
3,182
6,208
2,015
402
502
5,706
0
37,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
30,197
285
Minions Killed
329
0
Camps Cleared
0
1,022,774
Distance Traveled
1,116,308
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,068
461
57
5
0
191,138
4
L
Neith
6,238
567
90
8
0
196,134
5
W
Jing Wei
5,631
512
82
7
0
207,902
1
L
Yemoja
5,254
478
16
1
0
191,030
3
W
Ratatoskr
6,356
578
69
6
0
208,946
0
L
King Arthur
5,810
528
48
4
0
218,815
2
W
Yemoja
5,566
506
18
2
0
190,256
1
L
Ratatoskr
5,437
494
74
7
0
225,657
4
W
Ra
6,250
568
90
8
0
250,710
2
W
Loki
6,394
581
70
6
0
258,494
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role